Player Matchup

Achilles
Achilles
 
Achilles
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
MMirio
Merlin
Level 109
God Stats
2W - 1L
1,644 SR
Queue Stats
3W - 1L
1,903 Elo+
Party 1
Ullr
Ullr
awilixs-
Ullr
Level 157
God Stats
26W - 10L
1,662 SR
Queue Stats
302W - 103L
1,838 Elo+
Party 1
Team Averages
Level 141
1,602 SR
1,747 Elo+

VS

Team Averages
Level 102
1,554 SR
1,605 Elo+
Pele
Pele
 
Pele
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Phyrra-n-ice
Tiamat
Level 121
God Stats
107W - 59L
1,661 SR
Queue Stats
319W - 248L
1,687 Elo+
Party 2
Heimdallr
Heimdallr
psv1126
Heimdallr
Level 67
God Stats
1W - 2L
1,501 SR
Queue Stats
545W - 542L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
8 / 4 / 8
12,922
760
13,814
15,838
13,080
Merlin
MMirio
Merlin
16
3 / 3 / 15
12,231
719
15,782
13,985
4,934
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ullr
17
12 / 6 / 10
13,840
814
14,931
16,594
6,380
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
6 / 8 / 6
11,647
685
11,365
18,710
6,575
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
15
6 / 8 / 3
11,596
682
16,151
15,768
10,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Heimdallr
psv1126
Heimdallr
13
1 / 7 / 8
10,101
594
7,553
14,554
5,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
30
23
Kills
13
13
Deaths
23
33
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
8
4
8
3
L
Pele
 
Pele
6
8
6
1.13
W
Merlin
MMirio
Merlin
3
3
15
3.5
L
Tiamat
6
8
3
0.94
W
Ullr
12
6
10
2.83
L
Heimdallr
psv1126
Heimdallr
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,527
Damage
35,069
46,417
Taken
49,032
24,394
Mitigated
22,038
11,732
Healing
4,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
13,814
3,527
0
2,160
15,838
13,080
488
6,194
9,236
0
47,334
L
Pele
 
Pele
11,365
1,772
0
422
18,710
6,575
0
6,512
11,806
0
40,201
W
Merlin
MMirio
Merlin
15,782
786
0
7,310
13,985
4,934
0
3,906
9,857
76,387
0
L
Tiamat
16,151
1,805
21
2,460
15,768
10,024
0
4,858
10,696
43,497
0
W
Ullr
14,931
5,056
0
2,262
16,594
6,380
1,472
5,087
11,103
0
63,364
L
Heimdallr
psv1126
Heimdallr
7,553
2,126
0
1,785
14,554
5,439
106
4,516
9,948
0
29,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,993
Gold Earned
33,344
258
Minions Killed
167
0
Camps Cleared
0
885,504
Distance Traveled
795,538
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,922
760
64
4
0
314,024
3
L
Pele
11,647
685
64
4
0
280,597
5
W
Merlin
12,231
719
102
6
0
291,066
3
L
Tiamat
11,596
682
59
3
0
263,381
4
W
Ullr
13,840
814
92
5
0
280,414
3
L
Heimdallr
10,101
594
44
3
0
251,560
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role