Player Matchup

Athena
Athena
Archidamus
Athena
Level 127
God Stats
5W - 2L
1,547 SR
Queue Stats
99W - 59L
1,599 Elo+
Party 1
Eset
Eset
Jokoo
Eset
Level 139
God Stats
7W - 5L
1,610 SR
Queue Stats
398W - 372L
1,602 Elo+
Solo
Aphrodite
Aphrodite
Voltarien
Aphrodite
Level 109
God Stats
0W - 3L
1,325 SR
Queue Stats
86W - 50L
1,593 Elo+
Party 1
Hachiman
Hachiman
swsh13
Hachiman
Level 123
God Stats
0W - 2L
1,430 SR
Queue Stats
51W - 63L
1,552 Elo+
Solo
Scylla
Scylla
ίωιℓℓяσcкуσυ
Scylla
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 132
1,482 SR
1,569 Elo+

VS

Team Averages
Level 142
1,456 SR
1,510 Elo+
Fenrir
Fenrir
Anzel601
Fenrir
Level 149
God Stats
4W - 8L
1,635 SR
Queue Stats
248W - 269L
1,460 Elo+
Solo
Ganesha
Ganesha
MarlleBoa
Ganesha
Level 159
God Stats
1W - 0L
1,265 SR
Queue Stats
10W - 15L
1,463 Elo+
Solo
Scylla
Scylla
Maskarroska
Scylla
Level 143
God Stats
4W - 4L
1,234 SR
Queue Stats
409W - 370L
1,567 Elo+
Solo
Cthulhu
Cthulhu
NightAttack
Cthulhu
Level 109
God Stats
11W - 9L
1,661 SR
Queue Stats
731W - 710L
1,559 Elo+
Solo
Sylvanus
Sylvanus
TheHazo
Sylvanus
Level 150
God Stats
2W - 0L
1,484 SR
Queue Stats
52W - 50L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Archidamus
Athena
19
3 / 5 / 17
12,327
770
16,778
28,053
33,849
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Eset
Jokoo
Eset
16
1 / 9 / 6
10,389
649
8,126
15,128
5,510
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Voltarien
Aphrodite
19
5 / 4 / 10
11,801
738
15,254
23,892
17,438
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
swsh13
Hachiman
20
8 / 4 / 10
12,478
780
33,991
16,307
8,158
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
4 / 5 / 13
11,084
693
13,106
13,720
5,400
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Anzel601
Fenrir
20
14 / 5 / 6
14,930
933
18,514
23,630
14,199
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ganesha
MarlleBoa
Ganesha
18
0 / 6 / 19
12,498
781
9,683
25,786
35,248
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
20
6 / 4 / 11
12,051
753
20,213
14,083
8,186
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
NightAttack
Cthulhu
20
4 / 4 / 16
12,239
765
21,844
24,110
26,874
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
TheHazo
Sylvanus
18
2 / 4 / 14
11,810
738
9,975
19,347
17,981
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
92
21
Kills
26
27
Deaths
23
56
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Anzel601
Fenrir
14
5
6
3.4
L
Athena
Archidamus
Athena
3
5
17
2.3
L
Eset
Jokoo
Eset
1
9
6
0.44
W
Ganesha
MarlleBoa
Ganesha
0
6
19
1.58
W
Scylla
6
4
11
2.88
W
Cthulhu
NightAttack
Cthulhu
4
4
16
3
W
Sylvanus
TheHazo
Sylvanus
2
4
14
2.25
L
Aphrodite
Voltarien
Aphrodite
5
4
10
2.5
L
Hachiman
swsh13
Hachiman
8
4
10
3.25
L
4
5
13
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,255
Damage
80,229
97,100
Taken
106,956
70,355
Mitigated
102,488
45,965
Healing
47,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Anzel601
Fenrir
18,514
6,929
3,679
4,493
23,630
14,199
3,102
11,981
11,525
0
34,894
L
Athena
Archidamus
Athena
16,778
4,076
400
3,673
28,053
33,849
400
16,779
11,274
22,111
0
L
Eset
Jokoo
Eset
8,126
406
3,591
2,210
15,128
5,510
149
7,358
7,770
20,414
0
W
Ganesha
MarlleBoa
Ganesha
9,683
940
4,365
2,655
25,786
35,248
357
10,055
15,500
19,872
0
W
Scylla
20,213
2,162
1,392
2,459
14,083
8,186
1,059
8,354
5,651
48,526
0
W
Cthulhu
NightAttack
Cthulhu
21,844
722
6,042
3,482
24,110
26,874
727
13,138
10,653
45,123
0
W
Sylvanus
TheHazo
Sylvanus
9,975
337
13,132
6,232
19,347
17,981
622
8,767
10,363
12,757
0
L
Aphrodite
Voltarien
Aphrodite
15,254
1,699
14,121
11,594
23,892
17,438
910
17,227
6,665
30,423
0
L
Hachiman
swsh13
Hachiman
33,991
15,340
3,468
2,183
16,307
8,158
2,671
10,940
5,367
0
55,452
L
13,106
885
2,458
2,267
13,720
5,400
1,164
9,411
4,309
34,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,079
Gold Earned
63,528
167
Minions Killed
164
0
Camps Cleared
0
1,418,421
Distance Traveled
1,527,748
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,930
933
49
3
0
298,785
3
L
Athena
12,327
770
11
1
0
298,814
0
L
Eset
10,389
649
34
2
0
255,452
2
W
Ganesha
12,498
781
0
0
0
289,567
0
W
Scylla
12,051
753
69
4
0
308,162
2
W
Cthulhu
12,239
765
40
3
0
340,561
0
W
Sylvanus
11,810
738
6
0
0
290,673
0
L
Aphrodite
11,801
738
39
2
0
293,498
0
L
Hachiman
12,478
780
41
3
0
279,663
2
L
Scylla
11,084
693
42
3
0
290,994
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role