Player Matchup

Tiamat
Tiamat
Arthurhd
Tiamat
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 59L
1,571 Elo+
Party 2
Sobek
Sobek
Survaizower
Sobek
Level 11
God Stats
1W - 1L
1,825 SR
Queue Stats
2W - 4L
1,479 Elo+
Party 3
Izanami
Izanami
THE_DINOREXgamer
Izanami
Level 4
God Stats
0W - 2L
1,357 SR
Queue Stats
6W - 8L
1,575 Elo+
Solo
Nike
Nike
kleber1574
Nike
Level 6
God Stats
0W - 1L
1,737 SR
Queue Stats
1W - 1L
1,620 Elo+
Party 3
Arachne
Arachne
xExbom
Arachne
Level 26
God Stats
17W - 9L
1,876 SR
Queue Stats
87W - 73L
1,512 Elo+
Party 2
Team Averages
Level 15
1,659 SR
1,551 Elo+

VS

Team Averages
Level 24
1,563 SR
1,571 Elo+
Merlin
Merlin
ArkiolD
Merlin
Level 27
God Stats
12W - 9L
1,531 SR
Queue Stats
80W - 49L
1,578 Elo+
Party 1
Artio
Artio
Big bang exe
Artio
Level 28
God Stats
13W - 4L
1,827 SR
Queue Stats
375W - 361L
1,557 Elo+
Solo
Cabrakan
Cabrakan
Luigii14
Cabrakan
Level 17
God Stats
23W - 17L
1,646 SR
Queue Stats
33W - 23L
1,634 Elo+
Party 1
Susano
Susano
SirEmi
Susano
Level 26
God Stats
1W - 1L
1,297 SR
Queue Stats
84W - 50L
1,592 Elo+
Party 1
Apollo
Apollo
Xino17
Apollo
Level 24
God Stats
3W - 3L
1,513 SR
Queue Stats
48W - 39L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Arthurhd
Tiamat
16
3 / 5 / 2
9,491
475
7,756
13,157
5,587
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 8 / 2
9,581
479
8,046
22,569
19,155
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 8 / 2
8,995
450
9,495
15,280
5,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 7 / 1
7,031
352
3,586
14,713
6,461
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
xExbom
Arachne
17
5 / 2 / 0
9,962
498
9,156
14,555
5,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ArkiolD
Merlin
20
2 / 1 / 2
11,954
598
7,830
6,658
2,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
7 / 3 / 9
10,560
528
5,781
17,172
15,678
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cabrakan
Luigii14
Cabrakan
17
4 / 1 / 4
10,678
534
9,968
11,579
8,671
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Susano
SirEmi
Susano
19
10 / 2 / 3
12,054
603
14,261
15,007
7,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Apollo
Xino17
Apollo
17
7 / 4 / 6
11,684
584
16,768
15,863
6,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
54
11
Kills
30
30
Deaths
11
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Merlin
ArkiolD
Merlin
2
1
2
3
L
Tiamat
Arthurhd
Tiamat
3
5
2
0.8
W
7
3
9
3.83
W
Cabrakan
Luigii14
Cabrakan
4
1
4
6
W
Susano
SirEmi
Susano
10
2
3
5.75
L
2
8
2
0.38
L
1
8
2
0.25
W
Apollo
Xino17
Apollo
7
4
6
2.5
L
0
7
1
0.07
L
Arachne
xExbom
Arachne
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,039
Damage
54,608
80,274
Taken
66,279
42,412
Mitigated
40,380
13,348
Healing
21,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
ArkiolD
Merlin
7,830
384
0
1,352
6,658
2,556
1,750
2,802
3,856
103,942
0
L
Tiamat
Arthurhd
Tiamat
7,756
671
0
3,042
13,157
5,587
0
5,256
7,901
51,561
0
W
5,781
898
384
4,886
17,172
15,678
181
5,804
11,368
37,228
0
W
Cabrakan
Luigii14
Cabrakan
9,968
1,595
0
5,912
11,579
8,671
2,070
0
11,579
55,027
0
W
Susano
SirEmi
Susano
14,261
5,871
0
4,422
15,007
7,003
0
2,213
12,794
0
87,407
L
8,046
1,684
0
4,019
22,569
19,155
12
4,387
18,182
35,950
0
L
9,495
6,406
0
2,189
15,280
5,275
790
790
14,490
0
58,279
W
Apollo
Xino17
Apollo
16,768
11,395
0
4,807
15,863
6,472
3,256
4,983
10,880
0
75,894
L
3,586
1,058
0
0
14,713
6,461
58
6,859
7,854
0
24,659
L
Arachne
xExbom
Arachne
9,156
6,154
0
4,098
14,555
5,934
0
6,287
8,268
0
78,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,060
Gold Earned
56,930
446
Minions Killed
638
0
Camps Cleared
0
1,675,855
Distance Traveled
1,846,619
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,954
598
207
10
0
368,915
0
L
Tiamat
9,491
475
107
5
0
315,628
0
W
Artio
10,560
528
54
3
0
402,814
10
W
Cabrakan
10,678
534
88
4
0
364,583
0
W
Susano
12,054
603
163
8
0
404,729
0
L
Sobek
9,581
479
56
3
0
327,845
7
L
Izanami
8,995
450
107
5
0
329,393
1
W
Apollo
11,684
584
126
6
0
305,578
1
L
Nike
7,031
352
45
2
0
272,217
2
L
Arachne
9,962
498
131
7
0
430,772
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role