Player Matchup

Ymir
Ymir
Silver I
BabyMonst4
Ymir
Silver I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold V
LobãoPS4
Janus
Gold V
Level 138
God Stats
1W - 2L
1,724 SR
Queue Stats
26W - 28L
1,439 MMR
Solo
Danzaburou
Danzaburou
Gold V
TheProfesorGomez
Danzaburou
Gold V
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Silver I
benjamix18
Nemesis
Silver I
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Silver I
milangadesoja
Cthulhu
Silver I
Level 128
God Stats
48W - 57L
1,565 SR
Queue Stats
248W - 270L
1,187 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 110
1,558 SR
1,425 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 97
1,564 SR
1,357 MMR
Medusa
Medusa
Gold III
AinsOallGown
Medusa
Gold III
Level 57
God Stats
8W - 6L
1,688 SR
Queue Stats
52W - 53L
1,567 MMR
Party 1
King Arthur
King Arthur
Silver V
Lyuten
King Arthur
Silver V
Level 126
God Stats
2W - 0L
1,535 SR
Queue Stats
13W - 15L
1,162 MMR
Solo
Zeus
Zeus
Gold IV
Synbiotica
Zeus
Gold IV
Level 54
God Stats
12W - 6L
1,828 SR
Queue Stats
235W - 251L
1,515 MMR
Solo
Kali
Kali
Gold IV
budioemanos
Kali
Gold IV
Level 102
God Stats
9W - 8L
1,504 SR
Queue Stats
153W - 157L
1,458 MMR
Solo
Khepri
Khepri
Silver II
ezeqiell
Khepri
Silver II
Level 147
God Stats
5W - 5L
1,265 SR
Queue Stats
81W - 85L
1,085 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 1
5,310
531
2,105
6,326
2,380
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
LobãoPS4
Janus
11
1 / 1 / 2
5,739
574
1,591
4,818
1,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
TheProfesorGomez
Danzaburou
8
0 / 2 / 0
4,858
486
1,709
5,068
1,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
benjamix18
Nemesis
7
0 / 0 / 1
4,366
437
1,320
3,043
741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Cthulhu
8
1 / 4 / 1
4,825
483
5,448
8,041
4,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
ApolloTsukuyomiNu WaAthenaPele

VS

Bans
SetScyllaHeimdallrTiamatThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
1 / 0 / 2
5,585
559
4,388
2,390
644
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
Lyuten
King Arthur
10
1 / 1 / 1
5,867
587
4,974
8,690
4,337
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 2 / 0
5,610
561
5,321
4,221
1,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
3 / 1 / 1
5,439
544
1,636
5,778
2,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Khepri
ezeqiell
Khepri
8
2 / 0 / 2
5,645
565
2,213
3,734
3,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
14
4
Kills
8
8
Deaths
4
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
1
0
2
2
L
2
1
1
2.5
L
Janus
LobãoPS4
Janus
1
1
2
2
W
King Arthur
Lyuten
King Arthur
1
1
1
1.5
W
1
2
0
0.5
L
Danzaburou
TheProfesorGomez
Danzaburou
0
2
0
0
L
Nemesis
benjamix18
Nemesis
0
0
1
0.5
W
3
1
1
3.5
W
Khepri
ezeqiell
Khepri
2
0
2
3
L
Cthulhu
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,173
Damage
18,532
27,296
Taken
24,813
10,004
Mitigated
11,933
9,136
Healing
7,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
4,388
2,119
0
1,308
2,390
644
986
227
2,163
0
32,956
L
2,105
718
0
490
6,326
2,380
0
2,044
4,282
11,817
0
L
Janus
LobãoPS4
Janus
1,591
431
0
2,027
4,818
1,495
0
3,912
906
34,730
0
W
King Arthur
Lyuten
King Arthur
4,974
1,063
0
2,482
8,690
4,337
32
4,886
3,318
0
33,787
W
5,321
912
0
1,355
4,221
1,297
0
2,340
1,881
36,190
0
L
Danzaburou
TheProfesorGomez
Danzaburou
1,709
871
0
2,094
5,068
1,261
0
1,111
3,957
0
24,235
L
Nemesis
benjamix18
Nemesis
1,320
378
0
1,800
3,043
741
0
347
2,696
0
13,283
W
1,636
973
0
1,315
5,778
2,644
0
624
5,108
0
22,810
W
Khepri
ezeqiell
Khepri
2,213
334
0
903
3,734
3,011
0
519
3,199
19,997
0
L
Cthulhu
5,448
466
7
2,718
8,041
4,127
0
120
7,921
20,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,098
Gold Earned
28,146
236
Minions Killed
310
0
Camps Cleared
0
895,542
Distance Traveled
926,051
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,585
559
69
7
0
172,944
4
L
Ymir
5,310
531
14
1
0
191,338
3
L
Janus
5,739
574
83
8
0
205,073
6
W
King Arthur
5,867
587
83
8
0
189,713
2
W
Zeus
5,610
561
70
7
0
161,977
2
L
Danzaburou
4,858
486
63
6
0
170,667
2
L
Nemesis
4,366
437
37
4
0
144,473
0
W
Kali
5,439
544
53
5
0
204,583
3
W
Khepri
5,645
565
35
4
0
196,834
2
L
Cthulhu
4,825
483
39
4
0
183,991
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role