Player Matchup

Chang'e
Chang'e
Gold II
Akachiba
Chang'e
Gold II
Level 160
God Stats
3W - 0L
1,697 SR
Queue Stats
10W - 1L
1,881 MMR
Party 2
Odin
Odin
Platinum IV
Aledanté
Odin
Platinum IV
Level 157
God Stats
3W - 0L
1,543 SR
Queue Stats
13W - 1L
2,028 MMR
Party 2
Guan Yu
Guan Yu
Platinum IV
DasDieter
Guan Yu
Platinum IV
Level 155
God Stats
1W - 0L
1,985 SR
Queue Stats
13W - 1L
2,028 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 157
1,742 SR
1,979 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 122
1,699 SR
1,271 MMR
Sobek
Sobek
Silver IV
Chicologue
Sobek
Silver IV
Level 118
God Stats
0W - 1L
1,755 SR
Queue Stats
12W - 21L
1,234 MMR
Party 1
Anubis
Anubis
Silver III
Raiveur
Anubis
Silver III
Level 141
God Stats
0W - 1L
1,739 SR
Queue Stats
12W - 21L
1,345 MMR
Party 1
Hercules
Hercules
Silver IV
Sweenou
Hercules
Silver IV
Level 106
God Stats
0W - 1L
1,604 SR
Queue Stats
12W - 21L
1,234 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Akachiba
Chang'e
12
7 / 0 / 7
8,989
817
14,779
8,297
4,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
11
3 / 0 / 11
7,997
727
5,538
8,512
5,878
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
DasDieter
Guan Yu
11
4 / 0 / 10
8,889
808
6,637
10,653
8,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AphroditeTiamatThothGilgameshCerberus

VS

Bans
DiscordiaMedusaCupidAnhurChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
9
0 / 4 / 0
7,251
659
4,249
13,100
9,577
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
Raiveur
Anubis
10
0 / 7 / 0
6,807
619
6,762
10,056
4,519
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
Sweenou
Hercules
9
0 / 4 / 0
6,519
593
5,108
9,509
6,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
0
14
Kills
0
0
Deaths
15
28
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Akachiba
Chang'e
7
0
7
10.5
W
Odin
3
0
11
8.5
L
Sobek
0
4
0
0
W
Guan Yu
DasDieter
Guan Yu
4
0
10
9
L
Anubis
Raiveur
Anubis
0
7
0
0
L
Hercules
Sweenou
Hercules
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,954
Damage
16,119
27,462
Taken
32,665
18,840
Mitigated
20,293
13,804
Healing
6,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Akachiba
Chang'e
14,779
1,683
3,502
3,238
8,297
4,653
692
3,545
4,602
51,908
0
W
Odin
5,538
1,910
583
976
8,512
5,878
834
4,080
4,282
0
22,502
L
Sobek
4,249
388
296
1,914
13,100
9,577
0
6,514
6,586
15,764
0
W
Guan Yu
DasDieter
Guan Yu
6,637
1,147
2,704
2,801
10,653
8,309
620
3,723
6,810
81
19,406
L
Anubis
Raiveur
Anubis
6,762
570
0
1,769
10,056
4,519
30
4,002
6,054
39,288
0
L
Hercules
Sweenou
Hercules
5,108
1,658
449
1,666
9,509
6,197
56
4,830
4,679
0
19,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,875
Gold Earned
20,577
113
Minions Killed
114
0
Camps Cleared
0
706,536
Distance Traveled
548,837
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,989
817
61
6
0
230,283
3
W
Odin
7,997
727
30
3
0
224,967
6
L
Sobek
7,251
659
17
2
0
219,800
4
W
Guan Yu
8,889
808
22
2
0
251,286
3
L
Anubis
6,807
619
65
6
0
145,320
3
L
Hercules
6,519
593
32
3
0
183,717
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role