Player Matchup

Aphrodite
Aphrodite
Hendryck
Aphrodite
Level 9
God Stats
2W - 3L
1,383 SR
Queue Stats
6W - 7L
1,468 Elo+
Party 1
Nu Wa
Nu Wa
PichP
Nu Wa
Level 24
God Stats
3W - 2L
1,388 SR
Queue Stats
28W - 32L
1,355 Elo+
Party 3
Kukulkan
Kukulkan
Pittiplatsh
Kukulkan
Level 19
God Stats
4W - 7L
1,450 SR
Queue Stats
6W - 9L
1,280 Elo+
Party 3
Heimdallr
Heimdallr
SantinhoS93
Heimdallr
Level 14
God Stats
6W - 3L
1,619 SR
Queue Stats
19W - 21L
1,481 Elo+
Party 1
Thor
Thor
guywhosFOSTERed
Thor
Level 7
God Stats
1W - 2L
1,183 SR
Queue Stats
8W - 7L
1,512 Elo+
Solo
Team Averages
Level 15
1,405 SR
1,419 Elo+

VS

Team Averages
Level 24
1,557 SR
1,430 Elo+
Hou Yi
Hou Yi
Despeldia
Hou Yi
Level 28
God Stats
8W - 7L
1,649 SR
Queue Stats
64W - 69L
1,484 Elo+
Party 2
Ymir
Ymir
GJSteve69
Ymir
Level 16
God Stats
19W - 32L
1,364 SR
Queue Stats
131W - 172L
1,338 Elo+
Solo
Loki
Loki
KimmyyyS
Loki
Level 28
God Stats
8W - 6L
1,561 SR
Queue Stats
62W - 66L
1,461 Elo+
Party 2
Discordia
Discordia
Naelih
Discordia
Level 26
God Stats
1W - 1L
1,639 SR
Queue Stats
38W - 37L
1,478 Elo+
Party 2
Gilgamesh
Gilgamesh
OnurAkk
Gilgamesh
Level 23
God Stats
11W - 10L
1,572 SR
Queue Stats
32W - 35L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Hendryck
Aphrodite
20
3 / 8 / 28
22,028
479
10,925
44,133
66,387
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
PichP
Nu Wa
20
6 / 8 / 17
22,160
482
48,342
28,493
14,686
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
Pittiplatsh
Kukulkan
20
16 / 9 / 10
28,274
615
34,162
31,178
16,487
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Heimdallr
SantinhoS93
Heimdallr
20
16 / 11 / 16
24,601
535
49,891
61,411
34,736
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
11 / 17 / 13
24,042
523
25,360
50,522
24,796
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Despeldia
Hou Yi
20
21 / 11 / 9
27,340
594
48,610
49,397
20,397
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
20
0 / 15 / 16
17,970
391
14,442
51,638
66,144
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Loki
20
13 / 9 / 14
23,748
516
28,997
43,182
17,729
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Discordia
Naelih
Discordia
20
13 / 10 / 20
24,726
538
60,447
33,507
12,831
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
OnurAkk
Gilgamesh
20
6 / 7 / 13
21,178
460
13,569
39,823
33,178
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
125
52
Kills
53
53
Deaths
52
84
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Despeldia
Hou Yi
21
11
9
2.32
L
Ymir
0
15
16
0.53
W
Aphrodite
Hendryck
Aphrodite
3
8
28
2.13
L
Loki
13
9
14
2.22
L
Discordia
Naelih
Discordia
13
10
20
2.3
L
Gilgamesh
OnurAkk
Gilgamesh
6
7
13
1.79
W
Nu Wa
PichP
Nu Wa
6
8
17
1.81
W
Kukulkan
Pittiplatsh
Kukulkan
16
9
10
2.33
W
Heimdallr
SantinhoS93
Heimdallr
16
11
16
2.18
W
11
17
13
1.03

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

168,680
Damage
166,065
215,737
Taken
217,547
157,092
Mitigated
150,279
91,758
Healing
42,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Despeldia
Hou Yi
48,610
27,205
0
14,604
49,397
20,397
4,302
17,157
31,937
0
308,531
L
Ymir
14,442
2,318
0
6,936
51,638
66,144
411
20,401
30,807
84,033
0
W
Aphrodite
Hendryck
Aphrodite
10,925
1,952
15,448
25,640
44,133
66,387
2,273
16,708
27,199
48,801
0
L
Loki
28,997
3,742
0
8,248
43,182
17,729
0
18,706
24,141
0
198,350
L
Discordia
Naelih
Discordia
60,447
1,783
248
7,462
33,507
12,831
1,406
17,526
15,607
194,081
0
L
Gilgamesh
OnurAkk
Gilgamesh
13,569
1,845
0
4,593
39,823
33,178
1,180
17,737
21,478
0
106,194
W
Nu Wa
PichP
Nu Wa
48,342
9,662
398
7,781
28,493
14,686
5,404
8,224
20,253
157,712
0
W
Kukulkan
Pittiplatsh
Kukulkan
34,162
2,770
0
4,084
31,178
16,487
6,374
14,027
16,730
189,707
0
W
Heimdallr
SantinhoS93
Heimdallr
49,891
34,474
0
26,779
61,411
34,736
3,107
23,818
37,471
0
240,424
W
25,360
2,804
0
11,628
50,522
24,796
410
18,282
31,894
0
175,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

121,105
Gold Earned
114,962
975
Minions Killed
1,064
0
Camps Cleared
0
3,794,276
Distance Traveled
4,231,996
23
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
27,340
594
312
7
0
844,134
10
L
Ymir
17,970
391
121
3
0
760,558
5
W
Aphrodite
22,028
479
45
1
0
914,480
5
L
Loki
23,748
516
236
5
0
860,594
2
L
Discordia
24,726
538
242
5
0
795,129
6
L
Gilgamesh
21,178
460
153
3
0
971,581
1
W
Nu Wa
22,160
482
197
4
0
689,345
13
W
Kukulkan
28,274
615
305
7
0
785,884
0
W
Heimdallr
24,601
535
233
5
0
732,603
5
W
Thor
24,042
523
195
4
0
671,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role