Player Matchup

Artemis
Artemis
BLKMRT GHOST
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ares
Ares
BogdanBoss505
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Osiris
Osiris
IAmNotTheSpy
Osiris
Level 29
God Stats
15W - 5L
1,919 SR
Queue Stats
72W - 92L
1,316 Elo+
Solo
Olorun
Olorun
Wait4it22
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
clownshoeess
Anubis
Level 28
God Stats
15W - 13L
1,455 SR
Queue Stats
74W - 79L
1,372 Elo+
Solo
Team Averages
Level 14
1,575 SR
1,438 Elo+

VS

Team Averages
Level 15
1,458 SR
1,252 Elo+
Kukulkan
Kukulkan
Bass_CrewZ
Kukulkan
Level 17
God Stats
4W - 1L
1,699 SR
Queue Stats
67W - 73L
1,301 Elo+
Party 1
Yemoja
Yemoja
King-Junez_07
Yemoja
Level 25
God Stats
4W - 5L
1,511 SR
Queue Stats
40W - 60L
1,261 Elo+
Party 1
Hou Yi
Hou Yi
YoungMello2116
Hou Yi
Level 16
God Stats
7W - 10L
1,408 SR
Queue Stats
17W - 24L
1,212 Elo+
Party 1
Nemesis
Nemesis
its-D-K9
Nemesis
Level 11
God Stats
9W - 11L
1,500 SR
Queue Stats
87W - 111L
1,371 Elo+
Party 1
Janus
Janus
joaolucasau
Janus
Level 7
God Stats
1W - 3L
1,173 SR
Queue Stats
4W - 8L
1,116 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BLKMRT GHOST
Artemis
6
0 / 4 / 3
8,366
270
663
3,521
812
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

6
0 / 9 / 1
8,116
262
1,624
8,052
3,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
10
4 / 2 / 4
9,988
322
4,096
6,537
3,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
Wait4it22
Olorun
5
0 / 1 / 1
7,944
256
488
1,633
355
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
20
26 / 8 / 1
17,627
569
51,183
25,793
13,773
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bass_CrewZ
Kukulkan
20
6 / 5 / 5
15,023
485
9,453
15,670
4,506
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
8 / 2 / 4
16,141
521
3,984
17,220
5,358
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
3 / 1 / 10
12,660
408
5,567
19,662
6,640
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nemesis
its-D-K9
Nemesis
17
3 / 13 / 2
12,677
409
8,952
29,447
8,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 14 / 1
9,075
293
845
12,709
1,997

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
42
30
Kills
20
24
Deaths
35
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Artemis
BLKMRT GHOST
Artemis
0
4
3
0.38
W
Kukulkan
Bass_CrewZ
Kukulkan
6
5
5
1.7
L
0
9
1
0.06
L
Osiris
4
2
4
3
W
8
2
4
5
L
Olorun
Wait4it22
Olorun
0
1
1
0.5
W
3
1
10
8
L
Anubis
26
8
1
3.31
W
Nemesis
its-D-K9
Nemesis
3
13
2
0.31
W
0
14
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,054
Damage
28,801
45,536
Taken
94,708
21,452
Mitigated
27,169
15,247
Healing
21,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BLKMRT GHOST
Artemis
663
291
0
0
3,521
812
162
965
2,480
0
5,117
W
Kukulkan
Bass_CrewZ
Kukulkan
9,453
511
549
882
15,670
4,506
3,140
11,001
4,669
73,781
0
L
1,624
401
0
120
8,052
3,375
90
1,642
6,410
9,779
0
L
Osiris
4,096
1,513
0
2,670
6,537
3,137
454
942
5,555
271
18,232
W
3,984
1,334
4,277
4,436
17,220
5,358
3,379
9,204
8,016
39,771
0
L
Olorun
Wait4it22
Olorun
488
60
0
25
1,633
355
0
736
821
3,091
0
W
5,567
2,491
864
5,570
19,662
6,640
3,738
10,166
9,496
0
80,019
L
Anubis
51,183
2,302
0
12,432
25,793
13,773
404
9,601
15,988
137,331
0
W
Nemesis
its-D-K9
Nemesis
8,952
4,884
0
4,856
29,447
8,668
1,551
16,860
12,587
0
63,957
W
845
293
0
0
12,709
1,997
225
6,299
6,410
9,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,041
Gold Earned
65,576
227
Minions Killed
427
0
Camps Cleared
0
1,042,906
Distance Traveled
2,426,675
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,366
270
11
0
0
93,216
0
W
Kukulkan
15,023
485
145
5
0
501,509
0
L
Ares
8,116
262
7
0
0
178,739
0
L
Osiris
9,988
322
36
1
0
183,261
0
W
Yemoja
16,141
521
49
2
0
512,074
0
L
Olorun
7,944
256
6
0
0
132,817
1
W
Hou Yi
12,660
408
110
4
0
492,946
0
L
Anubis
17,627
569
167
5
0
454,873
0
W
Nemesis
12,677
409
110
4
0
533,506
0
W
Janus
9,075
293
13
0
0
386,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role