Player Matchup

Ymir
Ymir
NitroKings
Ymir
Level 22
God Stats
24W - 23L
1,494 SR
Queue Stats
210W - 215L
1,408 Elo+
Solo
Hercules
Hercules
SHOMCHO
Hercules
Level 26
God Stats
10W - 8L
1,639 SR
Queue Stats
59W - 55L
1,423 Elo+
Solo
Tsukuyomi
Tsukuyomi
Travis420578
Tsukuyomi
Level 18
God Stats
4W - 7L
1,500 SR
Queue Stats
27W - 43L
1,249 Elo+
Solo
Erlang Shen
Erlang Shen
UltraMedusa1767
Erlang Shen
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 8L
1,221 Elo+
Solo
Chang'e
Chang'e
briibee7779
Chang'e
Level 30
God Stats
33W - 36L
1,560 SR
Queue Stats
171W - 233L
1,362 Elo+
Solo
Team Averages
Level 25
1,539 SR
1,333 Elo+

VS

Team Averages
Level 23
1,556 SR
1,228 Elo+
Anubis
Anubis
III Jack L III
Anubis
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,028 Elo+
Party 1
Ra
Ra
Natsu1Dragnee11
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,496 Elo+
Party 1
Yemoja
Yemoja
Tunel_vital2
Yemoja
Level 27
God Stats
70W - 74L
1,433 SR
Queue Stats
152W - 249L
1,253 Elo+
Solo
Thor
Thor
Z4R0_PERCENT
Thor
Level 28
God Stats
0W - 1L
1,744 SR
Queue Stats
50W - 82L
1,316 Elo+
Solo
Tsukuyomi
Tsukuyomi
tgorico
Tsukuyomi
Level 6
God Stats
1W - 2L
1,601 SR
Queue Stats
2W - 7L
1,046 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 2 / 15
14,018
519
19,215
23,590
22,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hercules
SHOMCHO
Hercules
20
9 / 1 / 9
13,867
514
11,787
14,562
17,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
Travis420578
Tsukuyomi
19
6 / 9 / 4
12,784
473
5,874
23,001
11,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Erlang Shen
UltraMedusa1767
Erlang Shen
18
6 / 8 / 8
12,911
478
6,870
19,481
10,076
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chang'e
briibee7779
Chang'e
20
12 / 3 / 10
15,139
561
24,793
28,222
11,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 8 / 2
12,765
473
28,978
29,013
16,139
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 9 / 9
10,609
393
9,405
16,657
6,488
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
16
1 / 13 / 3
10,689
396
10,145
24,302
16,806
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
7 / 8 / 0
12,616
467
12,927
24,715
11,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tsukuyomi
tgorico
Tsukuyomi
8
1 / 3 / 1
7,953
295
907
3,995
1,306

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
34
41
Kills
19
23
Deaths
41
46
Assists
15
Player
Kills
Deaths
Assists
KDA
L
9
8
2
1.25
L
1
9
9
0.61
W
8
2
15
7.75
W
Hercules
SHOMCHO
Hercules
9
1
9
13.5
W
Tsukuyomi
Travis420578
Tsukuyomi
6
9
4
0.89
L
Yemoja
1
13
3
0.19
W
Erlang Shen
UltraMedusa1767
Erlang Shen
6
8
8
1.25
L
7
8
0
0.88
W
Chang'e
briibee7779
Chang'e
12
3
10
5.67
L
Tsukuyomi
tgorico
Tsukuyomi
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,539
Damage
62,362
108,856
Taken
98,682
72,745
Mitigated
51,826
43,261
Healing
24,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
28,978
1,476
607
12,717
29,013
16,139
370
14,120
14,833
83,949
0
L
9,405
2,281
898
3,798
16,657
6,488
78
9,293
7,334
47,626
0
W
19,215
1,820
1,442
5,439
23,590
22,733
974
15,966
7,497
63,117
0
W
Hercules
SHOMCHO
Hercules
11,787
4,508
231
5,521
14,562
17,416
1,396
4,624
9,938
0
60,269
W
Tsukuyomi
Travis420578
Tsukuyomi
5,874
2,508
0
6,258
23,001
11,197
0
3,538
19,463
0
104,182
L
Yemoja
10,145
2,211
528
279
24,302
16,806
111
10,359
13,643
51,801
0
W
Erlang Shen
UltraMedusa1767
Erlang Shen
6,870
3,573
231
1,131
19,481
10,076
5,246
12,994
6,487
0
42,541
L
12,927
3,913
486
4,553
24,715
11,087
2,424
8,950
15,555
0
72,591
W
Chang'e
briibee7779
Chang'e
24,793
4,528
5,960
17,048
28,222
11,323
7,267
11,279
16,943
106,589
0
L
Tsukuyomi
tgorico
Tsukuyomi
907
105
0
352
3,995
1,306
0
1,286
2,649
0
5,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,719
Gold Earned
54,632
537
Minions Killed
412
0
Camps Cleared
0
2,330,997
Distance Traveled
1,456,511
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,765
473
113
4
0
362,308
1
L
Ra
10,609
393
79
3
0
286,946
2
W
Ymir
14,018
519
68
3
0
484,381
0
W
Hercules
13,867
514
111
4
0
531,905
0
W
Tsukuyomi
12,784
473
116
4
0
440,696
3
L
Yemoja
10,689
396
77
3
0
286,018
1
W
Erlang Shen
12,911
478
77
3
0
408,760
0
L
Thor
12,616
467
127
5
0
396,769
6
W
Chang'e
15,139
561
165
6
0
465,255
0
L
Tsukuyomi
7,953
295
16
1
0
124,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role