Player Matchup

Ullr
Ullr
ItsMeCosmo
Ullr
Level 23
God Stats
23W - 23L
1,505 SR
Queue Stats
130W - 130L
1,512 Elo+
Solo
Ymir
Ymir
Itz-Shadowsss
Ymir
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 63L
1,400 Elo+
Party 3
Hera
Hera
NiceServersBTW
Hera
Level 23
God Stats
8W - 10L
1,832 SR
Queue Stats
67W - 77L
1,475 Elo+
Solo
Bellona
Bellona
SChnitzelkrieger
Bellona
Level 7
God Stats
1W - 2L
1,510 SR
Queue Stats
1W - 2L
1,415 Elo+
Solo
Cernunnos
Cernunnos
ohDooski
Cernunnos
Level 29
God Stats
51W - 33L
1,521 SR
Queue Stats
253W - 224L
1,574 Elo+
Party 3
Team Averages
Level 22
1,574 SR
1,475 Elo+

VS

Team Averages
Level 25
1,560 SR
1,516 Elo+
Serqet
Serqet
AvaiIabIe
Serqet
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 26L
1,604 Elo+
Party 2
Bellona
Bellona
AveragePCGamer
Bellona
Level 15
God Stats
26W - 19L
1,620 SR
Queue Stats
351W - 433L
1,440 Elo+
Party 1
Medusa
Medusa
LaWolfieIsLost
Medusa
Level 37
God Stats
4W - 3L
1,511 SR
Queue Stats
53W - 43L
1,533 Elo+
Party 2
Ganesha
Ganesha
MrSmoooth
Ganesha
Level 27
God Stats
2W - 0L
1,718 SR
Queue Stats
47W - 29L
1,610 Elo+
Party 2
Anubis
Anubis
Umana
Anubis
Level 25
God Stats
70W - 70L
1,450 SR
Queue Stats
325W - 427L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 1
8,237
549
4,736
9,036
2,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 7 / 2
6,201
413
1,370
12,458
3,927
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
5 / 5 / 0
8,705
580
10,479
7,187
2,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 3 / 1
6,992
466
3,597
10,012
7,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cernunnos
ohDooski
Cernunnos
11
0 / 7 / 2
6,891
459
6,280
10,013
2,295
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
AvaiIabIe
Serqet
11
2 / 3 / 2
7,491
499
2,635
9,498
3,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
2 / 2 / 3
9,307
620
6,493
9,334
7,360
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
14 / 2 / 0
9,419
628
13,111
8,308
3,127
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
MrSmoooth
Ganesha
13
0 / 1 / 13
8,778
585
5,859
11,301
7,294
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
Umana
Anubis
16
6 / 1 / 1
9,623
642
6,649
10,399
4,913
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
9
Kills
24
24
Deaths
9
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Serqet
AvaiIabIe
Serqet
2
3
2
1
W
2
2
3
1.75
L
3
2
1
1.75
L
0
7
2
0.14
W
14
2
0
7
W
Ganesha
MrSmoooth
Ganesha
0
1
13
6.5
L
5
5
0
1
L
1
3
1
0.5
W
Anubis
Umana
Anubis
6
1
1
6.5
L
Cernunnos
ohDooski
Cernunnos
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,462
Damage
34,747
48,706
Taken
48,840
18,502
Mitigated
25,778
5,946
Healing
17,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
AvaiIabIe
Serqet
2,635
448
0
3,484
9,498
3,084
0
629
8,825
0
42,391
W
6,493
1,880
0
3,164
9,334
7,360
1,115
1,382
7,894
10,543
46,248
L
4,736
1,681
0
197
9,036
2,824
0
3,019
6,017
0
50,629
L
1,370
206
0
1,295
12,458
3,927
0
2,660
9,798
8,488
0
W
13,111
6,483
0
2,915
8,308
3,127
239
743
7,525
0
59,177
W
Ganesha
MrSmoooth
Ganesha
5,859
709
0
1,607
11,301
7,294
290
1,500
9,759
22,798
0
L
10,479
1,730
0
750
7,187
2,068
868
3,719
3,264
53,462
0
L
3,597
1,574
0
2,738
10,012
7,388
0
1,758
8,068
0
29,409
W
Anubis
Umana
Anubis
6,649
126
0
5,887
10,399
4,913
0
6,923
2,988
60,371
0
L
Cernunnos
ohDooski
Cernunnos
6,280
2,488
0
966
10,013
2,295
0
2,371
7,173
0
35,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,026
Gold Earned
44,618
364
Minions Killed
446
0
Camps Cleared
0
1,275,540
Distance Traveled
1,464,838
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,491
499
81
5
0
347,531
3
W
Bellona
9,307
620
128
9
0
300,647
4
L
Ullr
8,237
549
97
6
0
240,064
4
L
Ymir
6,201
413
13
1
0
189,820
0
W
Medusa
9,419
628
108
7
0
250,233
4
W
Ganesha
8,778
585
6
0
0
273,938
1
L
Hera
8,705
580
114
8
0
267,700
0
L
Bellona
6,992
466
63
4
0
303,823
3
W
Anubis
9,623
642
123
8
0
292,489
6
L
Cernunnos
6,891
459
77
5
0
274,133
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role