Player Matchup

Chaac
Chaac
 
Chaac
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
KaIashNico
Sobek
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
257W - 181L
1,624 Elo+
Party 3
Hera
Hera
Mayu_Higurashi
Hera
Level 121
God Stats
10W - 5L
1,646 SR
Queue Stats
414W - 368L
1,479 Elo+
Party 1
Odin
Odin
Shinigami2k13
Odin
Level 160
God Stats
3W - 7L
1,412 SR
Queue Stats
578W - 554L
1,465 Elo+
Party 1
Cupid
Cupid
ch-wrestler
Cupid
Level 70
God Stats
190W - 97L
1,724 SR
Queue Stats
236W - 152L
1,628 Elo+
Party 3
Team Averages
Level 106
1,556 SR
1,539 Elo+

VS

Team Averages
Level 64
1,644 SR
1,726 Elo+
Mercury
Mercury
AntonioRecio100
Mercury
Level 68
God Stats
1W - 0L
1,656 SR
Queue Stats
5W - 0L
1,858 Elo+
Party 2
Chang'e
Chang'e
Contra8
Chang'e
Level 65
God Stats
39W - 12L
1,667 SR
Queue Stats
174W - 83L
1,674 Elo+
Party 2
Sol
Sol
Orxatita
Sol
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 5L
1,798 Elo+
Party 2
Chaac
Chaac
Smisel
Chaac
Level 84
God Stats
2W - 0L
1,750 SR
Queue Stats
4W - 0L
1,858 Elo+
Party 2
King Arthur
King Arthur
TheNevYstos
King Arthur
Level 81
God Stats
6W - 3L
1,649 SR
Queue Stats
42W - 42L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
1 / 0 / 3
7,559
581
7,639
12,596
8,490
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
10
2 / 4 / 3
6,383
491
5,625
13,601
8,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 5 / 1
6,271
482
4,818
7,557
2,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 3 / 2
7,109
547
4,730
7,915
2,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 6 / 1
6,391
492
2,629
8,878
2,638
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 5
8,026
617
7,615
8,217
3,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
Contra8
Chang'e
11
3 / 2 / 4
6,627
510
4,700
7,335
2,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
7 / 2 / 3
8,194
630
10,409
10,371
3,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chaac
Smisel
Chaac
11
3 / 2 / 5
6,718
517
7,181
9,396
7,250
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
TheNevYstos
King Arthur
13
0 / 3 / 0
7,376
567
7,567
10,019
7,189
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
35
10
Kills
18
18
Deaths
10
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
0
3
2.5
W
5
1
5
7.5
W
Chang'e
Contra8
Chang'e
3
2
4
2.5
L
Sobek
2
4
3
0.88
L
1
5
1
0.3
W
7
2
3
4.25
L
4
3
2
1.67
W
Chaac
Smisel
Chaac
3
2
5
2.75
W
King Arthur
TheNevYstos
King Arthur
0
3
0
0
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,441
Damage
37,472
50,547
Taken
45,338
24,934
Mitigated
23,191
15,215
Healing
13,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
7,639
1,944
0
6,724
12,596
8,490
0
1,075
11,465
0
51,455
W
7,615
5,176
0
457
8,217
3,310
898
1,435
6,782
0
51,323
W
Chang'e
Contra8
Chang'e
4,700
151
781
2,465
7,335
2,297
0
2,793
4,542
28,508
0
L
Sobek
5,625
342
0
4,135
13,601
8,600
0
5,380
8,197
19,698
0
L
4,818
1,362
0
1,038
7,557
2,392
0
3,407
3,840
35,761
0
W
10,409
4,632
0
5,124
10,371
3,145
3,827
2,913
7,458
54,966
0
L
4,730
2,067
0
500
7,915
2,814
0
1,494
6,375
0
35,442
W
Chaac
Smisel
Chaac
7,181
883
350
2,660
9,396
7,250
35
3,302
6,094
7,268
21,582
W
King Arthur
TheNevYstos
King Arthur
7,567
895
0
1,941
10,019
7,189
0
0
10,019
0
48,665
L
2,629
1,276
216
2,602
8,878
2,638
0
5,447
3,431
0
35,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,713
Gold Earned
36,941
352
Minions Killed
405
0
Camps Cleared
0
1,209,282
Distance Traveled
1,322,397
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,559
581
119
9
0
255,242
0
W
Mercury
8,026
617
92
7
0
315,267
2
W
Chang'e
6,627
510
53
4
0
271,874
3
L
Sobek
6,383
491
19
1
0
256,547
5
L
Hera
6,271
482
58
4
0
225,463
6
W
Sol
8,194
630
107
8
0
237,601
2
L
Odin
7,109
547
78
6
0
260,578
3
W
Chaac
6,718
517
44
3
0
267,114
1
W
King Arthur
7,376
567
109
8
0
230,541
2
L
Cupid
6,391
492
78
6
0
211,452
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role