Player Matchup

Bakasura
Bakasura
DJXoldor
Bakasura
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
171W - 176L
1,349 Elo+
Solo
Ra
Ra
JackL747
Ra
Level 7
God Stats
0W - 1L
1,302 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
OverKilling720
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
SpekPlays
Jormungandr
Level 26
God Stats
7W - 6L
1,550 SR
Queue Stats
30W - 34L
1,402 Elo+
Solo
King Arthur
King Arthur
Кехетай
King Arthur
Level 20
God Stats
9W - 16L
1,498 SR
Queue Stats
19W - 26L
1,489 Elo+
Solo
Team Averages
Level 15
1,470 SR
1,448 Elo+

VS

Team Averages
Level 16
1,458 SR
1,426 Elo+
Hachiman
Hachiman
AhtyDoshNEGGER
Hachiman
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Jasoncampbell
Nemesis
Level 3
God Stats
9W - 7L
1,500 SR
Queue Stats
75W - 71L
1,491 Elo+
Solo
Ares
Ares
Mufudog
Ares
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 44L
1,362 Elo+
Party 2
Medusa
Medusa
TheRvenKing
Medusa
Level 6
God Stats
3W - 3L
1,500 SR
Queue Stats
7W - 5L
1,365 Elo+
Solo
Gilgamesh
Gilgamesh
thinWrist
Gilgamesh
Level 16
God Stats
2W - 5L
1,288 SR
Queue Stats
42W - 40L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DJXoldor
Bakasura
14
4 / 7 / 0
8,391
524
8,087
17,416
5,706
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

5
0 / 2 / 1
5,398
337
272
2,433
508
10
1 / 10 / 2
6,693
418
4,006
11,573
3,229
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
SpekPlays
Jormungandr
9
1 / 1 / 2
6,269
392
4,306
6,604
2,140
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
Кехетай
King Arthur
6
1 / 3 / 2
5,675
355
1,633
5,233
1,627
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
15
5 / 3 / 4
9,699
606
6,472
11,357
4,051
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
15
4 / 1 / 6
9,665
604
4,627
9,509
4,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ares
Mufudog
Ares
12
1 / 3 / 4
8,255
516
4,118
10,964
8,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
15
9 / 0 / 0
10,025
627
14,248
7,385
2,471
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
thinWrist
Gilgamesh
16
3 / 0 / 0
9,432
590
2,448
9,910
5,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
7
Kills
22
23
Deaths
7
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hachiman
5
3
4
2.33
L
Bakasura
DJXoldor
Bakasura
4
7
0
0.57
L
0
2
1
0.25
W
Nemesis
4
1
6
7
W
Ares
Mufudog
Ares
1
3
4
1
L
1
10
2
0.2
L
Jormungandr
SpekPlays
Jormungandr
1
1
2
2
W
Medusa
9
0
0
9
W
Gilgamesh
thinWrist
Gilgamesh
3
0
0
3
L
King Arthur
Кехетай
King Arthur
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,304
Damage
31,913
43,259
Taken
49,125
13,210
Mitigated
25,425
5,784
Healing
15,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
6,472
4,407
316
5,461
11,357
4,051
3,970
1,915
9,152
0
56,843
L
Bakasura
DJXoldor
Bakasura
8,087
5,736
0
3,451
17,416
5,706
706
1,492
15,924
0
49,283
L
272
205
0
86
2,433
508
44
0
2,433
6,052
0
W
Nemesis
4,627
2,095
0
3,203
9,509
4,135
2,387
395
8,764
0
52,337
W
Ares
Mufudog
Ares
4,118
139
0
638
10,964
8,801
437
328
9,866
22,328
0
L
4,006
3,091
0
1,108
11,573
3,229
0
1,735
9,838
0
24,456
L
Jormungandr
SpekPlays
Jormungandr
4,306
1,149
50
931
6,604
2,140
0
452
6,152
16,112
0
W
Medusa
14,248
6,586
0
3,189
7,385
2,471
3,652
1,349
5,946
0
63,322
W
Gilgamesh
thinWrist
Gilgamesh
2,448
930
0
2,534
9,910
5,967
2,498
591
9,319
0
64,379
L
King Arthur
Кехетай
King Arthur
1,633
288
0
158
5,233
1,627
0
439
4,794
0
7,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,426
Gold Earned
47,076
211
Minions Killed
455
0
Camps Cleared
0
978,888
Distance Traveled
1,587,801
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,699
606
96
6
0
238,892
1
L
Bakasura
8,391
524
103
6
0
312,467
0
L
Ra
5,398
337
15
1
0
84,998
1
W
Nemesis
9,665
604
96
6
0
404,203
0
W
Ares
8,255
516
34
2
0
304,762
2
L
Neith
6,693
418
49
3
0
200,846
0
L
Jormungandr
6,269
392
30
2
0
264,625
0
W
Medusa
10,025
627
98
6
0
327,259
2
W
Gilgamesh
9,432
590
131
8
0
312,685
1
L
King Arthur
5,675
355
14
1
0
115,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role