Player Matchup

Odin
Odin
BigJohnFL79
Odin
Level 116
God Stats
2W - 6L
1,267 SR
Queue Stats
149W - 193L
1,312 Elo+
Party 2
Zeus
Zeus
DeceptiTodd
Zeus
Level 112
God Stats
35W - 34L
1,496 SR
Queue Stats
69W - 102L
1,300 Elo+
Party 2
Neith
Neith
InstnctBlaze
Neith
Level 26
God Stats
17W - 8L
1,700 SR
Queue Stats
33W - 28L
1,348 Elo+
Party 2
Team Averages
Level 85
1,488 SR
1,320 Elo+

VS

Team Averages
Level 18
1,601 SR
1,247 Elo+
Sobek
Sobek
GeneralRhinoCC
Sobek
Level 22
God Stats
3W - 1L
1,549 SR
Queue Stats
61W - 33L
1,484 Elo+
Party 1
Cthulhu
Cthulhu
Kreven-06
Cthulhu
Level 14
God Stats
2W - 2L
1,464 SR
Queue Stats
7W - 11L
1,109 Elo+
Party 1
Baba Yaga
Baba Yaga
Soul-Senpai_San
Baba Yaga
Level 17
God Stats
3W - 3L
1,790 SR
Queue Stats
19W - 18L
1,147 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 4
7,134
595
3,247
11,579
9,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
1 / 5 / 3
7,695
641
8,946
8,378
2,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
3 / 3 / 1
7,827
652
7,821
6,270
2,253
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 10
8,241
687
5,133
13,234
10,956
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cthulhu
Kreven-06
Cthulhu
10
2 / 1 / 6
7,959
663
4,984
6,364
3,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baba Yaga
Soul-Senpai_San
Baba Yaga
14
11 / 0 / 3
9,850
821
11,394
8,086
3,360
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
4
Kills
14
14
Deaths
4
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
6
4
0.33
L
1
5
3
0.5
W
1
3
10
2
L
3
3
1
1.17
W
Cthulhu
Kreven-06
Cthulhu
2
1
6
5
W
Baba Yaga
Soul-Senpai_San
Baba Yaga
11
0
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,014
Damage
21,511
26,227
Taken
27,684
14,900
Mitigated
18,286
5,104
Healing
6,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,247
599
583
1,038
11,579
9,768
0
8,534
2,734
0
12,520
L
8,946
861
0
1,748
8,378
2,879
0
6,808
1,308
32,865
0
W
5,133
152
0
4,080
13,234
10,956
72
4,514
8,202
18,831
0
L
7,821
3,007
595
1,140
6,270
2,253
108
5,512
638
0
22,050
W
Cthulhu
Kreven-06
Cthulhu
4,984
198
255
640
6,364
3,970
165
1,627
4,414
12,494
0
W
Baba Yaga
Soul-Senpai_San
Baba Yaga
11,394
1,138
0
1,545
8,086
3,360
108
2,133
5,711
36,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,656
Gold Earned
26,050
114
Minions Killed
103
0
Camps Cleared
0
542,625
Distance Traveled
623,713
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,134
595
19
2
0
178,376
2
L
Zeus
7,695
641
57
5
0
171,176
0
W
Sobek
8,241
687
38
3
0
208,930
0
L
Neith
7,827
652
38
3
0
193,073
0
W
Cthulhu
7,959
663
15
1
0
180,404
0
W
Baba Yaga
9,850
821
50
4
0
234,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role