Player Matchup

Neith
Neith
Mercy6216
Neith
Level 29
God Stats
5W - 7L
1,500 SR
Queue Stats
303W - 316L
1,566 Elo+
Solo
Olorun
Olorun
Nando_trufado
Olorun
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 2L
1,621 Elo+
Solo
Jormungandr
Jormungandr
Smorgas_22
Jormungandr
Level 13
God Stats
9W - 4L
1,383 SR
Queue Stats
72W - 61L
1,355 Elo+
Solo
Merlin
Merlin
gabrielthebacon
Merlin
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
warden_gentles
Chaac
Level 15
God Stats
5W - 0L
1,938 SR
Queue Stats
32W - 28L
1,499 Elo+
Solo
Team Averages
Level 18
1,564 SR
1,508 Elo+

VS

Team Averages
Level 9
1,518 SR
1,529 Elo+
Loki
Loki
Lipton_ICE_G
Loki
Level 5
God Stats
1W - 1L
1,743 SR
Queue Stats
8W - 21L
1,812 Elo+
Solo
Khepri
Khepri
SergioMtz41
Khepri
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 22L
1,483 Elo+
Solo
Nemesis
Nemesis
oAdalia
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,394 Elo+
Solo
Zeus
Zeus
onlinefreak-_1
Zeus
Level 23
God Stats
0W - 5L
1,345 SR
Queue Stats
62W - 48L
1,458 Elo+
Solo
Ymir
Ymir
repton4life
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Mercy6216
Neith
20
21 / 0 / 13
13,980
1,271
29,430
7,142
3,046
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

15
0 / 2 / 7
9,577
871
922
4,647
1,914
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
Smorgas_22
Jormungandr
20
5 / 3 / 23
12,536
1,140
13,046
13,036
13,488
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
7 / 0 / 11
11,825
1,075
14,161
8,805
3,409
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

19
8 / 1 / 18
12,313
1,119
18,331
12,628
8,758
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

316

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 13 / 3
9,063
824
7,210
19,115
6,958
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
16
1 / 4 / 4
10,113
919
5,921
18,081
17,097
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nemesis
oAdalia
Nemesis
15
1 / 9 / 3
9,755
887
7,192
17,559
7,620
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
4 / 12 / 2
10,850
986
17,535
21,398
7,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 3 / 1
9,195
836
3,664
9,822
11,728
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
19
41
Kills
6
6
Deaths
41
72
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
13
3
0.12
W
Neith
Mercy6216
Neith
21
0
13
27.5
W
0
2
7
1.75
L
Khepri
1
4
4
0.75
W
Jormungandr
Smorgas_22
Jormungandr
5
3
23
5.5
W
7
0
11
12.5
L
Nemesis
oAdalia
Nemesis
1
9
3
0.28
L
4
12
2
0.42
L
0
3
1
0.17
W
8
1
18
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,890
Damage
41,522
46,258
Taken
85,975
30,615
Mitigated
50,708
8,062
Healing
2,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,210
1,952
0
879
19,115
6,958
0
6,398
12,717
0
20,275
W
Neith
Mercy6216
Neith
29,430
14,480
0
2,151
7,142
3,046
0
4,012
2,984
0
36,050
W
922
596
0
496
4,647
1,914
0
2,531
2,062
3,839
0
L
Khepri
5,921
685
0
0
18,081
17,097
0
8,795
9,286
14,794
0
W
Jormungandr
Smorgas_22
Jormungandr
13,046
2,735
0
0
13,036
13,488
0
7,346
4,957
46,174
0
W
14,161
742
394
875
8,805
3,409
0
5,718
2,661
39,395
0
L
Nemesis
oAdalia
Nemesis
7,192
2,363
0
767
17,559
7,620
0
3,536
14,023
0
24,109
L
17,535
3,083
0
627
21,398
7,305
0
5,398
16,000
35,177
0
L
3,664
675
0
0
9,822
11,728
0
3,917
5,820
14,217
0
W
18,331
4,330
0
4,146
12,628
8,758
0
6,405
5,935
0
30,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,231
Gold Earned
48,976
185
Minions Killed
129
10
Camps Cleared
4
950,228
Distance Traveled
984,245
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,063
824
11
1
1
162,179
1
W
Neith
13,980
1,271
18
2
0
224,058
2
W
Olorun
9,577
871
8
1
0
122,991
3
L
Khepri
10,113
919
27
2
2
217,142
0
W
Jormungandr
12,536
1,140
68
6
4
213,209
0
W
Merlin
11,825
1,075
60
5
5
188,822
1
L
Nemesis
9,755
887
30
3
0
211,784
0
L
Zeus
10,850
986
41
4
0
189,184
0
L
Ymir
9,195
836
20
2
1
203,956
1
W
Chaac
12,313
1,119
31
3
1
201,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role