Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Azeitonamecanic
Zeus
Level 105
God Stats
4W - 1L
1,495 SR
Queue Stats
96W - 93L
1,458 Elo+
Party 1
Vulcan
Vulcan
Gustavo Kiill
Vulcan
Level 86
God Stats
2W - 1L
1,427 SR
Queue Stats
31W - 24L
1,549 Elo+
Party 1
Amaterasu
Amaterasu
KingDragonJr821
Amaterasu
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 75L
1,494 Elo+
Solo
Team Averages
Level 127
1,484 SR
1,500 Elo+

VS

Team Averages
Level 123
1,499 SR
1,476 Elo+
Ymir
Ymir
Chunston
Ymir
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,660 Elo+
Solo
Chernobog
Chernobog
DANKNUGZBBY
Chernobog
Level 126
God Stats
3W - 2L
1,693 SR
Queue Stats
182W - 188L
1,529 Elo+
Solo
Tiamat
Tiamat
FailureAtLiving
Tiamat
Level 157
God Stats
0W - 4L
1,598 SR
Queue Stats
45W - 49L
1,506 Elo+
Party 2
Fenrir
Fenrir
Randdom Luck
Fenrir
Level 87
God Stats
0W - 1L
1,361 SR
Queue Stats
143W - 138L
1,446 Elo+
Party 2
Sobek
Sobek
xDaAsSiNaToR
Sobek
Level 116
God Stats
0W - 1L
1,344 SR
Queue Stats
0W - 4L
1,236 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
18
10 / 1 / 9
10,173
1,017
15,076
6,601
2,644
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
 
Achilles
16
5 / 2 / 16
9,096
910
4,854
13,875
12,956
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
6 / 3 / 15
9,515
952
16,409
6,618
2,501
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 2 / 20
9,747
975
18,558
6,828
2,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
KingDragonJr821
Amaterasu
14
4 / 4 / 9
9,411
941
4,200
12,354
7,846
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
1 / 6 / 3
6,513
651
2,848
16,078
10,180
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chernobog
DANKNUGZBBY
Chernobog
13
3 / 7 / 4
7,751
775
8,924
12,989
5,647
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
4 / 4 / 3
8,951
895
10,508
12,737
10,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
12
3 / 5 / 4
7,124
712
4,229
7,977
3,572
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
1 / 6 / 9
7,664
766
7,761
13,632
15,296
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
35
28
Kills
12
12
Deaths
28
69
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
10
1
9
14.5
W
Achilles
 
Achilles
5
2
16
6.5
W
6
3
15
4.5
L
Ymir
1
6
3
0.42
L
Chernobog
DANKNUGZBBY
Chernobog
3
7
4
0.71
L
4
4
3
1.38
W
3
2
20
6.5
W
Amaterasu
KingDragonJr821
Amaterasu
4
4
9
2.13
L
Fenrir
3
5
4
1
L
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,097
Damage
34,270
46,276
Taken
63,413
28,723
Mitigated
45,669
21,978
Healing
11,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
15,076
358
285
2,383
6,601
2,644
616
3,832
2,769
36,418
0
W
Achilles
 
Achilles
4,854
1,148
1,725
5,414
13,875
12,956
843
5,654
8,221
0
6,632
W
16,409
371
897
1,069
6,618
2,501
986
2,911
3,707
24,167
0
L
Ymir
2,848
395
70
1,292
16,078
10,180
0
13,900
2,178
7,186
0
L
Chernobog
DANKNUGZBBY
Chernobog
8,924
4,046
527
1,851
12,989
5,647
0
10,476
2,513
0
23,322
L
10,508
574
421
3,875
12,737
10,974
0
9,221
3,516
26,482
0
W
18,558
11,209
2,982
2,002
6,828
2,776
1,030
4,435
2,393
34,358
0
W
Amaterasu
KingDragonJr821
Amaterasu
4,200
1,709
2,241
2,980
12,354
7,846
1,043
4,285
8,069
0
5,000
L
Fenrir
4,229
1,301
0
521
7,977
3,572
0
6,546
1,431
0
5,650
L
7,761
438
306
2,625
13,632
15,296
0
9,900
3,732
13,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,942
Gold Earned
38,003
115
Minions Killed
91
0
Camps Cleared
0
965,852
Distance Traveled
836,232
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,173
1,017
55
6
0
190,741
1
W
Achilles
9,096
910
5
1
0
211,812
1
W
Zeus
9,515
952
13
1
0
175,762
0
L
Ymir
6,513
651
13
1
0
156,654
4
L
Chernobog
7,751
775
35
4
0
142,073
0
L
Tiamat
8,951
895
33
3
0
158,744
1
W
Vulcan
9,747
975
40
4
0
212,806
3
W
Amaterasu
9,411
941
2
0
0
174,731
1
L
Fenrir
7,124
712
5
1
0
185,620
0
L
Sobek
7,664
766
5
1
0
193,141
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role