Player Matchup

Eset
Eset
CamaroncitO
Eset
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 12L
1,589 Elo+
Party 1
Apollo
Apollo
F4uner
Apollo
Level 18
God Stats
1W - 2L
1,556 SR
Queue Stats
6W - 4L
1,599 Elo+
Party 1
Bellona
Bellona
NocteVenatrix
Bellona
Level 57
God Stats
10W - 4L
2,034 SR
Queue Stats
37W - 17L
1,639 Elo+
Party 1
Mercury
Mercury
VENTTEXX
Mercury
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 47L
1,582 Elo+
Party 1
Cthulhu
Cthulhu
benjaotaku
Cthulhu
Level 40
God Stats
61W - 28L
1,674 SR
Queue Stats
476W - 359L
1,580 Elo+
Solo
Team Averages
Level 73
1,653 SR
1,598 Elo+

VS

Team Averages
Level 54
1,469 SR
1,583 Elo+
Persephone
Persephone
CheT0Glam
Persephone
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 76L
1,489 Elo+
Party 3
Cernunnos
Cernunnos
JuaniReiga2001
Cernunnos
Level 44
God Stats
26W - 9L
1,748 SR
Queue Stats
165W - 85L
1,652 Elo+
Party 3
Xing Tian
Xing Tian
UPM_Madruga
Xing Tian
Level 40
God Stats
8W - 13L
1,397 SR
Queue Stats
410W - 526L
1,362 Elo+
Solo
Gilgamesh
Gilgamesh
hilinix
Gilgamesh
Level 138
God Stats
3W - 3L
1,202 SR
Queue Stats
192W - 174L
1,597 Elo+
Party 2
Nu Wa
Nu Wa
ᴡᴀʀᴅʜᴇʀᴇ
Nu Wa
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 6L
1,813 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 8 / 5
10,818
470
9,165
16,288
5,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
F4uner
Apollo
18
2 / 6 / 6
12,175
529
7,481
16,199
5,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
20
10 / 3 / 0
13,877
603
14,814
23,567
21,168
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mercury
VENTTEXX
Mercury
18
7 / 8 / 5
11,658
507
15,309
22,685
8,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
benjaotaku
Cthulhu
14
2 / 4 / 7
10,220
444
6,848
17,246
15,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
CheT0Glam
Persephone
20
13 / 8 / 3
14,843
645
24,492
19,813
8,296
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cernunnos
JuaniReiga2001
Cernunnos
20
4 / 4 / 2
12,060
524
11,590
16,754
7,202
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
UPM_Madruga
Xing Tian
16
1 / 3 / 10
10,438
454
4,803
16,563
14,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
hilinix
Gilgamesh
20
7 / 5 / 6
13,014
566
17,281
21,603
16,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
4 / 3 / 9
12,125
527
13,997
7,982
3,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
59
23
Kills
29
29
Deaths
23
23
Assists
30
Player
Kills
Deaths
Assists
KDA
L
2
8
5
0.56
W
Persephone
CheT0Glam
Persephone
13
8
3
1.81
L
Apollo
F4uner
Apollo
2
6
6
0.83
W
Cernunnos
JuaniReiga2001
Cernunnos
4
4
2
1.25
L
Bellona
10
3
0
3.33
W
Xing Tian
UPM_Madruga
Xing Tian
1
3
10
2
L
Mercury
VENTTEXX
Mercury
7
8
5
1.19
L
Cthulhu
benjaotaku
Cthulhu
2
4
7
1.38
W
Gilgamesh
hilinix
Gilgamesh
7
5
6
2
W
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,617
Damage
72,163
95,985
Taken
82,715
56,719
Mitigated
49,934
16,188
Healing
19,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,165
511
567
2,712
16,288
5,619
0
7,334
8,748
85,050
0
W
Persephone
CheT0Glam
Persephone
24,492
1,635
0
5,709
19,813
8,296
1,242
1,442
18,337
97,071
0
L
Apollo
F4uner
Apollo
7,481
3,723
0
570
16,199
5,460
0
5,520
10,535
0
65,328
W
Cernunnos
JuaniReiga2001
Cernunnos
11,590
4,753
0
6,865
16,754
7,202
1,359
2,093
14,649
0
118,005
L
Bellona
14,814
4,342
0
8,851
23,567
21,168
785
10,583
12,796
0
86,351
W
Xing Tian
UPM_Madruga
Xing Tian
4,803
810
0
2,475
16,563
14,854
64
3,835
12,642
22,504
0
L
Mercury
VENTTEXX
Mercury
15,309
10,067
0
480
22,685
8,904
0
10,803
11,706
0
104,126
L
Cthulhu
benjaotaku
Cthulhu
6,848
242
239
2,769
17,246
15,568
0
8,143
8,908
31,700
0
W
Gilgamesh
hilinix
Gilgamesh
17,281
6,259
0
3,226
21,603
16,337
0
5,333
16,056
0
106,909
W
13,997
2,973
0
1,607
7,982
3,245
382
2,800
5,010
78,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,748
Gold Earned
62,480
664
Minions Killed
634
0
Camps Cleared
0
2,236,290
Distance Traveled
2,049,699
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
10,818
470
165
7
0
397,118
3
W
Persephone
14,843
645
175
8
0
430,607
0
L
Apollo
12,175
529
138
6
0
450,626
3
W
Cernunnos
12,060
524
147
6
0
381,047
4
L
Bellona
13,877
603
166
7
0
489,236
2
W
Xing Tian
10,438
454
36
2
0
384,463
3
L
Mercury
11,658
507
148
6
0
445,861
1
L
Cthulhu
10,220
444
47
2
0
453,449
0
W
Gilgamesh
13,014
566
136
6
0
472,211
11
W
Nu Wa
12,125
527
140
6
0
381,371
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role