Player Matchup

Baron Samedi
Baron Samedi
BugsFknBunny
Baron Samedi
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 98L
1,361 Elo+
Party 1
King Arthur
King Arthur
G3B0R
King Arthur
Level 9
God Stats
7W - 4L
1,245 SR
Queue Stats
25W - 33L
1,184 Elo+
Party 1
Mercury
Mercury
Markentias
Mercury
Level 18
God Stats
24W - 22L
1,456 SR
Queue Stats
195W - 199L
1,316 Elo+
Party 1
Jormungandr
Jormungandr
Sarchon
Jormungandr
Level 17
God Stats
1W - 5L
1,245 SR
Queue Stats
165W - 192L
1,328 Elo+
Party 1
Anhur
Anhur
efopf
Anhur
Level 15
God Stats
4W - 13L
1,331 SR
Queue Stats
388W - 375L
1,181 Elo+
Party 1
Team Averages
Level 14
1,355 SR
1,274 Elo+

VS

Team Averages
Level 30
1,537 SR
1,447 Elo+
Ao Kuang
Ao Kuang
Apfelvater
Ao Kuang
Level 27
God Stats
2W - 4L
1,381 SR
Queue Stats
25W - 25L
1,493 Elo+
Party 2
Sobek
Sobek
Keksbrecher
Sobek
Level 27
God Stats
3W - 1L
1,533 SR
Queue Stats
41W - 42L
1,482 Elo+
Party 2
Ah Puch
Ah Puch
Morgenwolf
Ah Puch
Level 28
God Stats
4W - 3L
1,572 SR
Queue Stats
74W - 92L
1,336 Elo+
Solo
Xbalanque
Xbalanque
Ryukusoru
Xbalanque
Level 50
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 39L
1,478 Elo+
Party 2
Chaac
Chaac
Sorvina
Chaac
Level 17
God Stats
3W - 0L
1,700 SR
Queue Stats
21W - 28L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BugsFknBunny
Baron Samedi
18
4 / 8 / 10
11,970
479
23,383
21,886
9,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
G3B0R
King Arthur
18
3 / 5 / 6
11,464
459
14,573
33,081
24,951
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mercury
Markentias
Mercury
17
7 / 8 / 6
11,774
471
13,409
21,633
8,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
Sarchon
Jormungandr
16
3 / 12 / 6
10,167
407
13,637
23,979
20,099
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
efopf
Anhur
14
1 / 13 / 4
9,615
385
5,960
20,248
5,955
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Apfelvater
Ao Kuang
18
10 / 5 / 5
13,320
533
16,365
20,220
8,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
1 / 3 / 23
12,678
507
8,869
25,025
28,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
Morgenwolf
Ah Puch
19
3 / 4 / 14
13,270
531
18,189
11,134
4,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
Ryukusoru
Xbalanque
20
29 / 4 / 4
16,621
665
39,681
27,456
11,543
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
Sorvina
Chaac
19
3 / 2 / 8
12,555
502
12,397
15,998
17,297
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
100
18
Kills
46
46
Deaths
18
32
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Apfelvater
Ao Kuang
10
5
5
2.5
L
Baron Samedi
BugsFknBunny
Baron Samedi
4
8
10
1.13
L
King Arthur
G3B0R
King Arthur
3
5
6
1.2
W
1
3
23
4.17
L
Mercury
Markentias
Mercury
7
8
6
1.25
W
Ah Puch
Morgenwolf
Ah Puch
3
4
14
2.5
W
Xbalanque
Ryukusoru
Xbalanque
29
4
4
7.75
L
Jormungandr
Sarchon
Jormungandr
3
12
6
0.5
W
Chaac
Sorvina
Chaac
3
2
8
3.5
L
Anhur
efopf
Anhur
1
13
4
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,962
Damage
95,501
120,827
Taken
99,833
69,675
Mitigated
69,793
23,501
Healing
35,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Apfelvater
Ao Kuang
16,365
4,534
0
7,745
20,220
8,298
2,425
6,833
13,045
59,884
0
L
Baron Samedi
BugsFknBunny
Baron Samedi
23,383
3,314
2,177
4,367
21,886
9,893
314
9,695
12,055
69,973
0
L
King Arthur
G3B0R
King Arthur
14,573
1,699
0
10,506
33,081
24,951
42
14,154
18,728
967
69,548
W
8,869
455
0
6,616
25,025
28,172
1,634
11,797
12,934
29,726
0
L
Mercury
Markentias
Mercury
13,409
5,619
0
2,833
21,633
8,777
0
8,229
13,404
0
71,172
W
Ah Puch
Morgenwolf
Ah Puch
18,189
389
0
3,042
11,134
4,483
683
2,940
7,984
78,549
0
W
Xbalanque
Ryukusoru
Xbalanque
39,681
29,361
0
14,828
27,456
11,543
11,880
10,841
16,414
0
147,546
L
Jormungandr
Sarchon
Jormungandr
13,637
2,740
501
762
23,979
20,099
242
7,091
16,888
39,102
0
W
Chaac
Sorvina
Chaac
12,397
1,166
0
3,065
15,998
17,297
1,154
4,353
11,469
601
64,143
L
Anhur
efopf
Anhur
5,960
2,423
0
2,355
20,248
5,955
416
4,510
15,738
0
40,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,990
Gold Earned
68,444
488
Minions Killed
568
0
Camps Cleared
0
2,166,847
Distance Traveled
2,311,721
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
13,320
533
88
4
0
471,690
3
L
Baron Samedi
11,970
479
110
4
0
420,163
2
L
King Arthur
11,464
459
142
6
0
465,765
2
W
Sobek
12,678
507
43
2
0
464,351
2
L
Mercury
11,774
471
110
4
0
482,236
6
W
Ah Puch
13,270
531
129
5
0
467,200
5
W
Xbalanque
16,621
665
175
7
0
413,004
1
L
Jormungandr
10,167
407
59
2
0
406,189
0
W
Chaac
12,555
502
133
5
0
495,476
1
L
Anhur
9,615
385
67
3
0
392,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role