Player Matchup

Mercury
Mercury
Gold V
LargoSphinix193
Mercury
Gold V
Level 122
God Stats
1W - 1L
1,687 SR
Queue Stats
22W - 25L
1,318 MMR
Solo
Raijin
Raijin
Gold III
ManyTad
Raijin
Gold III
Level 156
God Stats
10W - 9L
1,462 SR
Queue Stats
164W - 176L
1,407 MMR
Solo
Tyr
Tyr
Gold IV
MorkKriger
Tyr
Gold IV
Level 118
God Stats
12W - 16L
1,525 SR
Queue Stats
156W - 157L
1,263 MMR
Solo
Hou Yi
Hou Yi
Gold IV
RiskToWin
Hou Yi
Gold IV
Level 158
God Stats
22W - 20L
1,549 SR
Queue Stats
298W - 288L
1,342 MMR
Solo
Athena
Athena
Gold V
Usuei
Athena
Gold V
Level 122
God Stats
8W - 4L
1,925 SR
Queue Stats
160W - 164L
1,310 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,629 SR
1,328 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 108
1,491 SR
1,370 MMR
Rama
Rama
Gold III
ChecoxD
Rama
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Bronze III
FFwarrior
Hercules
Bronze III
Level 81
God Stats
0W - 1L
1,509 SR
Queue Stats
0W - 4L
1,368 MMR
Party 1
Serqet
Serqet
Silver II
IBarnaby
Serqet
Silver II
Level 140
God Stats
0W - 2L
1,306 SR
Queue Stats
152W - 155L
1,268 MMR
Solo
Khepri
Khepri
Bronze III
mtndewlove
Khepri
Bronze III
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chang'e
Chang'e
Silver I
nicolas_15051
Chang'e
Silver I
Level 69
God Stats
7W - 8L
1,639 SR
Queue Stats
321W - 333L
1,214 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 13
11,374
569
12,763
14,167
6,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
ManyTad
Raijin
19
8 / 3 / 10
12,056
603
22,372
16,222
6,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
6 / 1 / 4
12,563
628
9,999
15,217
16,451
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
RiskToWin
Hou Yi
18
7 / 1 / 6
11,255
563
15,235
14,394
5,963
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Athena
Usuei
Athena
17
6 / 2 / 20
11,418
571
13,899
25,857
23,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bans
SetTiamatGilgameshTsukuyomi

VS

Bans
ApolloGuan YuLokiNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
ChecoxD
Rama
15
1 / 7 / 0
9,364
468
11,180
18,467
6,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
FFwarrior
Hercules
14
0 / 7 / 3
8,558
428
5,845
16,944
10,025
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Serqet
IBarnaby
Serqet
13
2 / 8 / 2
8,309
415
8,310
19,314
6,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Khepri
mtndewlove
Khepri
12
0 / 4 / 2
8,333
417
5,769
17,026
11,461
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
17
5 / 9 / 1
11,059
553
13,143
21,651
7,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
16
35
Kills
8
9
Deaths
35
53
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Rama
ChecoxD
Rama
1
7
0
0.14
L
Hercules
FFwarrior
Hercules
0
7
3
0.21
L
Serqet
IBarnaby
Serqet
2
8
2
0.38
W
8
2
13
7.25
W
Raijin
ManyTad
Raijin
8
3
10
4.33
W
6
1
4
8
W
Hou Yi
RiskToWin
Hou Yi
7
1
6
10
W
Athena
Usuei
Athena
6
2
20
8
L
Khepri
mtndewlove
Khepri
0
4
2
0.25
L
Chang'e
5
9
1
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,268
Damage
44,247
85,857
Taken
93,402
58,741
Mitigated
42,160
23,643
Healing
21,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
ChecoxD
Rama
11,180
9,890
0
6,298
18,467
6,057
53
5,685
12,782
0
78,314
L
Hercules
FFwarrior
Hercules
5,845
1,414
0
2,193
16,944
10,025
0
4,832
12,112
0
34,912
L
Serqet
IBarnaby
Serqet
8,310
911
0
3,498
19,314
6,875
0
6,161
13,153
0
46,298
W
12,763
6,993
0
295
14,167
6,417
2,133
3,963
9,520
0
91,419
W
Raijin
ManyTad
Raijin
22,372
2,555
0
4,045
16,222
6,838
0
5,813
9,827
103,284
0
W
9,999
924
0
6,395
15,217
16,451
1,274
377
14,840
0
86,720
W
Hou Yi
RiskToWin
Hou Yi
15,235
9,581
0
4,068
14,394
5,963
2,360
3,388
11,006
0
84,957
W
Athena
Usuei
Athena
13,899
4,250
0
8,840
25,857
23,072
391
5,371
20,205
45,852
0
L
Khepri
mtndewlove
Khepri
5,769
691
0
2,870
17,026
11,461
0
8,412
8,614
22,270
0
L
Chang'e
13,143
804
719
5,429
21,651
7,742
0
11,181
10,470
62,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,666
Gold Earned
45,623
648
Minions Killed
451
0
Camps Cleared
0
2,029,175
Distance Traveled
1,766,080
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,364
468
152
8
0
311,562
3
L
Hercules
8,558
428
79
4
0
366,445
2
L
Serqet
8,309
415
81
4
0
366,268
2
W
Mercury
11,374
569
132
7
0
460,108
3
W
Raijin
12,056
603
154
8
0
354,483
6
W
Tyr
12,563
628
171
9
0
402,643
2
W
Hou Yi
11,255
563
136
7
0
357,108
0
W
Athena
11,418
571
55
3
0
454,833
5
L
Khepri
8,333
417
21
1
0
385,413
2
L
Chang'e
11,059
553
118
6
0
336,392
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role