Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
AzureFlame145
Achilles
Level 129
God Stats
9W - 11L
1,396 SR
Queue Stats
346W - 344L
1,522 Elo+
Party 1
Bakasura
Bakasura
HeroicVeNoM
Bakasura
Level 160
God Stats
5W - 6L
1,239 SR
Queue Stats
585W - 557L
1,507 Elo+
Solo
Medusa
Medusa
Scrap_420
Medusa
Level 153
God Stats
29W - 32L
1,564 SR
Queue Stats
369W - 373L
1,496 Elo+
Party 1
Hera
Hera
kakashi30
Hera
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 140
1,440 SR
1,505 Elo+

VS

Team Averages
Level 79
1,487 SR
1,516 Elo+
Heimdallr
Heimdallr
DirefulWolf7279
Heimdallr
Level 87
God Stats
2W - 2L
1,454 SR
Queue Stats
58W - 62L
1,475 Elo+
Solo
Ravana
Ravana
Exacerbation
Ravana
Level 96
God Stats
2W - 4L
1,449 SR
Queue Stats
314W - 304L
1,547 Elo+
Solo
Gilgamesh
Gilgamesh
Rimurú
Gilgamesh
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
The Big Juv
Agni
Level 46
God Stats
0W - 1L
1,721 SR
Queue Stats
199W - 203L
1,547 Elo+
Solo
Khepri
Khepri
roborobert79
Khepri
Level 60
God Stats
0W - 2L
1,311 SR
Queue Stats
151W - 139L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
1 / 0 / 6
7,530
579
5,382
4,992
2,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
AzureFlame145
Achilles
12
3 / 3 / 0
7,201
554
6,302
10,062
5,982
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
HeroicVeNoM
Bakasura
13
2 / 3 / 2
7,282
560
2,754
7,862
2,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Medusa
Scrap_420
Medusa
13
6 / 2 / 2
7,526
579
7,224
8,055
2,694
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hera
14
5 / 3 / 1
8,134
626
4,623
5,937
2,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DirefulWolf7279
Heimdallr
9
0 / 6 / 1
5,632
433
2,225
9,666
2,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ravana
14
8 / 3 / 2
8,477
652
7,455
7,835
2,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
Rimurú
Gilgamesh
12
2 / 3 / 1
6,821
525
6,647
10,366
4,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 3 / 3
6,356
489
2,702
5,276
1,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Khepri
5
0 / 2 / 0
4,774
367
1,183
5,277
1,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
18
17
Kills
11
11
Deaths
17
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
0
6
4
W
Achilles
AzureFlame145
Achilles
3
3
0
1
L
Heimdallr
DirefulWolf7279
Heimdallr
0
6
1
0.08
L
Ravana
8
3
2
3
W
Bakasura
HeroicVeNoM
Bakasura
2
3
2
1
L
Gilgamesh
Rimurú
Gilgamesh
2
3
1
0.83
W
Medusa
Scrap_420
Medusa
6
2
2
3.5
L
1
3
3
0.83
W
Hera
5
3
1
1.83
L
Khepri
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,285
Damage
20,212
36,908
Taken
38,420
16,381
Mitigated
13,627
7,505
Healing
7,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
5,382
875
682
2,233
4,992
2,978
129
668
4,324
30,126
0
W
Achilles
AzureFlame145
Achilles
6,302
1,855
0
2,134
10,062
5,982
0
0
10,062
0
27,977
L
Heimdallr
DirefulWolf7279
Heimdallr
2,225
750
0
2,494
9,666
2,472
0
2,535
7,003
0
24,771
L
Ravana
7,455
2,925
0
768
7,835
2,936
0
3,358
4,355
0
38,890
W
Bakasura
HeroicVeNoM
Bakasura
2,754
1,873
0
1,648
7,862
2,600
326
799
7,063
0
41,204
L
Gilgamesh
Rimurú
Gilgamesh
6,647
2,360
0
2,065
10,366
4,988
0
624
9,731
0
32,149
W
Medusa
Scrap_420
Medusa
7,224
3,251
0
136
8,055
2,694
517
515
7,540
0
44,828
L
2,702
165
0
604
5,276
1,505
0
1,747
3,110
37,223
0
W
Hera
4,623
1,709
0
672
5,937
2,127
641
1,903
4,034
40,559
0
L
Khepri
1,183
217
0
1,390
5,277
1,726
0
1,600
3,677
9,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,673
Gold Earned
32,060
366
Minions Killed
285
0
Camps Cleared
0
1,171,382
Distance Traveled
1,011,037
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,530
579
56
4
0
239,771
3
W
Achilles
7,201
554
53
4
0
223,563
0
L
Heimdallr
5,632
433
53
4
0
202,972
1
L
Ravana
8,477
652
89
7
0
257,385
4
W
Bakasura
7,282
560
95
7
0
268,530
0
L
Gilgamesh
6,821
525
65
5
0
225,991
1
W
Medusa
7,526
579
78
6
0
211,340
1
L
Agni
6,356
489
72
6
0
203,284
2
W
Hera
8,134
626
84
6
0
228,178
2
L
Khepri
4,774
367
6
0
0
121,405
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role