Player Matchup

Ne Zha
Ne Zha
Bk marcos7281
Ne Zha
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 17L
898 Elo+
Solo
Scylla
Scylla
Fantasminha1
Scylla
Level 11
God Stats
4W - 0L
1,500 SR
Queue Stats
27W - 13L
1,292 Elo+
Solo
Da Ji
Da Ji
Tanti01
Da Ji
Level 12
God Stats
5W - 1L
1,706 SR
Queue Stats
59W - 42L
1,640 Elo+
Solo
Artemis
Artemis
TheoRex26
Artemis
Level 14
God Stats
1W - 1L
1,456 SR
Queue Stats
11W - 10L
922 Elo+
Solo
Ymir
Ymir
aimeucuzinho
Ymir
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 29L
1,554 Elo+
Solo
Team Averages
Level 11
1,532 SR
1,261 Elo+

VS

Team Averages
Level 17
1,568 SR
1,386 Elo+
Medusa
Medusa
Arthur5024
Medusa
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
LGH-KloZz
Cthulhu
Level 29
God Stats
4W - 5L
1,511 SR
Queue Stats
97W - 187L
1,285 Elo+
Solo
Merlin
Merlin
ThePicant
Merlin
Level 18
God Stats
3W - 2L
1,390 SR
Queue Stats
65W - 57L
1,316 Elo+
Solo
King Arthur
King Arthur
housenetwork1
King Arthur
Level 16
God Stats
6W - 7L
1,721 SR
Queue Stats
298W - 313L
1,749 Elo+
Solo
Hun Batz
Hun Batz
night_raid_ak
Hun Batz
Level 8
God Stats
0W - 1L
1,716 SR
Queue Stats
1W - 8L
1,078 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 5
9,808
467
3,885
14,975
5,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
14
6 / 6 / 3
10,401
495
9,823
10,190
3,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Da Ji
Tanti01
Da Ji
20
19 / 3 / 2
14,670
699
29,399
16,092
8,081
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
TheoRex26
Artemis
12
1 / 8 / 7
9,553
455
6,832
12,692
4,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
3 / 3 / 8
13,208
629
11,558
15,414
16,454
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Arthur5024
Medusa
13
0 / 11 / 7
8,368
398
3,459
18,022
4,699
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
LGH-KloZz
Cthulhu
16
8 / 3 / 6
10,393
495
7,621
25,467
23,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Merlin
ThePicant
Merlin
17
6 / 12 / 5
10,598
505
14,100
16,552
5,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
housenetwork1
King Arthur
11
6 / 2 / 5
8,413
401
6,474
14,000
5,226
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
night_raid_ak
Hun Batz
3
0 / 3 / 1
5,857
279
197
3,893
873
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
44
30
Kills
20
22
Deaths
31
25
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Medusa
Arthur5024
Medusa
0
11
7
0.32
W
1
2
5
1.75
W
Scylla
6
6
3
1.25
L
Cthulhu
LGH-KloZz
Cthulhu
8
3
6
3.67
W
Da Ji
Tanti01
Da Ji
19
3
2
6.67
L
Merlin
ThePicant
Merlin
6
12
5
0.71
W
Artemis
TheoRex26
Artemis
1
8
7
0.56
W
3
3
8
2.33
L
King Arthur
housenetwork1
King Arthur
6
2
5
4.25
L
Hun Batz
night_raid_ak
Hun Batz
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,497
Damage
31,851
69,363
Taken
77,934
37,236
Mitigated
39,559
12,019
Healing
8,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Arthur5024
Medusa
3,459
1,582
0
459
18,022
4,699
0
3,709
14,280
0
34,947
W
3,885
1,341
0
6,931
14,975
5,248
1,344
1,914
12,633
0
64,445
W
Scylla
9,823
1,664
0
1,285
10,190
3,252
886
3,324
6,514
41,420
0
L
Cthulhu
LGH-KloZz
Cthulhu
7,621
605
0
5,799
25,467
23,483
814
7,390
17,873
33,909
0
W
Da Ji
Tanti01
Da Ji
29,399
9,378
0
1,384
16,092
8,081
3,844
3,338
12,364
0
119,301
L
Merlin
ThePicant
Merlin
14,100
1,497
0
172
16,552
5,278
602
3,563
12,909
57,468
0
W
Artemis
TheoRex26
Artemis
6,832
3,808
0
374
12,692
4,201
2,492
6,246
5,954
0
27,063
W
11,558
1,456
0
2,045
15,414
16,454
2,617
5,140
9,841
87,595
0
L
King Arthur
housenetwork1
King Arthur
6,474
944
0
2,403
14,000
5,226
0
4,764
9,102
0
29,878
L
Hun Batz
night_raid_ak
Hun Batz
197
0
0
0
3,893
873
0
1,652
2,211
0
2,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,640
Gold Earned
43,629
544
Minions Killed
267
0
Camps Cleared
0
1,903,032
Distance Traveled
1,303,428
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,368
398
61
3
0
248,541
1
W
Ne Zha
9,808
467
96
5
0
441,025
2
W
Scylla
10,401
495
74
4
0
375,654
2
L
Cthulhu
10,393
495
50
2
0
354,672
1
W
Da Ji
14,670
699
168
8
0
403,142
6
L
Merlin
10,598
505
98
5
0
331,089
2
W
Artemis
9,553
455
48
2
0
304,614
0
W
Ymir
13,208
629
158
8
0
378,597
4
L
King Arthur
8,413
401
49
2
0
229,617
0
L
Hun Batz
5,857
279
9
0
0
139,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role