Player Matchup

Ymir
Ymir
Apul_Juse
Ymir
Level 128
God Stats
27W - 25L
1,672 SR
Queue Stats
92W - 80L
1,637 Elo+
Party 1
Rama
Rama
DBZdeadman13
Rama
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
120W - 98L
1,604 Elo+
Party 1
King Arthur
King Arthur
HinglMcringlbery
King Arthur
Level 108
God Stats
0W - 3L
1,206 SR
Queue Stats
208W - 176L
1,623 Elo+
Solo
Serqet
Serqet
Sakom0to
Serqet
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,668 Elo+
Solo
Aphrodite
Aphrodite
anthonyjames8010
Aphrodite
Level 149
God Stats
1W - 1L
1,729 SR
Queue Stats
118W - 90L
1,616 Elo+
Party 1
Team Averages
Level 129
1,521 SR
1,629 Elo+

VS

Team Averages
Level 145
1,609 SR
1,583 Elo+
Ravana
Ravana
Crashes
Ravana
Level 146
God Stats
1W - 0L
1,226 SR
Queue Stats
18W - 11L
1,717 Elo+
Party 2
Discordia
Discordia
Eclipzun
Discordia
Level 128
God Stats
5W - 2L
1,728 SR
Queue Stats
28W - 21L
1,599 Elo+
Party 2
Sol
Sol
Myтн
Sol
Level 146
God Stats
1W - 1L
1,692 SR
Queue Stats
112W - 98L
1,534 Elo+
Solo
Bellona
Bellona
cheatboy101mlg
Bellona
Level 146
God Stats
4W - 1L
1,839 SR
Queue Stats
137W - 142L
1,495 Elo+
Solo
Baron Samedi
Baron Samedi
icankikurbut
Baron Samedi
Level 160
God Stats
132W - 108L
1,558 SR
Queue Stats
1,439W - 1,406L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
1 / 4 / 0
7,062
706
2,868
14,212
8,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
0 / 2 / 1
6,302
630
1,506
5,849
1,871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
HinglMcringlbery
King Arthur
12
0 / 5 / 0
5,676
568
4,376
12,348
11,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Serqet
Sakom0to
Serqet
13
1 / 2 / 2
7,126
713
6,323
7,182
2,705
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Aphrodite
12
1 / 3 / 1
6,222
622
5,802
11,319
5,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Crashes
Ravana
14
6 / 1 / 1
9,009
901
6,509
5,483
2,193
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Discordia
Eclipzun
Discordia
14
3 / 1 / 10
7,984
798
9,294
3,836
1,441
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sol
Myтн
Sol
15
2 / 1 / 6
8,202
820
8,826
3,372
949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
1 / 0 / 10
7,314
731
5,808
10,077
7,558
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
icankikurbut
Baron Samedi
14
4 / 0 / 8
8,131
813
13,475
8,748
6,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
51
3
Kills
16
16
Deaths
3
4
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
4
0
0.25
W
Ravana
Crashes
Ravana
6
1
1
6.5
L
0
2
1
0.25
W
Discordia
Eclipzun
Discordia
3
1
10
8
L
King Arthur
HinglMcringlbery
King Arthur
0
5
0
0
W
Sol
Myтн
Sol
2
1
6
5
L
Serqet
Sakom0to
Serqet
1
2
2
1
L
Aphrodite
1
3
1
0.5
W
1
0
10
6
W
Baron Samedi
icankikurbut
Baron Samedi
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,875
Damage
43,912
50,910
Taken
31,516
30,435
Mitigated
18,453
14,144
Healing
11,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
2,868
100
0
2,028
14,212
8,728
0
10,644
3,074
8,806
0
W
Ravana
Crashes
Ravana
6,509
1,978
0
1,246
5,483
2,193
1,144
450
4,824
0
18,712
L
1,506
1,381
0
0
5,849
1,871
0
1,946
3,843
0
16,278
W
Discordia
Eclipzun
Discordia
9,294
896
0
880
3,836
1,441
767
1,215
2,534
33,157
0
L
King Arthur
HinglMcringlbery
King Arthur
4,376
100
0
910
12,348
11,328
0
7,502
4,424
0
15,089
W
Sol
Myтн
Sol
8,826
2,339
0
1,339
3,372
949
2,526
341
2,876
40,144
0
L
Serqet
Sakom0to
Serqet
6,323
1,136
0
250
7,182
2,705
0
2,448
4,683
0
21,148
L
Aphrodite
5,802
428
4,713
6,243
11,319
5,803
0
7,754
3,218
21,270
0
W
5,808
1,002
0
1,673
10,077
7,558
1,022
3,276
6,240
0
11,504
W
Baron Samedi
icankikurbut
Baron Samedi
13,475
1,066
1,997
4,689
8,748
6,312
532
3,131
4,916
23,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,388
Gold Earned
40,640
177
Minions Killed
222
6
Camps Cleared
8
834,961
Distance Traveled
931,764
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,062
706
11
1
0
158,693
3
W
Ravana
9,009
901
33
3
3
180,563
3
L
Rama
6,302
630
46
5
0
153,037
0
W
Discordia
7,984
798
48
5
0
198,078
1
L
King Arthur
5,676
568
26
3
2
168,700
2
W
Sol
8,202
820
90
9
4
175,241
4
L
Serqet
7,126
713
48
5
3
183,925
2
L
Aphrodite
6,222
622
46
5
1
170,606
0
W
Bellona
7,314
731
18
2
0
209,981
0
W
Baron Samedi
8,131
813
33
3
1
167,901
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role