Player Matchup

Anhur
Anhur
Gold IV
CAMERONISM
Anhur
Gold IV
Level 49
God Stats
6W - 5L
1,593 SR
Queue Stats
157W - 148L
1,493 MMR
Solo
Zeus
Zeus
Gold III
CHIRIVI03
Zeus
Gold III
Level 89
God Stats
10W - 9L
1,607 SR
Queue Stats
263W - 260L
1,474 MMR
Solo
Thor
Thor
Gold V
COMEBURRAS
Thor
Gold V
Level 154
God Stats
6W - 10L
1,596 SR
Queue Stats
717W - 746L
1,402 MMR
Solo
Cthulhu
Cthulhu
Bronze III
Yuareded
Cthulhu
Bronze III
Level 33
God Stats
1W - 1L
1,715 SR
Queue Stats
6W - 16L
1,445 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
ZoplaCucas
Sun Wukong
Gold III
Level 78
God Stats
38W - 25L
1,629 SR
Queue Stats
85W - 83L
1,463 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 81
1,628 SR
1,455 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 115
1,554 SR
1,469 MMR
Gilgamesh
Gilgamesh
Silver II
DReamer101
Gilgamesh
Silver II
Level 85
God Stats
4W - 3L
1,500 SR
Queue Stats
133W - 143L
1,459 MMR
Solo
Artio
Artio
Bronze III
FatPrice
Artio
Bronze III
Level 109
God Stats
2W - 5L
1,465 SR
Queue Stats
5W - 11L
1,400 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
Frowzy
Cu Chulainn
Gold IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Gold II
Vectorproductt
The Morrigan
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Bronze III
kryptekmoon1
Neith
Bronze III
Level 75
God Stats
4W - 3L
1,804 SR
Queue Stats
54W - 55L
1,485 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
10
0 / 1 / 0
6,132
472
1,804
5,524
1,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zeus
10
1 / 4 / 0
6,201
477
5,858
5,545
1,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 1 / 1
6,809
524
3,245
7,288
2,588
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Yuareded
Cthulhu
6
0 / 5 / 0
5,285
407
1,904
6,626
2,269
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sun Wukong
ZoplaCucas
Sun Wukong
13
1 / 3 / 0
7,637
587
4,359
10,721
5,356
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
SetAthenaPoseidonApolloScylla

VS

Bans
TiamatSobekAresNemesisGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DReamer101
Gilgamesh
13
4 / 2 / 2
7,499
577
4,040
7,817
3,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artio
FatPrice
Artio
11
2 / 0 / 6
7,250
558
2,282
8,830
4,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
Frowzy
Cu Chulainn
14
2 / 1 / 1
7,877
606
7,548
10,453
5,628
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Morrigan
Vectorproductt
The Morrigan
14
2 / 0 / 4
8,212
632
4,356
4,652
1,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
4 / 0 / 2
7,883
606
5,758
6,184
2,002
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
3
Kills
14
14
Deaths
3
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Anhur
0
1
0
0
L
Zeus
1
4
0
0.25
L
1
1
1
1.5
W
Gilgamesh
DReamer101
Gilgamesh
4
2
2
2.5
W
Artio
FatPrice
Artio
2
0
6
5
W
Cu Chulainn
Frowzy
Cu Chulainn
2
1
1
2.5
W
The Morrigan
Vectorproductt
The Morrigan
2
0
4
4
L
Cthulhu
Yuareded
Cthulhu
0
5
0
0
L
Sun Wukong
ZoplaCucas
Sun Wukong
1
3
0
0.33
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,170
Damage
23,984
35,704
Taken
37,936
13,522
Mitigated
18,007
6,708
Healing
10,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
1,804
648
0
1,164
5,524
1,533
0
949
4,533
0
29,123
L
Zeus
5,858
329
0
465
5,545
1,776
0
813
4,712
43,318
0
L
3,245
481
0
1,151
7,288
2,588
0
1,128
6,054
0
41,800
W
Gilgamesh
DReamer101
Gilgamesh
4,040
1,767
0
1,116
7,817
3,776
1,086
866
6,951
0
45,102
W
Artio
FatPrice
Artio
2,282
352
151
2,766
8,830
4,913
271
2,968
5,862
17,881
0
W
Cu Chulainn
Frowzy
Cu Chulainn
7,548
1,364
0
2,830
10,453
5,628
0
0
10,453
524
49,135
W
The Morrigan
Vectorproductt
The Morrigan
4,356
527
0
833
4,652
1,688
370
1,582
3,070
54,771
2,621
L
Cthulhu
Yuareded
Cthulhu
1,904
72
0
0
6,626
2,269
0
1,858
4,702
13,635
0
L
Sun Wukong
ZoplaCucas
Sun Wukong
4,359
1,193
0
3,928
10,721
5,356
0
146
10,575
0
52,270
W
5,758
1,761
0
2,508
6,184
2,002
2,976
2,346
3,838
0
46,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,064
Gold Earned
38,721
390
Minions Killed
451
0
Camps Cleared
0
1,074,943
Distance Traveled
1,249,027
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,132
472
64
5
0
188,901
1
L
Zeus
6,201
477
103
8
0
217,493
6
L
Thor
6,809
524
76
6
0
249,613
4
W
Gilgamesh
7,499
577
90
7
0
269,956
2
W
Artio
7,250
558
40
3
0
273,352
1
W
Cu Chulainn
7,877
606
104
8
0
213,234
2
W
The Morrigan
8,212
632
122
9
0
256,270
4
L
Cthulhu
5,285
407
14
1
0
179,447
2
L
Sun Wukong
7,637
587
133
10
0
239,489
2
W
Neith
7,883
606
95
7
0
236,215
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role