Player Matchup

Danzaburou
Danzaburou
IxIammerLock
Danzaburou
Level 127
God Stats
6W - 1L
1,755 SR
Queue Stats
292W - 281L
1,595 Elo+
Solo
Cthulhu
Cthulhu
lanning0510
Cthulhu
Level 87
God Stats
14W - 8L
1,578 SR
Queue Stats
305W - 251L
1,550 Elo+
Solo
Chang'e
Chang'e
zTitan721
Chang'e
Level 157
God Stats
2W - 3L
1,659 SR
Queue Stats
250W - 258L
1,517 Elo+
Solo
Team Averages
Level 124
1,664 SR
1,554 Elo+

VS

Team Averages
Level 119
1,706 SR
1,603 Elo+
Sobek
Sobek
Dawn Of Regret
Sobek
Level 119
God Stats
2W - 0L
1,927 SR
Queue Stats
74W - 52L
1,643 Elo+
Party 1
Set
Set
ExpectMurder
Set
Level 152
God Stats
16W - 9L
1,752 SR
Queue Stats
582W - 378L
1,638 Elo+
Party 1
Janus
Janus
minimoosh
Janus
Level 86
God Stats
10W - 16L
1,439 SR
Queue Stats
409W - 451L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IxIammerLock
Danzaburou
14
5 / 6 / 2
11,440
636
15,077
14,911
7,017
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
lanning0510
Cthulhu
15
3 / 2 / 4
11,016
612
11,627
19,546
20,219
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
zTitan721
Chang'e
13
0 / 5 / 7
10,108
562
8,724
13,895
6,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 6
12,103
672
7,826
19,960
19,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
4 / 4 / 9
13,546
753
16,848
17,683
10,410
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
minimoosh
Janus
17
5 / 1 / 8
12,569
698
16,810
6,413
2,086
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
35
8
Kills
12
13
Deaths
8
13
Assists
23
Player
Kills
Deaths
Assists
KDA
W
3
3
6
2
W
4
4
9
2.13
L
Danzaburou
IxIammerLock
Danzaburou
5
6
2
1
L
Cthulhu
lanning0510
Cthulhu
3
2
4
2.5
W
Janus
minimoosh
Janus
5
1
8
9
L
Chang'e
zTitan721
Chang'e
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,428
Damage
41,484
48,352
Taken
44,056
33,255
Mitigated
32,380
15,215
Healing
9,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,826
294
0
4,460
19,960
19,884
0
8,348
10,351
25,810
0
W
16,848
7,977
0
2,174
17,683
10,410
2,004
8,569
8,790
0
79,378
L
Danzaburou
IxIammerLock
Danzaburou
15,077
8,013
0
3,363
14,911
7,017
1,243
7,490
7,421
0
54,639
L
Cthulhu
lanning0510
Cthulhu
11,627
827
132
5,876
19,546
20,219
111
9,128
10,418
55,554
0
W
Janus
minimoosh
Janus
16,810
871
0
2,920
6,413
2,086
1,110
2,820
3,573
65,264
0
L
Chang'e
zTitan721
Chang'e
8,724
862
2,331
3,513
13,895
6,019
371
8,154
5,741
38,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,564
Gold Earned
38,218
208
Minions Killed
224
0
Camps Cleared
0
929,448
Distance Traveled
967,315
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,103
672
19
1
0
310,065
2
W
Set
13,546
753
94
5
0
323,181
1
L
Danzaburou
11,440
636
66
4
0
291,768
4
L
Cthulhu
11,016
612
83
5
0
349,666
0
W
Janus
12,569
698
111
6
0
334,069
2
L
Chang'e
10,108
562
59
3
0
288,014
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role