Player Matchup

Nemesis
Nemesis
Gold V
LargoSphinix193
Nemesis
Gold V
Level 122
God Stats
2W - 3L
1,376 SR
Queue Stats
22W - 25L
1,272 MMR
Solo
Anhur
Anhur
Bronze III
LilDiabetus
Anhur
Bronze III
Level 85
God Stats
1W - 0L
1,483 SR
Queue Stats
19W - 28L
1,274 MMR
Solo
Scylla
Scylla
Silver I
PoorDecision
Scylla
Silver I
Level 159
God Stats
10W - 6L
1,648 SR
Queue Stats
43W - 48L
1,166 MMR
Solo
Cerberus
Cerberus
Silver I
RoseFoxx
Cerberus
Silver I
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 30L
1,261 MMR
Solo
Hercules
Hercules
Gold V
Usuei
Hercules
Gold V
Level 122
God Stats
23W - 26L
1,643 SR
Queue Stats
160W - 164L
1,264 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 123
1,530 SR
1,247 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 107
1,593 SR
1,283 MMR
Ravana
Ravana
Silver I
CakePowa
Ravana
Silver I
Level 119
God Stats
2W - 9L
1,545 SR
Queue Stats
158W - 164L
1,303 MMR
Solo
Janus
Janus
Gold V
Davidmite45
Janus
Gold V
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
King Arthur
King Arthur
Silver II
LoniosFnL
King Arthur
Silver II
Level 135
God Stats
3W - 3L
1,574 SR
Queue Stats
208W - 205L
1,159 MMR
Solo
Hou Yi
Hou Yi
Silver IV
ssnack
Hou Yi
Silver IV
Level 49
God Stats
5W - 5L
1,845 SR
Queue Stats
59W - 56L
1,226 MMR
Solo
Sylvanus
Sylvanus
Silver I
你忘穿秋水我忘穿秋裤
Sylvanus
Silver I
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 22L
1,225 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 4 / 9
12,553
546
9,785
16,226
6,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
5 / 4 / 8
12,984
565
9,763
16,504
5,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
20
7 / 3 / 7
13,446
585
13,945
11,852
3,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
RoseFoxx
Cerberus
15
0 / 4 / 15
10,592
461
8,145
15,104
11,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
Usuei
Hercules
19
5 / 1 / 10
12,818
557
17,241
26,163
23,701
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bans
SetAthenaTiamatApolloTsukuyomi

VS

Bans
GilgameshDanzaburouSobekGuan YuCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
CakePowa
Ravana
17
4 / 4 / 6
10,409
453
8,978
13,892
6,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
6 / 3 / 3
11,843
515
20,431
12,516
4,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
LoniosFnL
King Arthur
17
0 / 5 / 4
10,106
439
8,309
24,134
16,381
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
ssnack
Hou Yi
17
5 / 6 / 4
10,949
476
10,066
13,272
4,027
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
1 / 5 / 5
9,315
405
9,453
16,810
12,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
38
23
Kills
16
16
Deaths
23
49
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ravana
CakePowa
Ravana
4
4
6
1.75
L
6
3
3
2.5
W
6
4
9
2.63
W
5
4
8
2.25
L
King Arthur
LoniosFnL
King Arthur
0
5
4
0.4
W
Scylla
7
3
7
3.5
W
Cerberus
RoseFoxx
Cerberus
0
4
15
1.88
W
Hercules
Usuei
Hercules
5
1
10
10
L
Hou Yi
ssnack
Hou Yi
5
6
4
1.17
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,879
Damage
57,237
85,849
Taken
80,624
51,556
Mitigated
43,718
29,971
Healing
21,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
CakePowa
Ravana
8,978
1,768
0
2,314
13,892
6,366
0
4,229
9,663
0
68,248
L
20,431
969
0
2,458
12,516
4,094
0
3,389
9,127
112,377
0
W
9,785
5,238
0
1,792
16,226
6,859
486
6,754
9,472
0
97,943
W
9,763
4,951
0
7,187
16,504
5,348
4,345
2,623
13,881
0
84,852
L
King Arthur
LoniosFnL
King Arthur
8,309
763
0
6,514
24,134
16,381
0
5,795
18,339
0
69,737
W
Scylla
13,945
313
0
3,358
11,852
3,851
210
6,167
5,685
110,875
0
W
Cerberus
RoseFoxx
Cerberus
8,145
445
0
3,562
15,104
11,797
92
6,036
9,068
25,684
0
W
Hercules
Usuei
Hercules
17,241
5,954
0
14,072
26,163
23,701
715
8,160
18,003
0
72,209
L
Hou Yi
ssnack
Hou Yi
10,066
4,466
0
2,634
13,272
4,027
480
4,336
8,936
0
69,657
L
9,453
2,413
2,445
4,961
16,810
12,850
0
4,513
12,297
44,130
11,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,393
Gold Earned
52,622
660
Minions Killed
618
0
Camps Cleared
0
2,293,778
Distance Traveled
2,176,847
30
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
10,409
453
95
4
0
437,926
12
L
Janus
11,843
515
202
9
0
470,452
8
W
Nemesis
12,553
546
136
6
0
503,631
5
W
Anhur
12,984
565
147
6
0
390,136
4
L
King Arthur
10,106
439
129
6
0
489,188
5
W
Scylla
13,446
585
201
9
0
468,991
8
W
Cerberus
10,592
461
46
2
0
479,866
7
W
Hercules
12,818
557
130
6
0
451,154
6
L
Hou Yi
10,949
476
127
6
0
370,372
3
L
Sylvanus
9,315
405
65
3
0
408,909
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role