Player Matchup

Sylvanus
Sylvanus
Silver II
Addicted2EZ
Sylvanus
Silver II
Level 97
God Stats
7W - 10L
1,611 SR
Queue Stats
89W - 98L
1,044 MMR
Solo
Danzaburou
Danzaburou
Silver IV
BOTGSmitePodcast
Danzaburou
Silver IV
Level 69
God Stats
4W - 3L
1,564 SR
Queue Stats
26W - 35L
1,150 MMR
Solo
Tiamat
Tiamat
Gold V
Davidmite45
Tiamat
Gold V
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Silver I
catpizzas
Sol
Silver I
Level 160
God Stats
20W - 14L
1,819 SR
Queue Stats
165W - 176L
1,097 MMR
Solo
Pele
Pele
Silver I
你忘穿秋水我忘穿秋裤
Pele
Silver I
Level 108
God Stats
24W - 10L
1,803 SR
Queue Stats
37W - 22L
1,225 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 112
1,659 SR
1,203 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 99
1,585 SR
1,161 MMR
Ymir
Ymir
Silver III
CrispyLmao
Ymir
Silver III
Level 88
God Stats
0W - 8L
1,266 SR
Queue Stats
13W - 20L
1,057 MMR
Party 2
Zhong Kui
Zhong Kui
Silver II
Idiotsmurfs
Zhong Kui
Silver II
Level 109
God Stats
27W - 26L
1,575 SR
Queue Stats
658W - 659L
1,122 MMR
Solo
Cernunnos
Cernunnos
Silver I
PoorDecision
Cernunnos
Silver I
Level 159
God Stats
5W - 1L
1,920 SR
Queue Stats
43W - 48L
1,258 MMR
Solo
Nu Wa
Nu Wa
Gold V
cegalvan
Nu Wa
Gold V
Level 80
God Stats
17W - 10L
1,607 SR
Queue Stats
46W - 40L
1,353 MMR
Party 2
Tsukuyomi
Tsukuyomi
Silver II
hindorelle
Tsukuyomi
Silver II
Level 58
God Stats
1W - 1L
1,555 SR
Queue Stats
66W - 84L
1,015 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Addicted2EZ
Sylvanus
13
0 / 1 / 9
8,688
543
3,955
11,493
8,915
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
BOTGSmitePodcast
Danzaburou
17
3 / 0 / 5
9,950
622
10,988
8,464
3,058
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
16
2 / 3 / 4
9,395
587
3,903
8,512
2,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
0 / 0 / 3
9,607
600
7,224
9,784
3,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
12 / 0 / 2
11,079
692
13,819
14,754
5,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
SetJanusAthenaGilgameshApollo

VS

Bans
AresCu ChulainnSobekKhepriGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 0
7,253
453
3,019
14,207
6,705
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
Idiotsmurfs
Zhong Kui
13
1 / 3 / 0
8,312
520
7,679
13,524
10,175
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
PoorDecision
Cernunnos
14
0 / 2 / 1
8,449
528
4,705
9,551
2,902
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
cegalvan
Nu Wa
15
0 / 0 / 3
8,971
561
10,700
3,608
1,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tsukuyomi
hindorelle
Tsukuyomi
13
2 / 7 / 1
7,675
480
7,303
14,466
4,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
17
Kills
4
4
Deaths
17
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Addicted2EZ
Sylvanus
0
1
9
4.5
W
Danzaburou
BOTGSmitePodcast
Danzaburou
3
0
5
5.5
L
1
5
0
0.2
W
Tiamat
2
3
4
1.33
L
Zhong Kui
Idiotsmurfs
Zhong Kui
1
3
0
0.33
L
Cernunnos
PoorDecision
Cernunnos
0
2
1
0.25
W
0
0
3
1.5
L
Nu Wa
cegalvan
Nu Wa
0
0
3
1.5
L
Tsukuyomi
hindorelle
Tsukuyomi
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,889
Damage
33,406
53,007
Taken
55,356
23,389
Mitigated
25,783
25,970
Healing
18,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Addicted2EZ
Sylvanus
3,955
861
1,101
2,758
11,493
8,915
62
3,820
7,423
19,290
0
W
Danzaburou
BOTGSmitePodcast
Danzaburou
10,988
5,654
0
5,917
8,464
3,058
1,126
2,233
6,023
0
84,909
L
3,019
37
0
3,237
14,207
6,705
0
1,974
12,233
22,667
0
W
Tiamat
3,903
863
0
3,195
8,512
2,945
14
4,127
4,117
77,909
0
L
Zhong Kui
Idiotsmurfs
Zhong Kui
7,679
704
0
5,986
13,524
10,175
405
6,505
6,515
52,490
0
L
Cernunnos
PoorDecision
Cernunnos
4,705
2,299
0
4,940
9,551
2,902
0
675
8,876
0
65,158
W
7,224
2,887
0
7,355
9,784
3,098
2,035
4,645
4,997
68,383
0
L
Nu Wa
cegalvan
Nu Wa
10,700
2,259
0
910
3,608
1,210
53
1,638
1,970
72,493
0
L
Tsukuyomi
hindorelle
Tsukuyomi
7,303
1,257
0
3,828
14,466
4,791
0
3,760
10,680
0
50,016
W
13,819
4,743
0
5,644
14,754
5,373
0
5,501
9,049
0
88,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,719
Gold Earned
40,660
631
Minions Killed
580
0
Camps Cleared
0
1,571,086
Distance Traveled
1,455,068
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,688
543
36
2
0
308,106
2
W
Danzaburou
9,950
622
144
9
0
291,829
4
L
Ymir
7,253
453
43
3
0
296,408
5
W
Tiamat
9,395
587
171
11
0
308,615
7
L
Zhong Kui
8,312
520
126
8
0
232,631
3
L
Cernunnos
8,449
528
141
9
0
268,543
5
W
Sol
9,607
600
153
10
0
314,700
2
L
Nu Wa
8,971
561
171
11
0
334,932
5
L
Tsukuyomi
7,675
480
99
6
0
322,554
5
W
Pele
11,079
692
127
8
0
347,836
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role