Player Matchup

Olorun
Olorun
LiIOdin
Olorun
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 91L
1,552 Elo+
Party 1
Medusa
Medusa
TranquililtyMD
Medusa
Level 142
God Stats
19W - 12L
1,805 SR
Queue Stats
238W - 189L
1,558 Elo+
Party 1
Ymir
Ymir
WarMaker49
Ymir
Level 28
God Stats
6W - 5L
1,529 SR
Queue Stats
219W - 192L
1,460 Elo+
Party 1
Team Averages
Level 95
1,611 SR
1,523 Elo+

VS

Team Averages
Level 37
1,526 SR
1,496 Elo+
Cthulhu
Cthulhu
Kuroiz
Cthulhu
Level 78
God Stats
41W - 38L
1,578 SR
Queue Stats
525W - 547L
1,540 Elo+
Solo
Scylla
Scylla
NLMB267
Scylla
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
773W - 855L
1,449 Elo+
Solo
King Arthur
King Arthur
XanTheGreater
King Arthur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
LiIOdin
Olorun
10
4 / 3 / 8
7,946
722
6,622
6,689
2,715
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
11 / 1 / 2
9,391
854
12,362
6,558
2,562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 1 / 12
8,049
732
1,668
6,324
4,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kuroiz
Cthulhu
11
2 / 1 / 3
8,207
746
6,163
10,186
7,511
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
NLMB267
Scylla
11
3 / 5 / 2
7,774
707
5,236
7,230
2,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
XanTheGreater
King Arthur
7
0 / 10 / 1
6,252
568
2,061
11,518
7,444
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
16
Kills
5
5
Deaths
16
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Kuroiz
Cthulhu
2
1
3
3.5
W
Olorun
LiIOdin
Olorun
4
3
8
2.67
L
Scylla
NLMB267
Scylla
3
5
2
0.8
W
11
1
2
12
W
1
1
12
7
L
King Arthur
XanTheGreater
King Arthur
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,652
Damage
13,460
19,571
Taken
28,934
9,301
Mitigated
17,171
4,814
Healing
5,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Kuroiz
Cthulhu
6,163
274
142
2,226
10,186
7,511
52
4,041
6,145
18,767
0
W
Olorun
LiIOdin
Olorun
6,622
3,317
838
2,460
6,689
2,715
392
3,214
3,413
28,959
0
L
Scylla
NLMB267
Scylla
5,236
291
0
1,648
7,230
2,216
102
1,533
5,697
27,119
0
W
12,362
7,696
0
1,000
6,558
2,562
1,713
4,029
2,495
0
34,169
W
1,668
98
0
516
6,324
4,024
140
3,844
2,204
9,694
0
L
King Arthur
XanTheGreater
King Arthur
2,061
156
0
1,434
11,518
7,444
22
3,089
8,429
0
11,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,386
Gold Earned
22,233
109
Minions Killed
92
0
Camps Cleared
0
534,060
Distance Traveled
558,468
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,207
746
27
2
0
226,875
3
W
Olorun
7,946
722
37
3
0
160,865
0
L
Scylla
7,774
707
49
4
0
166,157
0
W
Medusa
9,391
854
61
6
0
193,350
3
W
Ymir
8,049
732
11
1
0
179,845
3
L
King Arthur
6,252
568
16
1
0
165,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role