Player Matchup

Tiamat
Tiamat
ChibiDragonGod
Tiamat
Level 8
God Stats
3W - 1L
1,671 SR
Queue Stats
10W - 11L
1,508 Elo+
Party 1
Nike
Nike
DayBreak
Nike
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
ToastyTG
Sylvanus
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 5L
1,515 Elo+
Party 1
Hun Batz
Hun Batz
Tübbzz
Hun Batz
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,627 Elo+
Party 1
Medusa
Medusa
Zekiram2000
Medusa
Level 27
God Stats
6W - 2L
1,731 SR
Queue Stats
7W - 2L
1,696 Elo+
Party 1
Team Averages
Level 35
1,580 SR
1,569 Elo+

VS

Team Averages
Level 29
1,590 SR
1,658 Elo+
King Arthur
King Arthur
Mangodreams
King Arthur
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
187W - 181L
1,721 Elo+
Solo
Jormungandr
Jormungandr
Zemoooo
Jormungandr
Level 5
God Stats
2W - 3L
1,599 SR
Queue Stats
10W - 10L
1,657 Elo+
Party 2
Pele
Pele
discomist539
Pele
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Izanami
Izanami
gggame460
Izanami
Level 8
God Stats
4W - 3L
1,500 SR
Queue Stats
19W - 16L
1,618 Elo+
Solo
Sol
Sol
xPbtoastx
Sol
Level 104
God Stats
5W - 5L
1,850 SR
Queue Stats
26W - 26L
1,793 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 4
5,927
593
4,800
5,916
3,658
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nike
13
5 / 0 / 2
7,322
732
6,585
7,144
4,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sylvanus
ToastyTG
Sylvanus
9
2 / 0 / 3
5,380
538
1,834
2,668
1,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hun Batz
Tübbzz
Hun Batz
10
3 / 0 / 1
5,942
594
2,015
7,648
2,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
11
5 / 1 / 1
6,713
671
5,874
5,816
1,558
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Mangodreams
King Arthur
6
0 / 3 / 0
4,517
452
1,986
5,608
1,894
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jormungandr
Zemoooo
Jormungandr
6
0 / 3 / 0
4,432
443
1,681
5,590
2,040
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

7
1 / 6 / 0
4,563
456
1,545
6,970
1,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
gggame460
Izanami
11
1 / 4 / 0
5,930
593
3,221
6,189
2,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 2 / 1
4,934
493
4,720
5,205
1,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
17
Kills
2
2
Deaths
18
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
W
Nike
5
0
2
6
L
King Arthur
Mangodreams
King Arthur
0
3
0
0
W
Sylvanus
ToastyTG
Sylvanus
2
0
3
3.5
W
Hun Batz
Tübbzz
Hun Batz
3
0
1
3.5
W
Medusa
5
1
1
5.5
L
Jormungandr
Zemoooo
Jormungandr
0
3
0
0
L
1
6
0
0.17
L
Izanami
gggame460
Izanami
1
4
0
0.25
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,108
Damage
13,153
29,192
Taken
29,562
13,178
Mitigated
9,635
13,453
Healing
6,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,800
784
0
2,891
5,916
3,658
748
2,681
3,235
24,767
0
W
Nike
6,585
1,208
0
3,128
7,144
4,346
0
650
6,494
1,232
45,675
L
King Arthur
Mangodreams
King Arthur
1,986
537
0
1,390
5,608
1,894
0
0
5,238
0
14,712
W
Sylvanus
ToastyTG
Sylvanus
1,834
1,008
630
820
2,668
1,380
407
1,439
1,229
7,494
1,882
W
Hun Batz
Tübbzz
Hun Batz
2,015
331
0
4,063
7,648
2,236
0
614
7,034
0
34,913
W
Medusa
5,874
3,245
0
1,921
5,816
1,558
830
785
5,031
0
40,248
L
Jormungandr
Zemoooo
Jormungandr
1,681
260
69
1,401
5,590
2,040
0
1,210
4,287
13,290
0
L
1,545
206
0
298
6,970
1,946
391
2,916
3,994
0
9,431
L
Izanami
gggame460
Izanami
3,221
1,685
0
948
6,189
2,058
38
205
5,984
0
35,191
L
4,720
1,447
0
2,202
5,205
1,697
687
2,372
2,803
21,815
1,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,284
Gold Earned
24,376
321
Minions Killed
209
0
Camps Cleared
0
985,489
Distance Traveled
802,846
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
5,927
593
45
5
0
173,553
0
W
Nike
7,322
732
107
11
0
225,130
3
L
King Arthur
4,517
452
31
3
0
103,319
2
W
Sylvanus
5,380
538
11
1
0
201,757
4
W
Hun Batz
5,942
594
73
7
0
216,299
3
W
Medusa
6,713
671
85
9
0
168,750
2
L
Jormungandr
4,432
443
29
3
0
184,794
1
L
Pele
4,563
456
23
2
0
177,052
0
L
Izanami
5,930
593
69
7
0
165,002
0
L
Sol
4,934
493
57
6
0
172,679
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role