Player Matchup

Ymir
Ymir
 
Ymir
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
PlayBoiZaxby
Cupid
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 140L
1,465 Elo+
Party 1
Vulcan
Vulcan
Rushtiger-
Vulcan
Level 122
God Stats
0W - 1L
1,563 SR
Queue Stats
40W - 55L
1,499 Elo+
Party 1
Team Averages
Level 85
1,521 SR
1,488 Elo+

VS

Team Averages
Level 80
1,523 SR
1,499 Elo+
Osiris
Osiris
FynnVirtuoso
Osiris
Level 81
God Stats
23W - 25L
1,410 SR
Queue Stats
134W - 145L
1,436 Elo+
Party 2
Chang'e
Chang'e
Mastersword0895
Chang'e
Level 79
God Stats
8W - 4L
1,451 SR
Queue Stats
103W - 100L
1,458 Elo+
Party 2
Gilgamesh
Gilgamesh
shirtysafe
Gilgamesh
Level 80
God Stats
2W - 0L
1,708 SR
Queue Stats
15W - 10L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 5 / 1
7,030
541
3,151
11,252
4,507
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
3 / 5 / 3
9,350
719
4,044
7,944
2,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vulcan
Rushtiger-
Vulcan
13
3 / 3 / 3
9,078
698
15,081
7,461
2,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
2 / 2 / 10
8,721
671
5,967
10,259
9,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
3 / 1 / 8
8,993
692
6,494
6,816
2,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
shirtysafe
Gilgamesh
14
8 / 3 / 5
10,761
828
8,877
12,134
4,734
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
6
Kills
13
13
Deaths
6
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
5
1
0.1
W
Osiris
2
2
10
3.5
W
3
1
8
7
L
3
5
3
0.9
L
Vulcan
Rushtiger-
Vulcan
3
3
3
1.5
W
Gilgamesh
shirtysafe
Gilgamesh
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,276
Damage
21,338
26,657
Taken
29,209
9,786
Mitigated
15,855
3,136
Healing
8,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,151
205
0
0
11,252
4,507
41
2,770
8,252
10,098
0
W
Osiris
5,967
555
699
1,503
10,259
9,024
21
6,731
3,208
0
18,033
W
6,494
564
1,232
3,162
6,816
2,097
706
3,761
2,917
40,951
0
L
4,044
1,789
528
1,624
7,944
2,679
820
1,731
6,063
0
21,675
L
Vulcan
Rushtiger-
Vulcan
15,081
7,274
0
984
7,461
2,600
148
2,057
5,114
43,069
0
W
Gilgamesh
shirtysafe
Gilgamesh
8,877
1,787
0
1,724
12,134
4,734
147
7,068
4,732
0
41,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,458
Gold Earned
28,475
112
Minions Killed
159
0
Camps Cleared
0
632,469
Distance Traveled
701,377
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,030
541
16
1
0
209,651
0
W
Osiris
8,721
671
30
2
0
248,847
4
W
Chang'e
8,993
692
60
5
0
209,904
1
L
Cupid
9,350
719
33
3
0
190,766
2
L
Vulcan
9,078
698
63
5
0
232,052
1
W
Gilgamesh
10,761
828
69
5
0
242,626
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role