Player Matchup

Gilgamesh
Gilgamesh
ArealpersonMK1
Gilgamesh
Level 37
God Stats
1W - 0L
1,538 SR
Queue Stats
79W - 100L
1,445 Elo+
Solo
Serqet
Serqet
BKeatt
Serqet
Level 142
God Stats
24W - 13L
1,583 SR
Queue Stats
166W - 138L
1,541 Elo+
Party 2
Kuzenbo
Kuzenbo
CallMeColin
Kuzenbo
Level 45
God Stats
28W - 13L
1,690 SR
Queue Stats
65W - 41L
1,499 Elo+
Party 2
Merlin
Merlin
GG DELRIUS17
Merlin
Level 42
God Stats
19W - 15L
1,542 SR
Queue Stats
81W - 65L
1,371 Elo+
Solo
Danzaburou
Danzaburou
Y2Cajun
Danzaburou
Level 44
God Stats
19W - 24L
1,434 SR
Queue Stats
190W - 193L
1,493 Elo+
Solo
Team Averages
Level 62
1,557 SR
1,470 Elo+

VS

Team Averages
Level 40
1,447 SR
1,422 Elo+
Izanami
Izanami
ItzChuKiiee
Izanami
Level 27
God Stats
11W - 7L
1,472 SR
Queue Stats
105W - 100L
1,365 Elo+
Party 1
Cabrakan
Cabrakan
MightyZaya
Cabrakan
Level 36
God Stats
2W - 4L
1,183 SR
Queue Stats
39W - 48L
1,394 Elo+
Solo
Nemesis
Nemesis
Stay Nguyenning
Nemesis
Level 45
God Stats
5W - 6L
1,528 SR
Queue Stats
153W - 153L
1,478 Elo+
Solo
Hades
Hades
mjgcomputer
Hades
Level 42
God Stats
13W - 10L
1,578 SR
Queue Stats
350W - 328L
1,496 Elo+
Solo
Kukulkan
Kukulkan
xActionTrollx
Kukulkan
Level 52
God Stats
11W - 9L
1,476 SR
Queue Stats
164W - 167L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ArealpersonMK1
Gilgamesh
17
3 / 2 / 12
10,971
522
8,049
14,832
7,209
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Serqet
BKeatt
Serqet
20
13 / 2 / 4
12,864
613
15,507
18,183
7,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
CallMeColin
Kuzenbo
17
5 / 0 / 15
11,389
542
11,656
16,739
22,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
17
3 / 4 / 4
10,681
509
10,381
11,467
4,490
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Danzaburou
Y2Cajun
Danzaburou
19
8 / 3 / 5
12,334
587
16,684
12,439
4,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ItzChuKiiee
Izanami
15
3 / 6 / 0
9,766
465
9,388
13,988
4,824
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cabrakan
MightyZaya
Cabrakan
15
0 / 7 / 2
9,120
434
4,405
20,213
13,936
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
3 / 7 / 5
10,834
516
9,939
18,854
7,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
3 / 6 / 3
9,415
448
8,835
14,911
7,168
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Kukulkan
xActionTrollx
Kukulkan
16
2 / 6 / 3
10,445
497
12,459
11,338
4,191
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
24
32
Kills
11
11
Deaths
32
40
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ArealpersonMK1
Gilgamesh
3
2
12
4.5
W
Serqet
BKeatt
Serqet
13
2
4
7.5
W
Kuzenbo
CallMeColin
Kuzenbo
5
0
15
12.5
W
Merlin
3
4
4
1.25
L
Izanami
ItzChuKiiee
Izanami
3
6
0
0.5
L
Cabrakan
MightyZaya
Cabrakan
0
7
2
0.14
L
3
7
5
0.79
W
Danzaburou
Y2Cajun
Danzaburou
8
3
5
3.5
L
3
6
3
0.75
L
Kukulkan
xActionTrollx
Kukulkan
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,277
Damage
45,026
73,660
Taken
79,304
46,448
Mitigated
37,782
22,885
Healing
16,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ArealpersonMK1
Gilgamesh
8,049
1,807
1,083
1,941
14,832
7,209
2,896
7,072
7,760
0
46,389
W
Serqet
BKeatt
Serqet
15,507
2,282
0
7,970
18,183
7,758
0
4,081
14,102
0
90,961
W
Kuzenbo
CallMeColin
Kuzenbo
11,656
4,467
0
4,847
16,739
22,346
634
5,592
10,865
33,729
0
W
Merlin
10,381
320
540
1,873
11,467
4,490
728
6,107
5,330
61,129
0
L
Izanami
ItzChuKiiee
Izanami
9,388
5,951
0
3,638
13,988
4,824
68
3,983
9,595
0
63,472
L
Cabrakan
MightyZaya
Cabrakan
4,405
391
264
4,849
20,213
13,936
316
4,180
16,033
46,005
0
L
9,939
4,228
0
2,593
18,854
7,663
1,753
4,585
13,117
0
69,851
W
Danzaburou
Y2Cajun
Danzaburou
16,684
9,266
0
4,631
12,439
4,645
2,204
2,415
9,904
0
94,898
L
8,835
1,037
470
4,528
14,911
7,168
1,139
2,790
11,176
41,003
0
L
Kukulkan
xActionTrollx
Kukulkan
12,459
1,270
0
60
11,338
4,191
430
6,499
4,027
69,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,239
Gold Earned
49,580
508
Minions Killed
557
0
Camps Cleared
0
2,055,771
Distance Traveled
1,752,646
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,971
522
87
4
0
404,729
0
W
Serqet
12,864
613
139
7
0
459,386
7
W
Kuzenbo
11,389
542
18
1
0
449,152
0
W
Merlin
10,681
509
114
5
0
347,280
0
L
Izanami
9,766
465
137
7
0
320,917
7
L
Cabrakan
9,120
434
95
5
0
315,400
1
L
Nemesis
10,834
516
119
6
0
400,682
1
W
Danzaburou
12,334
587
150
7
0
395,224
3
L
Hades
9,415
448
79
4
0
351,698
1
L
Kukulkan
10,445
497
127
6
0
363,949
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role