Player Matchup

King Arthur
King Arthur
BluePhoenix450
King Arthur
Level 53
God Stats
12W - 24L
1,472 SR
Queue Stats
147W - 107L
1,593 Elo+
Party 2
Ao Kuang
Ao Kuang
CryoReaperIX
Ao Kuang
Level 24
God Stats
8W - 3L
1,956 SR
Queue Stats
94W - 75L
1,593 Elo+
Party 2
Vulcan
Vulcan
Jtlightning2
Vulcan
Level 15
God Stats
5W - 3L
1,861 SR
Queue Stats
29W - 16L
1,625 Elo+
Party 2
Susano
Susano
LoosedRaindrop8
Susano
Level 25
God Stats
9W - 7L
1,508 SR
Queue Stats
81W - 65L
1,540 Elo+
Party 2
Izanami
Izanami
poayt
Izanami
Level 6
God Stats
12W - 4L
1,631 SR
Queue Stats
15W - 6L
1,566 Elo+
Party 2
Team Averages
Level 25
1,686 SR
1,583 Elo+

VS

Team Averages
Level 12
1,618 SR
1,523 Elo+
Medusa
Medusa
JackRain
Medusa
Level 21
God Stats
19W - 12L
1,633 SR
Queue Stats
113W - 97L
1,548 Elo+
Solo
Arachne
Arachne
Ken-928-_-PR
Arachne
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,527 Elo+
Party 1
Hades
Hades
ProbingAlien
Hades
Level 17
God Stats
7W - 2L
1,741 SR
Queue Stats
33W - 26L
1,580 Elo+
Solo
Ra
Ra
RGREED47
Ra
Level 12
God Stats
7W - 10L
1,717 SR
Queue Stats
48W - 55L
1,473 Elo+
Solo
Ymir
Ymir
Rendtok5060
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 19L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BluePhoenix450
King Arthur
17
3 / 6 / 6
10,470
1,047
11,065
15,566
14,231
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ao Kuang
CryoReaperIX
Ao Kuang
17
7 / 5 / 3
12,039
1,204
10,426
15,960
6,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vulcan
16
1 / 4 / 7
10,329
1,033
11,493
8,218
3,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
3 / 12 / 8
10,399
1,040
9,181
18,626
7,399
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
poayt
Izanami
17
1 / 2 / 10
10,308
1,031
12,800
11,476
4,465
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

124

VS

Team 2 Tickets

194

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
JackRain
Medusa
17
3 / 2 / 11
10,872
1,087
10,131
8,042
3,389
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
Ken-928-_-PR
Arachne
18
7 / 3 / 13
11,721
1,172
13,463
15,676
7,188
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
12 / 1 / 11
13,432
1,343
22,404
12,824
6,329
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
3 / 6 / 12
10,640
1,064
11,842
9,084
3,563
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
4 / 3 / 14
10,972
1,097
6,837
13,826
14,795
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
90
15
Kills
29
29
Deaths
15
34
Assists
61
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BluePhoenix450
King Arthur
3
6
6
1
L
Ao Kuang
CryoReaperIX
Ao Kuang
7
5
3
1.7
W
Medusa
JackRain
Medusa
3
2
11
4.25
L
Vulcan
1
4
7
1.13
W
Arachne
Ken-928-_-PR
Arachne
7
3
13
4.5
L
3
12
8
0.58
W
12
1
11
17.5
W
3
6
12
1.5
W
4
3
14
3.67
L
Izanami
poayt
Izanami
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,965
Damage
64,677
69,846
Taken
59,452
36,365
Mitigated
35,264
10,237
Healing
19,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BluePhoenix450
King Arthur
11,065
1,352
0
2,094
15,566
14,231
0
9,527
6,039
0
28,400
L
Ao Kuang
CryoReaperIX
Ao Kuang
10,426
2,846
0
4,306
15,960
6,697
0
6,665
9,295
22,438
0
W
Medusa
JackRain
Medusa
10,131
4,115
0
728
8,042
3,389
0
2,197
5,845
0
28,258
L
Vulcan
11,493
2,573
0
396
8,218
3,573
0
6,521
1,697
48,047
0
W
Arachne
Ken-928-_-PR
Arachne
13,463
9,158
0
3,458
15,676
7,188
0
6,344
9,332
0
29,562
L
9,181
680
0
519
18,626
7,399
0
10,772
7,854
0
19,024
W
22,404
2,106
2,999
8,868
12,824
6,329
0
3,505
9,319
54,107
0
W
11,842
284
1,680
585
9,084
3,563
0
3,550
5,534
31,277
0
W
6,837
1,066
244
512
13,826
14,795
0
6,323
7,503
15,343
0
L
Izanami
poayt
Izanami
12,800
8,677
0
2,922
11,476
4,465
0
7,598
3,878
0
46,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,545
Gold Earned
57,637
247
Minions Killed
227
10
Camps Cleared
8
1,010,518
Distance Traveled
1,009,277
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,470
1,047
35
4
1
208,871
2
L
Ao Kuang
12,039
1,204
31
3
3
209,629
0
W
Medusa
10,872
1,087
39
4
2
218,122
2
L
Vulcan
10,329
1,033
87
9
4
210,684
2
W
Arachne
11,721
1,172
29
3
3
242,358
1
L
Susano
10,399
1,040
13
1
1
204,106
0
W
Hades
13,432
1,343
91
9
2
204,079
0
W
Ra
10,640
1,064
46
5
1
173,548
0
W
Ymir
10,972
1,097
22
2
0
171,170
0
L
Izanami
10,308
1,031
81
8
1
177,228
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role