Player Matchup

Zeus
Zeus
Ay-_-Kay
Zeus
Level 87
God Stats
23W - 19L
1,528 SR
Queue Stats
157W - 158L
1,461 Elo+
Solo
Odin
Odin
CiupiPS
Odin
Level 81
God Stats
150W - 108L
1,499 SR
Queue Stats
464W - 457L
1,472 Elo+
Solo
Hades
Hades
Luzciver
Hades
Level 125
God Stats
8W - 3L
1,694 SR
Queue Stats
175W - 178L
1,437 Elo+
Party 1
Ares
Ares
Luzciver-2
Ares
Level 48
God Stats
1W - 1L
1,702 SR
Queue Stats
36W - 60L
1,440 Elo+
Party 1
Cupid
Cupid
xxRuki66xx
Cupid
Level 143
God Stats
93W - 71L
1,485 SR
Queue Stats
206W - 191L
1,490 Elo+
Solo
Team Averages
Level 97
1,582 SR
1,460 Elo+

VS

Team Averages
Level 76
1,538 SR
1,429 Elo+
Ah Puch
Ah Puch
FOOVANA
Ah Puch
Level 45
God Stats
101W - 78L
1,561 SR
Queue Stats
327W - 344L
1,452 Elo+
Solo
Medusa
Medusa
IlonkaWas
Medusa
Level 112
God Stats
2W - 1L
1,656 SR
Queue Stats
87W - 62L
1,567 Elo+
Solo
Zeus
Zeus
Toxic-player77
Zeus
Level 49
God Stats
2W - 2L
1,500 SR
Queue Stats
34W - 34L
1,286 Elo+
Party 2
Ganesha
Ganesha
Vasco_pata-97
Ganesha
Level 101
God Stats
4W - 0L
1,686 SR
Queue Stats
69W - 58L
1,493 Elo+
Party 2
Baron Samedi
Baron Samedi
sgranarolo
Baron Samedi
Level 74
God Stats
1W - 3L
1,285 SR
Queue Stats
19W - 19L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
3 / 8 / 8
10,575
1,058
16,262
17,693
6,640
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
CiupiPS
Odin
16
4 / 6 / 7
10,320
1,032
10,235
17,861
11,523
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hades
Luzciver
Hades
15
4 / 2 / 7
10,034
1,003
10,182
8,158
6,991
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

14
1 / 5 / 5
8,704
870
3,060
10,322
7,238
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
16
4 / 6 / 9
10,682
1,068
8,180
13,236
4,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

143

VS

Team 2 Tickets

215

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
FOOVANA
Ah Puch
16
1 / 4 / 14
9,605
961
5,841
10,689
4,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
IlonkaWas
Medusa
17
8 / 0 / 11
11,637
1,164
15,426
5,788
2,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
14 / 4 / 9
12,588
1,259
21,294
10,089
4,124
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
18
0 / 3 / 25
10,218
1,022
7,875
14,271
13,475
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
sgranarolo
Baron Samedi
16
4 / 5 / 16
10,158
1,016
11,320
10,948
6,718
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
102
16
Kills
27
27
Deaths
16
36
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Zeus
3
8
8
0.88
L
Odin
CiupiPS
Odin
4
6
7
1.25
W
Ah Puch
FOOVANA
Ah Puch
1
4
14
2
W
Medusa
IlonkaWas
Medusa
8
0
11
13.5
L
Hades
Luzciver
Hades
4
2
7
3.75
L
1
5
5
0.7
W
14
4
9
4.63
W
Ganesha
0
3
25
4.17
W
Baron Samedi
sgranarolo
Baron Samedi
4
5
16
2.4
L
Cupid
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,919
Damage
61,756
67,270
Taken
51,785
36,872
Mitigated
31,609
4,688
Healing
7,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
16,262
1,010
496
2,509
17,693
6,640
0
13,311
4,382
45,150
0
L
Odin
CiupiPS
Odin
10,235
723
0
0
17,861
11,523
0
12,841
5,020
8,209
18,959
W
Ah Puch
FOOVANA
Ah Puch
5,841
633
0
884
10,689
4,738
0
7,505
3,184
35,583
0
W
Medusa
IlonkaWas
Medusa
15,426
8,649
0
690
5,788
2,554
0
4,433
1,355
0
32,209
L
Hades
Luzciver
Hades
10,182
288
84
647
8,158
6,991
0
5,227
2,931
22,971
0
L
3,060
154
0
0
10,322
7,238
0
5,461
4,861
13,443
0
W
21,294
2,015
255
255
10,089
4,124
0
5,996
4,093
47,605
0
W
Ganesha
7,875
695
0
0
14,271
13,475
0
7,750
6,521
11,654
0
W
Baron Samedi
sgranarolo
Baron Samedi
11,320
900
3,235
1,875
10,948
6,718
0
6,437
4,511
21,449
0
L
Cupid
8,180
4,676
85
867
13,236
4,480
0
9,490
3,746
0
27,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,315
Gold Earned
54,206
201
Minions Killed
195
6
Camps Cleared
6
817,693
Distance Traveled
899,117
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,575
1,058
80
8
1
156,924
0
L
Odin
10,320
1,032
30
3
2
188,504
0
W
Ah Puch
9,605
961
66
7
0
164,571
0
W
Medusa
11,637
1,164
40
4
4
197,387
1
L
Hades
10,034
1,003
39
4
0
137,466
0
L
Ares
8,704
870
5
1
0
166,564
0
W
Zeus
12,588
1,259
65
7
2
163,450
0
W
Ganesha
10,218
1,022
0
0
0
193,528
0
W
Baron Samedi
10,158
1,016
24
2
0
180,181
0
L
Cupid
10,682
1,068
47
5
3
168,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role