Player Matchup

Rama
Rama
CamaroncitO
Rama
Level 104
God Stats
1W - 1L
1,710 SR
Queue Stats
28W - 12L
1,615 Elo+
Party 1
Terra
Terra
F4uner
Terra
Level 18
God Stats
1W - 2L
1,611 SR
Queue Stats
6W - 4L
1,663 Elo+
Party 1
Chang'e
Chang'e
NocteVenatrix
Chang'e
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 17L
1,660 Elo+
Party 1
Chiron
Chiron
VENTTEXX
Chiron
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 47L
1,594 Elo+
Party 1
Thor
Thor
benjaotaku
Thor
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
476W - 359L
1,590 Elo+
Solo
Team Averages
Level 73
1,564 SR
1,624 Elo+

VS

Team Averages
Level 69
1,605 SR
1,549 Elo+
Arachne
Arachne
CheT0Glam
Arachne
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
JuaniReiga2001
Cernunnos
Level 44
God Stats
26W - 9L
1,736 SR
Queue Stats
165W - 85L
1,642 Elo+
Party 3
Janus
Janus
UncleRafa76
Janus
Level 113
God Stats
9W - 5L
1,528 SR
Queue Stats
248W - 262L
1,529 Elo+
Solo
Athena
Athena
hilinix
Athena
Level 138
God Stats
2W - 1L
1,759 SR
Queue Stats
192W - 174L
1,575 Elo+
Party 2
Aphrodite
Aphrodite
ᴡᴀʀᴅʜᴇʀᴇ
Aphrodite
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 1
7,078
506
3,743
8,984
2,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
F4uner
Terra
11
2 / 3 / 3
6,845
489
3,431
6,038
3,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
13
4 / 5 / 1
8,157
583
7,003
9,521
2,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
VENTTEXX
Chiron
14
1 / 3 / 3
8,366
598
7,694
7,962
4,505
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

9
0 / 5 / 2
5,995
428
2,865
11,005
3,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CheT0Glam
Arachne
13
5 / 2 / 1
7,959
569
8,604
13,047
4,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cernunnos
JuaniReiga2001
Cernunnos
15
6 / 1 / 6
8,862
633
12,214
10,544
4,179
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 2 / 5
7,759
554
3,393
4,809
1,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
hilinix
Athena
13
7 / 1 / 4
8,164
583
3,914
11,861
7,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

14
1 / 2 / 2
7,884
563
3,045
8,027
5,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
7
Kills
21
21
Deaths
8
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Arachne
CheT0Glam
Arachne
5
2
1
2.75
L
Terra
F4uner
Terra
2
3
3
1.17
W
Cernunnos
JuaniReiga2001
Cernunnos
6
1
6
9
L
Chang'e
4
5
1
0.9
W
2
2
5
2.25
L
Chiron
VENTTEXX
Chiron
1
3
3
0.83
L
0
5
2
0.2
W
Athena
hilinix
Athena
7
1
4
9
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,736
Damage
31,170
43,510
Taken
48,288
15,839
Mitigated
23,709
12,932
Healing
19,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,743
3,345
0
1,642
8,984
2,251
0
1,260
7,724
0
42,177
W
Arachne
CheT0Glam
Arachne
8,604
5,947
0
4,193
13,047
4,615
64
3,096
9,773
0
61,687
L
Terra
F4uner
Terra
3,431
510
171
1,429
6,038
3,067
0
594
5,444
17,196
0
W
Cernunnos
JuaniReiga2001
Cernunnos
12,214
6,168
0
4,830
10,544
4,179
596
2,577
7,929
0
62,993
L
Chang'e
7,003
834
109
3,245
9,521
2,928
0
863
8,658
38,515
0
W
3,393
595
0
374
4,809
1,410
821
1,926
2,819
44,476
0
L
Chiron
VENTTEXX
Chiron
7,694
2,655
0
3,010
7,962
4,505
908
5,371
2,562
0
60,199
L
2,865
687
0
3,326
11,005
3,088
0
2,235
8,770
0
28,865
W
Athena
hilinix
Athena
3,914
1,781
753
3,062
11,861
7,679
128
1,552
10,261
22,070
0
W
3,045
254
1,575
4,981
8,027
5,826
135
899
7,072
48,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,441
Gold Earned
40,628
400
Minions Killed
452
0
Camps Cleared
0
1,360,228
Distance Traveled
1,324,026
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,078
506
83
6
0
260,234
1
W
Arachne
7,959
569
112
8
0
295,144
3
L
Terra
6,845
489
34
2
0
332,420
4
W
Cernunnos
8,862
633
105
8
0
234,701
2
L
Chang'e
8,157
583
89
6
0
265,713
3
W
Janus
7,759
554
85
6
0
268,420
4
L
Chiron
8,366
598
127
9
0
239,706
3
L
Thor
5,995
428
67
5
0
262,155
2
W
Athena
8,164
583
41
3
0
313,036
7
W
Aphrodite
7,884
563
109
8
0
212,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role