Player Matchup

King Arthur
King Arthur
Crystal N4C
King Arthur
Level 8
God Stats
4W - 2L
1,347 SR
Queue Stats
19W - 17L
1,168 Elo+
Party 2
Tiamat
Tiamat
FACH_TOM
Tiamat
Level 14
God Stats
0W - 4L
1,256 SR
Queue Stats
8W - 11L
1,385 Elo+
Party 3
Ymir
Ymir
LDS_NFL
Ymir
Level 8
God Stats
19W - 20L
1,211 SR
Queue Stats
22W - 25L
1,230 Elo+
Party 2
Cerberus
Cerberus
Prism_Tajmane
Cerberus
Level 10
God Stats
2W - 7L
1,228 SR
Queue Stats
14W - 21L
1,117 Elo+
Party 2
Kukulkan
Kukulkan
alanwiecz2010
Kukulkan
Level 14
God Stats
1W - 3L
1,495 SR
Queue Stats
6W - 14L
1,255 Elo+
Party 3
Team Averages
Level 11
1,307 SR
1,231 Elo+

VS

Team Averages
Level 16
1,429 SR
1,392 Elo+
Loki
Loki
F9Z AkirA
Loki
Level 22
God Stats
3W - 2L
1,466 SR
Queue Stats
33W - 30L
1,519 Elo+
Solo
Bellona
Bellona
MARN786
Bellona
Level 29
God Stats
6W - 12L
1,378 SR
Queue Stats
75W - 84L
1,378 Elo+
Solo
Hades
Hades
Snipergott7568
Hades
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Neith
Neith
Tohens
Neith
Level 14
God Stats
2W - 6L
1,302 SR
Queue Stats
7W - 12L
1,304 Elo+
Party 1
Ares
Ares
dgihwar
Ares
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,260 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Crystal N4C
King Arthur
14
5 / 9 / 1
9,114
434
6,380
15,201
11,062
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
FACH_TOM
Tiamat
9
0 / 8 / 0
6,594
314
2,319
12,361
3,958
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
LDS_NFL
Ymir
11
2 / 6 / 4
8,023
382
6,061
13,139
8,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cerberus
Prism_Tajmane
Cerberus
14
3 / 10 / 1
9,049
431
6,852
22,913
17,896
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
alanwiecz2010
Kukulkan
15
2 / 8 / 1
9,585
456
16,385
14,315
5,647
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
14 / 0 / 3
11,752
560
12,431
9,697
3,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
MARN786
Bellona
20
8 / 3 / 6
12,737
607
16,097
17,215
15,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
7 / 9 / 4
10,968
522
13,680
22,296
10,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
Tohens
Neith
16
7 / 0 / 6
10,781
513
7,362
8,693
3,510
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
dgihwar
Ares
15
3 / 4 / 12
10,574
504
9,129
16,492
15,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
70
12
Kills
39
41
Deaths
16
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Crystal N4C
King Arthur
5
9
1
0.61
W
Loki
14
0
3
15.5
L
Tiamat
FACH_TOM
Tiamat
0
8
0
0
L
Ymir
LDS_NFL
Ymir
2
6
4
0.67
W
Bellona
MARN786
Bellona
8
3
6
3.67
L
Cerberus
Prism_Tajmane
Cerberus
3
10
1
0.35
W
7
9
4
1
W
Neith
Tohens
Neith
7
0
6
10
L
Kukulkan
alanwiecz2010
Kukulkan
2
8
1
0.31
W
Ares
dgihwar
Ares
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,997
Damage
58,699
77,929
Taken
74,393
47,463
Mitigated
48,465
4,531
Healing
20,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Crystal N4C
King Arthur
6,380
1,449
0
0
15,201
11,062
235
3,160
12,041
0
33,753
W
Loki
12,431
3,421
0
1,398
9,697
3,740
3,943
3,156
6,525
0
51,801
L
Tiamat
FACH_TOM
Tiamat
2,319
722
32
838
12,361
3,958
173
2,290
10,071
15,140
0
L
Ymir
LDS_NFL
Ymir
6,061
2,460
0
497
13,139
8,900
0
5,255
7,884
31,938
0
W
Bellona
MARN786
Bellona
16,097
5,641
0
4,852
17,215
15,779
734
5,572
11,643
0
103,094
L
Cerberus
Prism_Tajmane
Cerberus
6,852
895
0
3,164
22,913
17,896
229
8,711
14,202
27,670
0
W
13,680
2,593
1,103
9,287
22,296
10,057
360
9,519
12,759
70,525
0
W
Neith
Tohens
Neith
7,362
4,296
0
2,131
8,693
3,510
4,621
4,990
3,635
0
49,904
L
Kukulkan
alanwiecz2010
Kukulkan
16,385
1,718
0
0
14,315
5,647
761
3,393
10,922
62,895
0
W
Ares
dgihwar
Ares
9,129
748
0
1,398
16,492
15,379
352
8,194
8,214
23,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,365
Gold Earned
56,812
269
Minions Killed
517
0
Camps Cleared
0
1,470,148
Distance Traveled
1,869,398
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,114
434
56
3
0
351,097
0
W
Loki
11,752
560
94
4
0
433,256
0
L
Tiamat
6,594
314
29
1
0
249,604
0
L
Ymir
8,023
382
47
2
0
279,908
0
W
Bellona
12,737
607
174
8
0
372,169
0
L
Cerberus
9,049
431
36
2
0
296,463
1
W
Hades
10,968
522
116
6
0
318,976
6
W
Neith
10,781
513
109
5
0
370,880
1
L
Kukulkan
9,585
456
101
5
0
293,076
0
W
Ares
10,574
504
24
1
0
374,117
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role