Player Matchup

Gilgamesh
Gilgamesh
DanGuerreiro10
Gilgamesh
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,629 Elo+
Solo
Nemesis
Nemesis
Impluse12
Nemesis
Level 5
God Stats
27W - 18L
1,503 SR
Queue Stats
226W - 228L
1,376 Elo+
Party 2
Yemoja
Yemoja
JKearns1023
Yemoja
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,487 Elo+
Solo
Merlin
Merlin
Oh_ur_Raging_
Merlin
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
188W - 218L
1,402 Elo+
Party 2
Artemis
Artemis
oh9fall
Artemis
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 31L
1,463 Elo+
Solo
Team Averages
Level 18
1,501 SR
1,471 Elo+

VS

Team Averages
Level 12
1,529 SR
1,427 Elo+
Da Ji
Da Ji
CrimsonSavior5
Da Ji
Level 28
God Stats
6W - 4L
1,711 SR
Queue Stats
66W - 58L
1,405 Elo+
Party 1
Sobek
Sobek
GG Volzer
Sobek
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,374 Elo+
Solo
Neith
Neith
JORG3 C4L3B
Neith
Level 4
God Stats
1W - 2L
1,284 SR
Queue Stats
3W - 5L
1,203 Elo+
Solo
Skadi
Skadi
JustKilledChris
Skadi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,787 Elo+
Solo
Apollo
Apollo
kingkay691
Apollo
Level 16
God Stats
11W - 8L
1,649 SR
Queue Stats
35W - 33L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DanGuerreiro10
Gilgamesh
20
14 / 3 / 15
15,371
1,098
22,285
21,167
18,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
Impluse12
Nemesis
20
12 / 5 / 18
15,808
1,129
20,244
20,534
12,333
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
20
0 / 6 / 23
13,029
931
6,561
15,489
14,541
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
5 / 4 / 15
13,732
981
10,326
14,478
7,318
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
oh9fall
Artemis
20
12 / 5 / 12
15,358
1,097
23,501
16,402
8,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

120

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 10 / 5
15,712
1,122
26,232
22,738
9,419
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
GG Volzer
Sobek
16
0 / 4 / 2
10,740
767
2,313
8,845
7,220
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
3 / 13 / 8
13,484
963
15,724
20,545
8,341
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
3 / 8 / 7
13,585
970
16,688
18,032
7,397
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
kingkay691
Apollo
20
4 / 8 / 9
13,612
972
20,297
19,110
7,263
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
54
43
Kills
23
23
Deaths
43
83
Assists
31
Player
Kills
Deaths
Assists
KDA
L
13
10
5
1.55
W
Gilgamesh
DanGuerreiro10
Gilgamesh
14
3
15
7.17
L
Sobek
GG Volzer
Sobek
0
4
2
0.25
W
Nemesis
Impluse12
Nemesis
12
5
18
4.2
W
Yemoja
0
6
23
1.92
L
3
13
8
0.54
L
3
8
7
0.81
W
5
4
15
3.13
L
Apollo
kingkay691
Apollo
4
8
9
1.06
W
Artemis
oh9fall
Artemis
12
5
12
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,917
Damage
81,254
88,070
Taken
89,270
61,393
Mitigated
39,640
8,477
Healing
4,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
26,232
15,264
0
0
22,738
9,419
0
5,019
17,719
0
36,768
W
Gilgamesh
DanGuerreiro10
Gilgamesh
22,285
7,214
0
1,369
21,167
18,597
0
408
20,575
222
40,356
L
Sobek
GG Volzer
Sobek
2,313
307
0
416
8,845
7,220
0
3,096
5,749
5,509
0
W
Nemesis
Impluse12
Nemesis
20,244
10,260
0
2,625
20,534
12,333
0
688
19,846
0
33,767
W
Yemoja
6,561
1,680
2,230
334
15,489
14,541
0
435
15,054
16,925
0
L
15,724
6,692
0
1,725
20,545
8,341
0
3,489
17,056
0
45,598
L
16,688
7,518
0
1,131
18,032
7,397
0
2,207
15,825
0
51,798
W
10,326
1,516
0
8
14,478
7,318
0
409
14,069
42,761
0
L
Apollo
kingkay691
Apollo
20,297
10,690
0
1,265
19,110
7,263
0
3,786
15,324
0
42,533
W
Artemis
oh9fall
Artemis
23,501
15,842
0
1,911
16,402
8,604
0
373
16,029
488
37,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,298
Gold Earned
67,133
200
Minions Killed
210
6
Camps Cleared
10
1,145,472
Distance Traveled
1,065,016
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
15,712
1,122
23
2
2
254,340
0
W
Gilgamesh
15,371
1,098
35
3
1
275,534
1
L
Sobek
10,740
767
12
1
1
121,040
2
W
Nemesis
15,808
1,129
39
3
3
256,995
0
W
Yemoja
13,029
931
20
1
0
170,086
1
L
Neith
13,484
963
53
4
0
221,763
3
L
Skadi
13,585
970
90
6
2
224,283
0
W
Merlin
13,732
981
72
5
1
233,963
1
L
Apollo
13,612
972
32
2
5
243,590
0
W
Artemis
15,358
1,097
34
2
1
208,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role