Player Matchup

Discordia
Discordia
 
Discordia
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
BeardedSenju
Sylvanus
Level 80
God Stats
3W - 4L
1,401 SR
Queue Stats
120W - 168L
1,380 Elo+
Party 1
Neith
Neith
EternalGodMadara
Neith
Level 149
God Stats
5W - 1L
1,758 SR
Queue Stats
358W - 289L
1,594 Elo+
Party 1
Team Averages
Level 109
1,553 SR
1,491 Elo+

VS

Team Averages
Level 69
1,413 SR
1,438 Elo+
Janus
Janus
LemonDraco
Janus
Level 108
God Stats
5W - 14L
1,441 SR
Queue Stats
324W - 275L
1,528 Elo+
Party 2
Thor
Thor
dvallik-tall
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,287 Elo+
Solo
Tyr
Tyr
reaperofd
Tyr
Level 93
God Stats
0W - 2L
1,298 SR
Queue Stats
69W - 47L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
7 / 2 / 17
10,597
883
8,688
6,222
2,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
BeardedSenju
Sylvanus
14
5 / 4 / 19
10,320
860
7,178
11,175
9,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
18 / 4 / 8
11,207
934
20,016
12,027
4,885
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
12
2 / 8 / 3
8,208
684
9,967
9,671
2,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

8
0 / 15 / 4
7,067
589
698
13,761
4,256
14
8 / 7 / 2
11,094
925
9,905
20,491
17,166
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
19
30
Kills
10
10
Deaths
30
44
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
7
2
17
7.75
W
Sylvanus
BeardedSenju
Sylvanus
5
4
19
3.63
W
18
4
8
5.5
L
Janus
2
8
3
0.44
L
0
15
4
0.13
L
8
7
2
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,882
Damage
20,570
29,424
Taken
43,923
16,495
Mitigated
23,825
10,837
Healing
3,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
8,688
932
0
816
6,222
2,074
1,174
1,596
4,626
37,581
0
W
Sylvanus
BeardedSenju
Sylvanus
7,178
2,998
2,291
3,369
11,175
9,536
217
4,224
6,951
20,036
3,412
W
20,016
8,965
0
4,361
12,027
4,885
1,495
4,190
7,837
0
45,893
L
Janus
9,967
361
0
549
9,671
2,403
0
2,183
7,352
38,983
0
L
698
449
0
0
13,761
4,256
0
4,651
8,874
0
2,452
L
9,905
1,476
0
2,594
20,491
17,166
0
7,889
12,246
0
23,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,124
Gold Earned
26,369
141
Minions Killed
71
0
Camps Cleared
0
584,531
Distance Traveled
542,496
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,597
883
55
5
0
208,707
3
W
Sylvanus
10,320
860
23
2
0
190,139
0
W
Neith
11,207
934
63
5
0
185,685
1
L
Janus
8,208
684
46
4
0
185,188
0
L
Thor
7,067
589
3
0
0
123,286
0
L
Tyr
11,094
925
22
2
0
234,022
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role