Player Matchup

Merlin
Merlin
BlackwolfPK
Merlin
Level 47
God Stats
4W - 6L
1,547 SR
Queue Stats
280W - 313L
1,495 Elo+
Solo
Pele
Pele
BroughtFountain
Pele
Level 102
God Stats
32W - 23L
1,501 SR
Queue Stats
726W - 671L
1,505 Elo+
Party 1
Terra
Terra
JAJASALUDOS30
Terra
Level 68
God Stats
20W - 26L
1,195 SR
Queue Stats
757W - 746L
1,477 Elo+
Party 1
Gilgamesh
Gilgamesh
PuzzledStorm55
Gilgamesh
Level 63
God Stats
4W - 4L
1,909 SR
Queue Stats
284W - 271L
1,547 Elo+
Solo
Anhur
Anhur
SeniorrDingDong
Anhur
Level 147
God Stats
4W - 6L
1,401 SR
Queue Stats
106W - 119L
1,506 Elo+
Solo
Team Averages
Level 85
1,510 SR
1,506 Elo+

VS

Team Averages
Level 66
1,593 SR
1,500 Elo+
Sylvanus
Sylvanus
Berzerkkoo
Sylvanus
Level 45
God Stats
2W - 2L
1,419 SR
Queue Stats
28W - 21L
1,634 Elo+
Solo
Amaterasu
Amaterasu
WantedViper23
Amaterasu
Level 43
God Stats
8W - 11L
1,452 SR
Queue Stats
222W - 203L
1,437 Elo+
Solo
Discordia
Discordia
ZKros
Discordia
Level 156
God Stats
15W - 11L
1,680 SR
Queue Stats
532W - 512L
1,522 Elo+
Solo
Jing Wei
Jing Wei
aubenji15
Jing Wei
Level 42
God Stats
3W - 5L
1,700 SR
Queue Stats
458W - 510L
1,481 Elo+
Solo
Mercury
Mercury
nutgang
Mercury
Level 45
God Stats
2W - 2L
1,716 SR
Queue Stats
41W - 62L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
0 / 7 / 0
6,567
386
3,279
10,951
3,593
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
5 / 5 / 1
9,070
534
10,348
14,133
5,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
1 / 3 / 4
7,560
445
5,150
13,186
8,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Gilgamesh
PuzzledStorm55
Gilgamesh
14
1 / 3 / 0
8,512
501
9,639
12,805
7,717
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 2 / 3
9,060
533
7,919
9,405
2,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Berzerkkoo
Sylvanus
13
2 / 5 / 5
7,744
456
6,703
12,067
9,639
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Amaterasu
WantedViper23
Amaterasu
16
5 / 1 / 3
9,601
565
9,617
11,564
8,981
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Discordia
ZKros
Discordia
18
7 / 2 / 4
10,722
631
12,364
9,384
3,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
aubenji15
Jing Wei
13
0 / 3 / 2
7,718
454
4,802
9,954
2,488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
nutgang
Mercury
16
6 / 0 / 5
9,609
565
8,760
12,718
4,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
39
11
Kills
20
20
Deaths
11
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Berzerkkoo
Sylvanus
2
5
5
0.9
L
Merlin
0
7
0
0
L
5
5
1
1.1
L
1
3
4
1
L
Gilgamesh
PuzzledStorm55
Gilgamesh
1
3
0
0.33
L
4
2
3
2.75
W
Amaterasu
WantedViper23
Amaterasu
5
1
3
6.5
W
Discordia
ZKros
Discordia
7
2
4
4.5
W
Jing Wei
aubenji15
Jing Wei
0
3
2
0.33
W
Mercury
nutgang
Mercury
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,335
Damage
42,246
60,480
Taken
55,687
27,426
Mitigated
28,936
17,974
Healing
22,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Berzerkkoo
Sylvanus
6,703
2,189
2,280
4,504
12,067
9,639
345
2,357
9,710
35,453
0
L
Merlin
3,279
649
0
1,090
10,951
3,593
350
7,789
2,670
32,565
0
L
10,348
2,458
0
3,771
14,133
5,378
0
3,460
10,599
0
66,808
L
5,150
1,207
901
4,340
13,186
8,335
0
3,392
9,723
28,640
0
L
Gilgamesh
PuzzledStorm55
Gilgamesh
9,639
1,611
0
2,350
12,805
7,717
0
881
11,742
0
56,382
L
7,919
3,796
0
5,522
9,405
2,403
896
2,887
6,518
0
63,898
W
Amaterasu
WantedViper23
Amaterasu
9,617
4,932
0
4,207
11,564
8,981
158
979
10,585
0
56,170
W
Discordia
ZKros
Discordia
12,364
355
0
3,265
9,384
3,276
1,090
2,628
6,756
85,288
0
W
Jing Wei
aubenji15
Jing Wei
4,802
3,438
0
2,312
9,954
2,488
228
1,402
8,552
0
45,075
W
Mercury
nutgang
Mercury
8,760
6,109
0
5,618
12,718
4,552
458
1,063
11,655
0
68,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,769
Gold Earned
45,394
490
Minions Killed
552
0
Camps Cleared
0
1,494,338
Distance Traveled
1,591,578
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,744
456
66
4
0
263,417
6
L
Merlin
6,567
386
56
3
0
256,060
3
L
Pele
9,070
534
122
7
0
306,931
3
L
Terra
7,560
445
46
3
0
347,079
0
L
Gilgamesh
8,512
501
123
7
0
309,399
3
L
Anhur
9,060
533
143
8
0
274,869
3
W
Amaterasu
9,601
565
133
8
0
326,532
3
W
Discordia
10,722
631
156
9
0
318,979
3
W
Jing Wei
7,718
454
83
5
0
313,574
1
W
Mercury
9,609
565
114
7
0
369,076
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role