Player Matchup

Eset
Eset
CrasHTastic_25
Eset
Level 42
God Stats
53W - 73L
1,364 SR
Queue Stats
609W - 981L
1,193 Elo+
Party 1
Sol
Sol
Heathen5423
Sol
Level 60
God Stats
27W - 49L
1,240 SR
Queue Stats
521W - 799L
1,230 Elo+
Party 1
Hercules
Hercules
Scoobert_Doo__
Hercules
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 25L
1,274 Elo+
Solo
Team Averages
Level 44
1,368 SR
1,232 Elo+

VS

Team Averages
Level 33
1,377 SR
1,313 Elo+
Merlin
Merlin
Fl00dW4tch
Merlin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Anubis
Anubis
Hoke-71
Anubis
Level 47
God Stats
4W - 8L
1,344 SR
Queue Stats
212W - 429L
1,149 Elo+
Solo
Chaac
Chaac
JungleGuide72
Chaac
Level 48
God Stats
0W - 2L
1,286 SR
Queue Stats
17W - 23L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 9
11,036
690
13,226
11,678
3,921
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
11 / 4 / 7
11,789
737
15,806
13,183
4,695
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
13
5 / 0 / 6
10,516
657
8,885
15,213
13,237
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Fl00dW4tch
Merlin
11
0 / 13 / 5
8,801
550
5,258
12,572
4,514
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
Hoke-71
Anubis
12
1 / 7 / 5
9,196
575
3,728
14,309
6,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

14
5 / 1 / 1
10,454
653
10,506
18,147
12,480
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
21
Kills
6
7
Deaths
21
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
5
3
9
3.17
L
Merlin
Fl00dW4tch
Merlin
0
13
5
0.19
W
11
4
7
3.63
L
Anubis
Hoke-71
Anubis
1
7
5
0.5
L
5
1
1
5.5
W
Hercules
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,917
Damage
19,492
40,074
Taken
45,028
21,853
Mitigated
23,773
16,752
Healing
12,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,226
771
1,639
5,120
11,678
3,921
606
3,962
7,716
56,423
0
L
Merlin
Fl00dW4tch
Merlin
5,258
1,166
0
324
12,572
4,514
156
7,798
4,774
13,167
0
W
15,806
5,049
143
2,599
13,183
4,695
1,721
1,887
11,296
47,042
0
L
Anubis
Hoke-71
Anubis
3,728
585
123
3,737
14,309
6,779
110
11,070
3,239
19,464
0
L
10,506
1,962
197
8,613
18,147
12,480
30
10,191
7,956
0
37,362
W
Hercules
8,885
3,160
415
6,836
15,213
13,237
277
3,753
11,460
0
33,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,341
Gold Earned
28,451
168
Minions Killed
79
0
Camps Cleared
0
826,752
Distance Traveled
674,566
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
11,036
690
62
4
0
265,081
3
L
Merlin
8,801
550
10
1
0
195,438
0
W
Sol
11,789
737
64
4
0
272,041
0
L
Anubis
9,196
575
23
1
0
208,400
4
L
Chaac
10,454
653
46
3
0
270,728
1
W
Hercules
10,516
657
42
3
0
289,630
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role