Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Quirzzon
Ao Kuang
Level 65
God Stats
2W - 0L
1,703 SR
Queue Stats
48W - 40L
1,708 Elo+
Party 2
Gilgamesh
Gilgamesh
XxColosalxX
Gilgamesh
Level 149
God Stats
8W - 12L
1,663 SR
Queue Stats
68W - 61L
1,538 Elo+
Party 1
Ra
Ra
gransayaman10
Ra
Level 129
God Stats
2W - 0L
1,687 SR
Queue Stats
99W - 77L
1,689 Elo+
Party 2
Danzaburou
Danzaburou
tomywiiiiii
Danzaburou
Level 128
God Stats
1W - 1L
1,408 SR
Queue Stats
27W - 28L
1,482 Elo+
Party 1
Team Averages
Level 124
1,592 SR
1,583 Elo+

VS

Team Averages
Level 124
1,626 SR
1,590 Elo+
Pele
Pele
BarrelPrince739
Pele
Level 124
God Stats
1W - 7L
1,468 SR
Queue Stats
492W - 418L
1,623 Elo+
Party 3
Hades
Hades
Pwopaganda1461
Hades
Level 62
God Stats
4W - 3L
1,914 SR
Queue Stats
121W - 114L
1,558 Elo+
Solo
King Arthur
King Arthur
SJGRBeast53
King Arthur
Level 127
God Stats
33W - 29L
1,846 SR
Queue Stats
406W - 340L
1,630 Elo+
Party 3
Sylvanus
Sylvanus
Vaapadre
Sylvanus
Level 158
God Stats
4W - 7L
1,622 SR
Queue Stats
174W - 165L
1,574 Elo+
Solo
Neith
Neith
balamdan
Neith
Level 148
God Stats
1W - 3L
1,278 SR
Queue Stats
225W - 208L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
0 / 1 / 1
5,743
574
3,039
6,355
2,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
Quirzzon
Ao Kuang
11
2 / 3 / 4
6,232
623
2,479
8,769
2,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
XxColosalxX
Gilgamesh
10
6 / 2 / 6
6,827
683
6,594
9,989
4,419
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

12
3 / 2 / 3
6,977
698
4,958
5,928
1,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
tomywiiiiii
Danzaburou
10
4 / 4 / 3
6,482
648
6,576
6,939
1,730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 3 / 1
6,588
659
7,035
8,136
2,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 1 / 0
5,886
589
4,110
5,885
3,327
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
SJGRBeast53
King Arthur
11
2 / 1 / 2
6,271
627
5,088
6,732
2,977
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sylvanus
Vaapadre
Sylvanus
7
2 / 6 / 2
4,771
477
5,533
10,138
5,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Neith
balamdan
Neith
10
3 / 4 / 2
6,227
623
4,996
7,456
1,966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
19
15
Kills
12
12
Deaths
15
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
1
1
0.5
L
5
3
1
1.83
L
0
1
0
0
W
Ao Kuang
Quirzzon
Ao Kuang
2
3
4
1.33
L
King Arthur
SJGRBeast53
King Arthur
2
1
2
3
L
Sylvanus
Vaapadre
Sylvanus
2
6
2
0.5
W
Gilgamesh
XxColosalxX
Gilgamesh
6
2
6
4.5
L
Neith
balamdan
Neith
3
4
2
1
W
3
2
3
2.25
W
Danzaburou
tomywiiiiii
Danzaburou
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,646
Damage
26,762
37,980
Taken
38,347
13,441
Mitigated
16,734
15,251
Healing
13,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
3,039
577
454
4,369
6,355
2,871
0
3,252
3,103
27,146
0
L
7,035
1,831
0
1,037
8,136
2,761
0
3,118
4,926
0
39,873
L
4,110
698
83
3,461
5,885
3,327
0
2,678
2,971
33,462
0
W
Ao Kuang
Quirzzon
Ao Kuang
2,479
970
0
4,233
8,769
2,605
0
858
7,911
27,251
0
L
King Arthur
SJGRBeast53
King Arthur
5,088
1,067
0
2,268
6,732
2,977
0
2,967
3,559
0
33,415
L
Sylvanus
Vaapadre
Sylvanus
5,533
967
706
3,417
10,138
5,703
0
1,007
9,103
15,396
3,926
W
Gilgamesh
XxColosalxX
Gilgamesh
6,594
1,693
0
2,261
9,989
4,419
0
2,946
7,043
0
15,799
L
Neith
balamdan
Neith
4,996
3,048
0
2,281
7,456
1,966
0
144
7,312
0
29,402
W
4,958
618
327
1,800
5,928
1,816
0
459
5,469
44,636
0
W
Danzaburou
tomywiiiiii
Danzaburou
6,576
2,741
0
1,807
6,939
1,730
0
1,820
5,119
0
31,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,261
Gold Earned
29,743
314
Minions Killed
319
0
Camps Cleared
0
989,994
Distance Traveled
928,867
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
5,743
574
76
8
0
163,261
3
L
Pele
6,588
659
73
7
0
208,754
1
L
Hades
5,886
589
90
9
0
161,083
1
W
Ao Kuang
6,232
623
68
7
0
209,623
2
L
King Arthur
6,271
627
63
6
0
208,712
3
L
Sylvanus
4,771
477
26
3
0
188,865
2
W
Gilgamesh
6,827
683
18
2
0
205,558
3
L
Neith
6,227
623
67
7
0
161,453
4
W
Ra
6,977
698
93
9
0
220,587
2
W
Danzaburou
6,482
648
59
6
0
190,965
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role