Player Matchup

Fafnir
Fafnir
Aicanaro
Fafnir
Level 127
God Stats
7W - 3L
2,024 SR
Queue Stats
225W - 245L
1,426 Elo+
Solo
Anubis
Anubis
ChrisAnthou
Anubis
Level 109
God Stats
28W - 14L
1,622 SR
Queue Stats
59W - 56L
1,525 Elo+
Party 3
Izanami
Izanami
Saphira13
Izanami
Level 109
God Stats
2W - 4L
1,473 SR
Queue Stats
61W - 54L
1,538 Elo+
Party 3
Arachne
Arachne
Vilelmini8
Arachne
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
godplx
Gilgamesh
Level 160
God Stats
23W - 24L
1,500 SR
Queue Stats
658W - 688L
1,500 Elo+
Solo
Team Averages
Level 127
1,624 SR
1,498 Elo+

VS

Team Averages
Level 87
1,494 SR
1,494 Elo+
Ares
Ares
Dewancory
Ares
Level 69
God Stats
5W - 2L
1,708 SR
Queue Stats
225W - 235L
1,477 Elo+
Party 2
Merlin
Merlin
Dewebber
Merlin
Level 68
God Stats
4W - 5L
1,304 SR
Queue Stats
246W - 231L
1,487 Elo+
Party 2
Artemis
Artemis
KeeperOfTheEvil
Artemis
Level 106
God Stats
37W - 50L
1,459 SR
Queue Stats
92W - 99L
1,500 Elo+
Solo
Serqet
Serqet
Krasyo
Serqet
Level 126
God Stats
1W - 2L
1,498 SR
Queue Stats
34W - 30L
1,507 Elo+
Party 1
Bellona
Bellona
d3le7e
Bellona
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Aicanaro
Fafnir
17
0 / 2 / 15
11,625
612
6,803
14,178
12,048
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
16
4 / 5 / 3
10,604
558
6,410
11,303
5,263
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Saphira13
Izanami
17
6 / 4 / 1
11,332
596
9,834
11,842
4,238
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arachne
Vilelmini8
Arachne
20
11 / 5 / 5
13,051
687
16,320
15,895
7,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
godplx
Gilgamesh
19
7 / 5 / 0
12,055
634
14,716
19,872
11,789
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
1 / 6 / 3
8,091
426
3,637
16,053
9,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
Dewebber
Merlin
16
1 / 7 / 7
9,901
521
8,365
11,245
4,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 7 / 2
9,037
476
12,458
17,434
4,857
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
Krasyo
Serqet
17
14 / 2 / 1
11,201
590
12,152
14,121
6,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bellona
d3le7e
Bellona
17
3 / 6 / 2
10,226
538
7,410
16,484
11,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
36
28
Kills
21
21
Deaths
28
24
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Aicanaro
Fafnir
0
2
15
3.75
W
Anubis
4
5
3
1.1
L
Ares
1
6
3
0.42
L
Merlin
Dewebber
Merlin
1
7
7
0.64
L
2
7
2
0.43
L
Serqet
Krasyo
Serqet
14
2
1
7.25
W
Izanami
Saphira13
Izanami
6
4
1
1.63
W
Arachne
Vilelmini8
Arachne
11
5
5
2.7
L
Bellona
d3le7e
Bellona
3
6
2
0.67
W
Gilgamesh
godplx
Gilgamesh
7
5
0
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,083
Damage
44,022
73,090
Taken
75,337
41,048
Mitigated
36,433
24,470
Healing
19,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Aicanaro
Fafnir
6,803
2,479
0
3,155
14,178
12,048
624
4,368
9,554
24,547
0
W
Anubis
6,410
379
0
4,094
11,303
5,263
0
3,790
7,124
58,743
0
L
Ares
3,637
443
0
2,641
16,053
9,201
0
5,507
10,546
17,324
0
L
Merlin
Dewebber
Merlin
8,365
959
0
709
11,245
4,260
0
1,881
9,364
73,773
0
L
12,458
5,214
282
4,866
17,434
4,857
875
3,393
14,041
0
67,258
L
Serqet
Krasyo
Serqet
12,152
3,779
0
5,445
14,121
6,341
0
2,682
11,439
0
61,452
W
Izanami
Saphira13
Izanami
9,834
7,392
0
3,344
11,842
4,238
4,042
502
11,273
0
80,454
W
Arachne
Vilelmini8
Arachne
16,320
10,985
0
6,062
15,895
7,710
0
2,756
12,903
0
94,904
L
Bellona
d3le7e
Bellona
7,410
2,463
0
5,436
16,484
11,774
0
211
16,273
0
56,662
W
Gilgamesh
godplx
Gilgamesh
14,716
4,638
0
7,815
19,872
11,789
2,490
586
19,286
468
98,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,667
Gold Earned
48,456
567
Minions Killed
531
0
Camps Cleared
0
1,726,924
Distance Traveled
1,750,964
28
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,625
612
26
1
0
395,753
8
W
Anubis
10,604
558
118
6
0
325,923
8
L
Ares
8,091
426
33
2
0
353,327
2
L
Merlin
9,901
521
144
8
0
332,958
7
L
Artemis
9,037
476
120
6
0
306,101
2
L
Serqet
11,201
590
105
6
0
422,899
0
W
Izanami
11,332
596
142
7
0
325,290
5
W
Arachne
13,051
687
130
7
0
386,968
4
L
Bellona
10,226
538
129
7
0
335,679
3
W
Gilgamesh
12,055
634
151
8
0
292,990
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role