Player Matchup

Kukulkan
Kukulkan
FuzzyAsp6623337
Kukulkan
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
105W - 119L
1,328 Elo+
Solo
Sobek
Sobek
MeanDean73
Sobek
Level 15
God Stats
4W - 3L
1,500 SR
Queue Stats
404W - 411L
1,367 Elo+
Solo
Da Ji
Da Ji
Melascula4486
Da Ji
Level 29
God Stats
6W - 5L
1,381 SR
Queue Stats
97W - 109L
1,362 Elo+
Solo
Ullr
Ullr
dadannh
Ullr
Level 14
God Stats
14W - 18L
1,479 SR
Queue Stats
26W - 30L
1,424 Elo+
Solo
Arachne
Arachne
nighteyes993
Arachne
Level 18
God Stats
4W - 1L
1,328 SR
Queue Stats
98W - 107L
1,362 Elo+
Solo
Team Averages
Level 20
1,438 SR
1,369 Elo+

VS

Team Averages
Level 14
1,533 SR
1,496 Elo+
Yemoja
Yemoja
Coomisaru
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,625 Elo+
Solo
Bellona
Bellona
FeelMYPain94366
Bellona
Level 25
God Stats
67W - 81L
1,463 SR
Queue Stats
389W - 526L
1,355 Elo+
Solo
Hel
Hel
FlameGoddessErza
Hel
Level 4
God Stats
11W - 11L
1,702 SR
Queue Stats
332W - 370L
1,640 Elo+
Solo
Anubis
Anubis
TgE DeMiGoD
Anubis
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Skadi
Skadi
starangelofdeath
Skadi
Level 29
God Stats
39W - 39L
1,499 SR
Queue Stats
151W - 155L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
5 / 0 / 18
11,038
1,003
14,088
4,923
2,649
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sobek
17
6 / 0 / 18
10,561
960
15,206
13,402
8,616
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
14 / 0 / 9
12,334
1,121
13,657
5,890
2,679
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
dadannh
Ullr
18
7 / 1 / 17
11,350
1,032
18,562
8,140
2,745
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
nighteyes993
Arachne
18
5 / 2 / 15
10,967
997
17,608
12,891
5,995
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

342

VS

Team 2 Tickets

15

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Coomisaru
Yemoja
15
0 / 5 / 2
9,619
874
5,799
16,400
13,000
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

15
2 / 4 / 1
9,798
891
13,433
26,706
20,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
0 / 9 / 1
8,904
809
4,755
15,037
5,845
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Anubis
15
1 / 16 / 1
9,216
838
12,519
20,501
11,019
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 3 / 1
8,552
777
4,170
8,849
2,883
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
9
37
Kills
3
3
Deaths
37
77
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Coomisaru
Yemoja
0
5
2
0.2
L
2
4
1
0.63
L
0
9
1
0.06
W
Kukulkan
5
0
18
14
W
Sobek
6
0
18
15
W
14
0
9
18.5
L
Anubis
1
16
1
0.09
W
Ullr
dadannh
Ullr
7
1
17
15.5
W
Arachne
nighteyes993
Arachne
5
2
15
6.25
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,121
Damage
40,676
45,246
Taken
87,493
22,684
Mitigated
52,834
9,672
Healing
6,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Coomisaru
Yemoja
5,799
735
1,107
600
16,400
13,000
0
5,794
10,606
19,067
0
L
13,433
6,563
0
1,690
26,706
20,087
0
11,136
15,570
0
29,713
L
4,755
328
703
1,014
15,037
5,845
0
3,510
11,527
29,355
0
W
Kukulkan
14,088
2,714
0
0
4,923
2,649
0
3,283
1,640
29,904
0
W
Sobek
15,206
1,119
767
3,452
13,402
8,616
0
8,874
4,528
30,215
0
W
13,657
4,892
0
700
5,890
2,679
0
2,888
3,002
0
26,694
L
Anubis
12,519
1,091
0
1,267
20,501
11,019
0
6,747
13,754
22,068
0
W
Ullr
dadannh
Ullr
18,562
13,969
0
2,138
8,140
2,745
0
3,591
4,549
0
31,766
W
Arachne
nighteyes993
Arachne
17,608
13,248
0
2,615
12,891
5,995
0
4,437
8,454
0
36,931
L
4,170
1,365
0
183
8,849
2,883
0
2,107
6,742
0
8,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,250
Gold Earned
46,089
186
Minions Killed
160
4
Camps Cleared
1
1,041,616
Distance Traveled
848,607
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,619
874
31
3
0
179,228
0
L
Bellona
9,798
891
34
3
1
210,930
0
L
Hel
8,904
809
59
5
0
176,863
0
W
Kukulkan
11,038
1,003
55
5
0
198,913
0
W
Sobek
10,561
960
21
2
1
232,267
0
W
Da Ji
12,334
1,121
35
3
0
219,356
0
L
Anubis
9,216
838
21
2
0
134,562
3
W
Ullr
11,350
1,032
28
3
0
174,496
0
W
Arachne
10,967
997
47
4
3
216,584
1
L
Skadi
8,552
777
15
1
0
147,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role