Player Matchup

Sol
Sol
Coswey
Sol
Level 18
God Stats
9W - 12L
1,430 SR
Queue Stats
36W - 43L
1,389 Elo+
Solo
Hou Yi
Hou Yi
Marcel111
Hou Yi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 40L
1,171 Elo+
Solo
Camazotz
Camazotz
SKFC14
Camazotz
Level 25
God Stats
0W - 6L
1,288 SR
Queue Stats
188W - 165L
1,516 Elo+
Solo
Scylla
Scylla
manuel87sj34
Scylla
Level 15
God Stats
11W - 18L
1,514 SR
Queue Stats
23W - 33L
1,420 Elo+
Solo
Guan Yu
Guan Yu
xvega1990
Guan Yu
Level 15
God Stats
2W - 2L
1,614 SR
Queue Stats
31W - 39L
1,335 Elo+
Solo
Team Averages
Level 16
1,469 SR
1,366 Elo+

VS

Team Averages
Level 21
1,544 SR
1,432 Elo+
Janus
Janus
Kratos_black18
Janus
Level 24
God Stats
6W - 5L
1,459 SR
Queue Stats
32W - 32L
1,420 Elo+
Party 1
Loki
Loki
PtitBonhomme394
Loki
Level 28
God Stats
2W - 3L
1,510 SR
Queue Stats
176W - 169L
1,355 Elo+
Solo
Medusa
Medusa
Torb_is_Thick
Medusa
Level 4
God Stats
2W - 0L
1,701 SR
Queue Stats
3W - 3L
1,397 Elo+
Solo
Anhur
Anhur
dealexx021
Anhur
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
134W - 69L
1,566 Elo+
Solo
Sol
Sol
juancholico
Sol
Level 24
God Stats
23W - 22L
1,548 SR
Queue Stats
33W - 33L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Coswey
Sol
15
0 / 8 / 1
8,964
896
9,070
15,626
4,269
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
Marcel111
Hou Yi
16
0 / 11 / 3
9,459
946
5,887
16,874
5,618
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Camazotz
SKFC14
Camazotz
16
6 / 11 / 2
11,336
1,134
11,817
20,727
8,851
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
15
2 / 7 / 1
9,872
987
4,658
11,990
3,223
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
xvega1990
Guan Yu
17
0 / 6 / 7
10,040
1,004
5,848
15,450
15,158
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

0

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 0 / 28
11,501
1,150
10,058
7,028
2,684
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 3 / 20
10,556
1,056
9,430
7,983
3,185
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
2 / 3 / 15
10,143
1,014
5,623
6,617
2,603
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anhur
20
28 / 2 / 11
15,351
1,535
36,123
10,017
4,036
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
5 / 0 / 25
11,553
1,155
12,632
8,997
3,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
142
8
Kills
43
43
Deaths
8
14
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Sol
Coswey
Sol
0
8
1
0.06
W
3
0
28
17
L
Hou Yi
Marcel111
Hou Yi
0
11
3
0.14
W
5
3
20
5
L
Camazotz
SKFC14
Camazotz
6
11
2
0.64
W
2
3
15
3.17
W
Anhur
28
2
11
16.75
W
5
0
25
17.5
L
Scylla
2
7
1
0.36
L
Guan Yu
xvega1990
Guan Yu
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,280
Damage
73,866
80,667
Taken
40,642
37,119
Mitigated
15,687
8,244
Healing
6,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
Coswey
Sol
9,070
1,723
0
2,559
15,626
4,269
0
4,013
11,403
36,272
0
W
10,058
587
0
1,026
7,028
2,684
0
3,293
3,735
31,458
0
L
Hou Yi
Marcel111
Hou Yi
5,887
2,159
0
0
16,874
5,618
0
3,454
13,420
0
22,354
W
9,430
2,623
0
0
7,983
3,185
0
1,911
6,072
0
20,233
L
Camazotz
SKFC14
Camazotz
11,817
5,417
0
2,586
20,727
8,851
0
4,813
15,914
0
24,281
W
5,623
2,727
0
512
6,617
2,603
0
2,108
4,509
0
13,666
W
Anhur
36,123
27,581
0
531
10,017
4,036
0
2,356
7,661
0
58,414
W
12,632
4,685
0
4,320
8,997
3,179
0
4,060
4,937
31,043
0
L
Scylla
4,658
269
0
1,067
11,990
3,223
0
5,068
6,673
16,298
0
L
Guan Yu
xvega1990
Guan Yu
5,848
672
620
1,412
15,450
15,158
0
4,883
10,567
0
15,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,671
Gold Earned
59,104
158
Minions Killed
203
5
Camps Cleared
10
846,956
Distance Traveled
914,086
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,964
896
58
6
0
162,736
0
W
Janus
11,501
1,150
68
7
0
205,121
0
L
Hou Yi
9,459
946
31
3
0
145,183
0
W
Loki
10,556
1,056
12
1
2
165,005
0
L
Camazotz
11,336
1,134
29
3
4
203,112
0
W
Medusa
10,143
1,014
18
2
0
162,311
1
W
Anhur
15,351
1,535
45
5
7
185,404
0
W
Sol
11,553
1,155
60
6
1
196,245
0
L
Scylla
9,872
987
18
2
0
144,758
1
L
Guan Yu
10,040
1,004
22
2
1
191,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role