Player Matchup

Neith
Neith
LcUksus
Neith
Level 155
God Stats
35W - 31L
1,448 SR
Queue Stats
697W - 714L
1,551 Elo+
Party 3
Ra
Ra
ManRay12
Ra
Level 69
God Stats
4W - 1L
1,514 SR
Queue Stats
394W - 407L
1,500 Elo+
Solo
Thanatos
Thanatos
Mithway
Thanatos
Level 160
God Stats
10W - 22L
1,507 SR
Queue Stats
105W - 141L
1,499 Elo+
Solo
Yemoja
Yemoja
Telchin
Yemoja
Level 144
God Stats
11W - 8L
1,809 SR
Queue Stats
202W - 212L
1,517 Elo+
Party 3
Vulcan
Vulcan
ПашкаСатана
Vulcan
Level 89
God Stats
4W - 2L
1,500 SR
Queue Stats
321W - 342L
1,461 Elo+
Solo
Team Averages
Level 123
1,555 SR
1,505 Elo+

VS

Team Averages
Level 95
1,514 SR
1,509 Elo+
Mercury
Mercury
Arsenhik
Mercury
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 38L
1,476 Elo+
Party 1
Nox
Nox
HoldThePickles
Nox
Level 144
God Stats
49W - 62L
1,440 SR
Queue Stats
153W - 164L
1,440 Elo+
Solo
Hel
Hel
Kyiu
Hel
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 47L
1,573 Elo+
Party 2
Sol
Sol
Llightmare
Sol
Level 122
God Stats
105W - 72L
1,632 SR
Queue Stats
139W - 121L
1,557 Elo+
Party 2
Loki
Loki
Okirimura
Loki
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
LcUksus
Neith
18
4 / 0 / 12
11,233
1,021
12,854
7,265
2,735
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
3 / 0 / 12
11,327
1,030
10,149
8,399
3,946
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thanatos
Mithway
Thanatos
18
10 / 1 / 7
12,432
1,130
15,819
10,899
4,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
Telchin
Yemoja
18
1 / 2 / 16
10,650
968
5,973
11,712
9,198
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
0 / 3 / 5
9,819
893
6,280
10,280
3,542
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

231

VS

Team 2 Tickets

121

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Arsenhik
Mercury
16
1 / 7 / 5
9,908
901
5,643
13,805
3,864
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
3 / 4 / 2
10,382
944
9,287
12,400
5,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hel
Kyiu
Hel
16
2 / 3 / 4
10,391
945
11,217
10,238
3,560
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
0 / 1 / 4
9,982
907
15,283
8,165
2,680
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Loki
16
0 / 3 / 4
9,695
881
4,323
9,674
2,965
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
25
18
Kills
6
6
Deaths
18
52
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Mercury
Arsenhik
Mercury
1
7
5
0.5
L
3
4
2
1
L
Hel
Kyiu
Hel
2
3
4
1.33
W
Neith
LcUksus
Neith
4
0
12
10
L
0
1
4
2
W
3
0
12
9
W
Thanatos
Mithway
Thanatos
10
1
7
13.5
L
Loki
0
3
4
0.67
W
Yemoja
Telchin
Yemoja
1
2
16
4.5
W
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,075
Damage
45,753
48,555
Taken
54,282
24,200
Mitigated
18,119
31,247
Healing
15,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Arsenhik
Mercury
5,643
2,013
0
0
13,805
3,864
0
4,425
9,380
0
11,674
L
9,287
685
0
344
12,400
5,050
0
4,636
7,764
40,227
0
L
Hel
Kyiu
Hel
11,217
732
6,890
5,078
10,238
3,560
0
4,364
5,874
19,653
0
W
Neith
LcUksus
Neith
12,854
6,936
0
2,756
7,265
2,735
0
6,300
965
0
31,731
L
15,283
2,466
750
2,784
8,165
2,680
0
5,117
3,048
52,310
0
W
10,149
671
5,030
2,861
8,399
3,946
0
6,271
2,128
45,453
0
W
Thanatos
Mithway
Thanatos
15,819
2,654
0
9,194
10,899
4,779
0
6,857
4,042
0
27,229
L
Loki
4,323
726
0
0
9,674
2,965
0
3,860
5,814
0
23,651
W
Yemoja
Telchin
Yemoja
5,973
1,650
8,510
2,043
11,712
9,198
0
7,896
3,816
11,913
0
W
6,280
2,191
235
618
10,280
3,542
0
8,463
1,817
37,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,461
Gold Earned
50,358
251
Minions Killed
238
9
Camps Cleared
7
1,131,380
Distance Traveled
1,160,929
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,908
901
21
2
2
252,235
0
L
Nox
10,382
944
68
6
1
200,432
1
L
Hel
10,391
945
22
2
0
234,914
0
W
Neith
11,233
1,021
34
3
4
206,558
1
L
Sol
9,982
907
89
8
3
237,118
4
W
Ra
11,327
1,030
97
9
1
249,693
2
W
Thanatos
12,432
1,130
18
2
4
247,167
3
L
Loki
9,695
881
38
3
1
236,230
0
W
Yemoja
10,650
968
14
1
0
213,232
0
W
Vulcan
9,819
893
88
8
0
214,730
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role