Player Matchup

Nemesis
Nemesis
AlexThrow
Nemesis
Level 24
God Stats
9W - 7L
1,564 SR
Queue Stats
39W - 31L
1,423 Elo+
Solo
Medusa
Medusa
DrPickleX
Medusa
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,283 Elo+
Party 3
Ganesha
Ganesha
Jayjay332313
Ganesha
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,411 Elo+
Party 1
Amaterasu
Amaterasu
OGSoldat
Amaterasu
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
149W - 139L
1,280 Elo+
Party 1
Merlin
Merlin
PieXV
Merlin
Level 11
God Stats
5W - 7L
1,285 SR
Queue Stats
22W - 21L
1,371 Elo+
Party 3
Team Averages
Level 15
1,470 SR
1,354 Elo+

VS

Team Averages
Level 7
1,442 SR
1,468 Elo+
Bellona
Bellona
EpicAlej2004
Bellona
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Latenivenatrix
Kuzenbo
Level 8
God Stats
2W - 1L
1,255 SR
Queue Stats
54W - 41L
1,341 Elo+
Party 2
Chiron
Chiron
Localroad
Chiron
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 78L
1,500 Elo+
Solo
Camazotz
Camazotz
Tanausuar424
Camazotz
Level 18
God Stats
5W - 4L
1,444 SR
Queue Stats
123W - 95L
1,554 Elo+
Party 2
Anubis
Anubis
jer30234
Anubis
Level 7
God Stats
5W - 6L
1,510 SR
Queue Stats
58W - 50L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AlexThrow
Nemesis
17
9 / 3 / 3
11,192
589
13,305
15,710
7,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
DrPickleX
Medusa
12
1 / 9 / 2
8,193
431
7,627
13,409
4,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
Jayjay332313
Ganesha
12
0 / 7 / 5
7,915
417
4,228
16,024
8,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
OGSoldat
Amaterasu
15
5 / 6 / 1
9,497
500
7,977
17,432
11,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
PieXV
Merlin
14
3 / 8 / 7
9,382
494
11,004
11,880
3,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
EpicAlej2004
Bellona
14
3 / 6 / 3
9,273
488
7,225
12,889
10,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 2 / 12
9,633
507
4,945
9,462
10,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chiron
Localroad
Chiron
20
21 / 2 / 5
13,384
704
25,335
15,508
5,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Camazotz
Tanausuar424
Camazotz
19
6 / 3 / 8
11,698
616
12,225
17,030
6,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
jer30234
Anubis
17
2 / 5 / 5
10,538
555
7,240
14,530
6,426
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
66
18
Kills
33
33
Deaths
18
18
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AlexThrow
Nemesis
9
3
3
3.5
L
Medusa
DrPickleX
Medusa
1
9
2
0.22
W
Bellona
EpicAlej2004
Bellona
3
6
3
0.75
L
Ganesha
Jayjay332313
Ganesha
0
7
5
0.36
W
1
2
12
3.5
W
Chiron
Localroad
Chiron
21
2
5
11.75
L
Amaterasu
OGSoldat
Amaterasu
5
6
1
0.92
L
Merlin
PieXV
Merlin
3
8
7
0.81
W
Camazotz
Tanausuar424
Camazotz
6
3
8
3.33
W
Anubis
jer30234
Anubis
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,141
Damage
56,970
74,455
Taken
69,419
35,414
Mitigated
38,728
9,917
Healing
26,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AlexThrow
Nemesis
13,305
6,662
0
3,541
15,710
7,763
0
4,046
11,664
0
75,768
L
Medusa
DrPickleX
Medusa
7,627
3,305
0
250
13,409
4,024
0
1,767
11,642
0
52,057
W
Bellona
EpicAlej2004
Bellona
7,225
3,447
0
635
12,889
10,028
292
1,774
11,046
0
29,217
L
Ganesha
Jayjay332313
Ganesha
4,228
355
0
738
16,024
8,518
0
1,551
14,473
19,007
0
W
4,945
1,614
0
1,646
9,462
10,315
755
2,808
6,546
21,240
0
W
Chiron
Localroad
Chiron
25,335
14,537
321
7,171
15,508
5,560
2,870
2,104
13,328
0
104,236
L
Amaterasu
OGSoldat
Amaterasu
7,977
4,325
0
5,388
17,432
11,792
534
811
16,621
307
38,859
L
Merlin
PieXV
Merlin
11,004
1,028
0
0
11,880
3,317
616
4,010
7,870
45,517
0
W
Camazotz
Tanausuar424
Camazotz
12,225
2,594
0
10,258
17,030
6,399
828
2,708
14,140
0
80,289
W
Anubis
jer30234
Anubis
7,240
176
0
6,656
14,530
6,426
1,328
5,380
8,820
58,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,179
Gold Earned
54,526
408
Minions Killed
484
0
Camps Cleared
0
1,658,899
Distance Traveled
1,770,710
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,192
589
107
6
0
360,246
4
L
Medusa
8,193
431
111
6
0
314,194
5
W
Bellona
9,273
488
53
3
0
342,350
1
L
Ganesha
7,915
417
20
1
0
356,087
0
W
Kuzenbo
9,633
507
29
2
0
405,443
0
W
Chiron
13,384
704
148
8
0
322,192
5
L
Amaterasu
9,497
500
80
4
0
298,355
0
L
Merlin
9,382
494
90
5
0
330,017
0
W
Camazotz
11,698
616
128
7
0
387,865
4
W
Anubis
10,538
555
126
7
0
312,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role