Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Crabrangoon4730
Ymir
Level 153
God Stats
39W - 22L
1,640 SR
Queue Stats
655W - 638L
1,562 Elo+
Solo
Tiamat
Tiamat
Micklav
Tiamat
Level 158
God Stats
8W - 10L
1,431 SR
Queue Stats
421W - 375L
1,628 Elo+
Solo
Bakasura
Bakasura
Quirzzon
Bakasura
Level 65
God Stats
1W - 1L
1,399 SR
Queue Stats
48W - 40L
1,685 Elo+
Party 1
Medusa
Medusa
gransayaman10
Medusa
Level 129
God Stats
2W - 1L
1,448 SR
Queue Stats
99W - 77L
1,680 Elo+
Party 1
Team Averages
Level 132
1,484 SR
1,611 Elo+

VS

Team Averages
Level 120
1,533 SR
1,594 Elo+
Loki
Loki
PersonalZeus511
Loki
Level 121
God Stats
2W - 2L
1,526 SR
Queue Stats
189W - 209L
1,570 Elo+
Solo
Hel
Hel
Raider55326
Hel
Level 121
God Stats
1W - 3L
1,500 SR
Queue Stats
174W - 152L
1,655 Elo+
Solo
Sobek
Sobek
VeryTesty
Sobek
Level 132
God Stats
1W - 4L
1,206 SR
Queue Stats
273W - 254L
1,538 Elo+
Solo
Skadi
Skadi
cleonloya
Skadi
Level 85
God Stats
32W - 38L
1,524 SR
Queue Stats
366W - 323L
1,570 Elo+
Solo
Aphrodite
Aphrodite
sasaint1
Aphrodite
Level 141
God Stats
8W - 7L
1,906 SR
Queue Stats
148W - 123L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
12
2 / 0 / 1
6,680
668
3,094
3,714
1,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
4 / 1 / 5
6,025
603
2,507
4,938
2,855
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
Micklav
Tiamat
12
0 / 0 / 0
6,739
674
2,028
4,015
1,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bakasura
Quirzzon
Bakasura
11
4 / 0 / 0
6,470
647
2,419
6,895
2,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
4 / 0 / 5
6,674
667
6,714
4,990
1,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
5,469
547
1,476
5,420
1,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
0 / 1 / 0
5,240
524
1,106
4,168
1,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sobek
VeryTesty
Sobek
5
0 / 5 / 0
4,373
437
896
7,274
2,296
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Skadi
cleonloya
Skadi
8
0 / 4 / 1
5,009
501
2,144
4,869
1,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
sasaint1
Aphrodite
9
0 / 3 / 0
4,864
486
921
4,541
1,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
14
Kills
1
1
Deaths
14
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
2
0
1
2.5
W
4
1
5
6.5
W
Tiamat
Micklav
Tiamat
0
0
0
0
L
1
1
0
1
W
Bakasura
Quirzzon
Bakasura
4
0
0
4
L
0
1
0
0
L
Sobek
VeryTesty
Sobek
0
5
0
0
L
Skadi
cleonloya
Skadi
0
4
1
0.13
W
4
0
5
6.5
L
Aphrodite
sasaint1
Aphrodite
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,762
Damage
6,543
24,552
Taken
26,272
9,846
Mitigated
7,591
7,967
Healing
7,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
3,094
1,272
0
2,530
3,714
1,689
0
756
2,958
0
38,806
W
2,507
388
402
342
4,938
2,855
148
292
4,646
17,244
0
W
Tiamat
Micklav
Tiamat
2,028
189
0
1,960
4,015
1,693
184
972
2,909
42,925
0
L
1,476
657
0
984
5,420
1,881
0
503
4,703
0
31,375
W
Bakasura
Quirzzon
Bakasura
2,419
1,747
0
1,990
6,895
2,217
344
354
6,541
0
30,198
L
1,106
0
607
1,923
4,168
1,122
0
1,313
2,443
28,156
0
L
Sobek
VeryTesty
Sobek
896
160
0
1,451
7,274
2,296
0
948
6,304
5,411
0
L
Skadi
cleonloya
Skadi
2,144
1,096
0
520
4,869
1,153
0
1,476
3,373
0
21,118
W
6,714
4,096
0
743
4,990
1,392
782
415
4,575
0
38,981
L
Aphrodite
sasaint1
Aphrodite
921
193
0
1,974
4,541
1,139
0
83
4,242
25,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,588
Gold Earned
24,955
355
Minions Killed
252
0
Camps Cleared
0
1,028,225
Distance Traveled
837,390
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,680
668
81
8
0
210,548
2
W
Ymir
6,025
603
35
4
0
188,337
1
W
Tiamat
6,739
674
103
10
0
192,628
3
L
Loki
5,469
547
76
8
0
197,115
2
W
Bakasura
6,470
647
84
8
0
249,200
6
L
Hel
5,240
524
73
7
0
181,911
5
L
Sobek
4,373
437
3
0
0
141,231
2
L
Skadi
5,009
501
50
5
0
169,491
1
W
Medusa
6,674
667
52
5
0
187,512
0
L
Aphrodite
4,864
486
50
5
0
147,642
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role