Player Matchup

Tyr
Tyr
Electriffy
Tyr
Level 160
God Stats
1W - 4L
1,303 SR
Queue Stats
33W - 31L
1,540 Elo+
Party 1
Xing Tian
Xing Tian
HaiNessaBear
Xing Tian
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,524 Elo+
Party 1
Susano
Susano
OnoBogenDruide
Susano
Level 151
God Stats
1W - 1L
1,277 SR
Queue Stats
39W - 38L
1,558 Elo+
Solo
Serqet
Serqet
TsN Apollo
Serqet
Level 96
God Stats
2W - 2L
1,832 SR
Queue Stats
426W - 408L
1,628 Elo+
Solo
Cernunnos
Cernunnos
piemaker3000
Cernunnos
Level 160
God Stats
1W - 2L
1,493 SR
Queue Stats
41W - 35L
1,555 Elo+
Party 1
Team Averages
Level 139
1,481 SR
1,561 Elo+

VS

Team Averages
Level 134
1,429 SR
1,594 Elo+
Bastet
Bastet
AzureWitch_
Bastet
Level 126
God Stats
7W - 7L
1,441 SR
Queue Stats
250W - 244L
1,561 Elo+
Solo
Cthulhu
Cthulhu
Drewinator82199
Cthulhu
Level 134
God Stats
2W - 1L
1,500 SR
Queue Stats
84W - 72L
1,595 Elo+
Party 2
Merlin
Merlin
FrugaI
Merlin
Level 157
God Stats
3W - 7L
1,388 SR
Queue Stats
244W - 269L
1,507 Elo+
Solo
Zeus
Zeus
Turn Up Clutch
Zeus
Level 127
God Stats
4W - 0L
1,500 SR
Queue Stats
162W - 131L
1,564 Elo+
Solo
Sobek
Sobek
eN3MBy
Sobek
Level 124
God Stats
2W - 1L
1,318 SR
Queue Stats
42W - 37L
1,740 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 0
9,052
696
8,511
20,204
17,117
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Xing Tian
HaiNessaBear
Xing Tian
15
0 / 10 / 6
8,253
635
5,034
22,290
20,898
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
6 / 6 / 3
10,856
835
13,799
12,195
5,162
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serqet
TsN Apollo
Serqet
15
4 / 6 / 5
9,512
732
5,566
12,332
9,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cernunnos
piemaker3000
Cernunnos
13
0 / 11 / 6
8,103
623
11,595
15,602
5,409
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
18
10 / 3 / 21
10,821
832
15,798
13,605
6,586
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

19
6 / 1 / 30
11,339
872
16,473
12,992
17,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
FrugaI
Merlin
19
10 / 2 / 19
11,434
880
15,666
9,933
5,160
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
9 / 3 / 19
10,888
838
18,506
10,097
4,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
eN3MBy
Sobek
16
4 / 4 / 21
10,288
791
6,450
19,214
27,248
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
149
13
Kills
39
39
Deaths
13
20
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Bastet
10
3
21
6.83
W
6
1
30
21
L
3
6
0
0.5
W
Merlin
FrugaI
Merlin
10
2
19
9.75
L
Xing Tian
HaiNessaBear
Xing Tian
0
10
6
0.3
L
6
6
3
1.25
L
Serqet
TsN Apollo
Serqet
4
6
5
1.08
W
9
3
19
6.17
W
Sobek
eN3MBy
Sobek
4
4
21
3.63
L
Cernunnos
piemaker3000
Cernunnos
0
11
6
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,505
Damage
72,893
82,623
Taken
65,841
57,759
Mitigated
60,720
20,290
Healing
25,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
15,798
4,946
4,225
3,197
13,605
6,586
2,031
701
12,340
0
20,769
W
16,473
730
2,829
2,785
12,992
17,444
215
1,648
11,104
32,133
0
L
8,511
775
1,758
9,682
20,204
17,117
315
12,970
6,844
0
25,368
W
Merlin
FrugaI
Merlin
15,666
1,897
3,366
847
9,933
5,160
2,346
948
8,805
46,410
0
L
Xing Tian
HaiNessaBear
Xing Tian
5,034
222
0
660
22,290
20,898
0
16,491
5,559
12,378
0
L
13,799
1,865
105
1,463
12,195
5,162
0
8,309
3,706
0
28,698
L
Serqet
TsN Apollo
Serqet
5,566
780
2,549
2,023
12,332
9,173
604
7,801
4,321
0
7,270
W
18,506
2,356
0
1,125
10,097
4,282
1,056
315
9,280
28,199
0
W
Sobek
eN3MBy
Sobek
6,450
337
3,473
3,654
19,214
27,248
67
1,422
17,592
11,284
0
L
Cernunnos
piemaker3000
Cernunnos
11,595
4,129
612
1,438
15,602
5,409
530
10,324
5,098
0
21,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,776
Gold Earned
54,770
115
Minions Killed
132
0
Camps Cleared
0
1,050,146
Distance Traveled
1,258,993
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,821
832
9
1
0
284,478
0
W
Cthulhu
11,339
872
31
2
0
265,703
0
L
Tyr
9,052
696
33
3
0
256,990
0
W
Merlin
11,434
880
73
6
0
226,438
0
L
Xing Tian
8,253
635
19
1
0
198,423
0
L
Susano
10,856
835
34
3
0
225,886
0
L
Serqet
9,512
732
8
1
0
205,116
0
W
Zeus
10,888
838
11
1
0
217,550
0
W
Sobek
10,288
791
8
1
0
264,824
0
L
Cernunnos
8,103
623
21
2
0
163,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role