Player Matchup

Ymir
Ymir
SKiBiLiPaPaBmbm
Ymir
Level 38
God Stats
41W - 26L
1,654 SR
Queue Stats
125W - 115L
1,480 Elo+
Party 2
Danzaburou
Danzaburou
Skycroz89
Danzaburou
Level 27
God Stats
30W - 25L
1,640 SR
Queue Stats
79W - 87L
1,507 Elo+
Party 2
Kukulkan
Kukulkan
SpeCiYmeNzZ
Kukulkan
Level 26
God Stats
3W - 0L
1,294 SR
Queue Stats
4W - 9L
1,293 Elo+
Party 3
Arachne
Arachne
Viisbaym
Arachne
Level 45
God Stats
4W - 0L
1,257 SR
Queue Stats
4W - 9L
1,293 Elo+
Party 3
Cu Chulainn
Cu Chulainn
ginidu89
Cu Chulainn
Level 48
God Stats
20W - 10L
1,680 SR
Queue Stats
182W - 164L
1,511 Elo+
Party 2
Team Averages
Level 37
1,505 SR
1,417 Elo+

VS

Team Averages
Level 57
1,397 SR
1,360 Elo+
Scylla
Scylla
EinzigWahrerBube
Scylla
Level 29
God Stats
4W - 2L
1,479 SR
Queue Stats
37W - 32L
1,375 Elo+
Party 1
Cernunnos
Cernunnos
Legend_Drago
Cernunnos
Level 57
God Stats
0W - 4L
1,072 SR
Queue Stats
94W - 121L
1,274 Elo+
Party 1
Pele
Pele
Mc_Killer_HDYT
Pele
Level 65
God Stats
1W - 3L
1,356 SR
Queue Stats
79W - 108L
1,293 Elo+
Party 1
Gilgamesh
Gilgamesh
Schluepfhodn1988
Gilgamesh
Level 116
God Stats
9W - 8L
1,543 SR
Queue Stats
667W - 742L
1,476 Elo+
Solo
Cthulhu
Cthulhu
TomWoB
Cthulhu
Level 18
God Stats
1W - 2L
1,533 SR
Queue Stats
1W - 2L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 3 / 13
15,064
538
18,535
28,012
32,356
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Skycroz89
Danzaburou
20
12 / 6 / 12
16,366
585
26,172
28,674
12,676
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Kukulkan
SpeCiYmeNzZ
Kukulkan
19
1 / 7 / 6
13,215
472
4,806
16,019
5,608
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
Viisbaym
Arachne
20
10 / 5 / 2
14,985
535
17,717
17,349
6,175
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
ginidu89
Cu Chulainn
20
8 / 4 / 9
16,104
575
30,585
37,602
31,775
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 5
15,522
554
24,946
26,632
13,633
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
Legend_Drago
Cernunnos
19
3 / 10 / 3
12,412
443
19,802
23,025
10,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
11 / 8 / 4
14,409
515
27,634
29,798
15,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
15
3 / 6 / 0
10,917
390
9,191
18,181
10,075
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
TomWoB
Cthulhu
16
1 / 12 / 2
10,400
371
13,299
26,692
32,540
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
39
42
Kills
25
25
Deaths
42
42
Assists
14
Player
Kills
Deaths
Assists
KDA
L
7
6
5
1.58
L
Cernunnos
Legend_Drago
Cernunnos
3
10
3
0.45
L
11
8
4
1.63
W
11
3
13
5.83
L
Gilgamesh
3
6
0
0.5
W
Danzaburou
Skycroz89
Danzaburou
12
6
12
3
W
Kukulkan
SpeCiYmeNzZ
Kukulkan
1
7
6
0.57
L
Cthulhu
TomWoB
Cthulhu
1
12
2
0.17
W
Arachne
Viisbaym
Arachne
10
5
2
2.2
W
Cu Chulainn
ginidu89
Cu Chulainn
8
4
9
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,815
Damage
94,872
127,656
Taken
124,328
88,590
Mitigated
82,666
36,023
Healing
24,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,946
2,743
171
10,133
26,632
13,633
1,540
6,241
20,391
119,123
0
L
Cernunnos
Legend_Drago
Cernunnos
19,802
10,513
0
2,920
23,025
10,912
457
3,544
19,481
0
83,245
L
27,634
8,970
0
7,163
29,798
15,506
1,008
8,561
21,237
0
112,478
W
18,535
4,361
1,595
6,366
28,012
32,356
950
6,785
21,195
66,948
0
L
Gilgamesh
9,191
3,277
0
3,078
18,181
10,075
0
2,119
16,062
0
55,468
W
Danzaburou
Skycroz89
Danzaburou
26,172
11,266
0
11,582
28,674
12,676
5,405
8,263
20,411
0
110,020
W
Kukulkan
SpeCiYmeNzZ
Kukulkan
4,806
281
345
1,354
16,019
5,608
2,309
10,980
4,597
77,003
0
L
Cthulhu
TomWoB
Cthulhu
13,299
1,301
185
714
26,692
32,540
234
6,578
20,114
45,165
0
W
Arachne
Viisbaym
Arachne
17,717
14,133
0
2,387
17,349
6,175
0
3,105
14,184
0
74,696
W
Cu Chulainn
ginidu89
Cu Chulainn
30,585
5,654
0
12,394
37,602
31,775
944
8,372
29,024
16,438
121,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,734
Gold Earned
63,660
721
Minions Killed
639
0
Camps Cleared
0
2,461,663
Distance Traveled
2,111,310
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
15,522
554
195
7
0
454,448
0
L
Cernunnos
12,412
443
121
4
0
393,431
2
L
Pele
14,409
515
160
6
0
507,333
1
W
Ymir
15,064
538
90
3
0
502,196
9
L
Gilgamesh
10,917
390
111
4
0
323,223
0
W
Danzaburou
16,366
585
157
6
0
415,277
3
W
Kukulkan
13,215
472
163
6
0
476,474
0
L
Cthulhu
10,400
371
52
2
0
432,875
1
W
Arachne
14,985
535
102
4
0
558,427
0
W
Cu Chulainn
16,104
575
209
7
0
509,289
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role