Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
 
Medusa
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Gustavo709
Bacchus
Level 55
God Stats
7W - 10L
1,469 SR
Queue Stats
113W - 200L
1,406 Elo+
Party 1
King Arthur
King Arthur
Rockyy_1704
King Arthur
Level 68
God Stats
42W - 56L
1,510 SR
Queue Stats
254W - 341L
1,434 Elo+
Party 1
Team Averages
Level 69
1,496 SR
1,468 Elo+

VS

Team Averages
Level 89
1,456 SR
1,484 Elo+
Nemesis
Nemesis
BlvkTsuchikage
Nemesis
Level 107
God Stats
112W - 88L
1,615 SR
Queue Stats
902W - 943L
1,471 Elo+
Solo
Ra
Ra
DeicideVII
Ra
Level 61
God Stats
4W - 5L
1,446 SR
Queue Stats
54W - 65L
1,444 Elo+
Solo
Apollo
Apollo
SonOfAn4rchy
Apollo
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Tendolious
Gilgamesh
Level 62
God Stats
5W - 6L
1,181 SR
Queue Stats
181W - 177L
1,489 Elo+
Solo
Cerberus
Cerberus
o__TUNA__o
Cerberus
Level 83
God Stats
13W - 14L
1,539 SR
Queue Stats
347W - 346L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
2 / 0 / 1
5,774
577
1,762
5,170
1,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
 
Baron Samedi
11
0 / 0 / 1
5,604
560
2,979
4,343
1,991
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
 
Medusa
9
1 / 0 / 1
5,210
521
3,808
3,851
918
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
Gustavo709
Bacchus
8
1 / 0 / 0
5,075
508
2,101
3,804
1,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
Rockyy_1704
King Arthur
10
2 / 2 / 1
6,032
603
6,349
8,071
3,957
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
4,966
497
3,637
5,935
1,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 1 / 0
5,528
553
2,063
5,115
1,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Apollo
7
0 / 1 / 0
4,578
458
810
3,951
873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
Tendolious
Gilgamesh
10
2 / 3 / 0
5,952
595
4,350
8,652
3,605
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
o__TUNA__o
Cerberus
9
0 / 0 / 0
5,330
533
1,454
4,856
1,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
3
6
Kills
2
2
Deaths
6
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
2
0
1
2.5
W
Baron Samedi
 
Baron Samedi
0
0
1
0.5
W
Medusa
 
Medusa
1
0
1
1.5
L
0
1
1
0.5
L
0
1
0
0
W
Bacchus
Gustavo709
Bacchus
1
0
0
1
W
King Arthur
Rockyy_1704
King Arthur
2
2
1
1.25
L
Apollo
0
1
0
0
L
Gilgamesh
Tendolious
Gilgamesh
2
3
0
0.67
L
Cerberus
o__TUNA__o
Cerberus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,999
Damage
12,314
25,239
Taken
28,509
10,159
Mitigated
9,969
9,450
Healing
8,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
1,762
1,154
0
740
5,170
1,578
262
488
4,646
0
21,453
W
Baron Samedi
 
Baron Samedi
2,979
57
92
2,707
4,343
1,991
0
441
3,866
34,576
0
W
Medusa
 
Medusa
3,808
1,701
0
2,106
3,851
918
756
1,170
2,659
0
31,406
L
3,637
1,986
0
1,079
5,935
1,804
0
1,173
4,762
0
26,034
L
2,063
0
157
2,537
5,115
1,793
0
2,775
2,340
33,593
0
W
Bacchus
Gustavo709
Bacchus
2,101
111
99
1,505
3,804
1,715
0
1,273
2,480
11,135
0
W
King Arthur
Rockyy_1704
King Arthur
6,349
1,218
0
2,201
8,071
3,957
0
0
8,071
0
30,033
L
Apollo
810
563
0
1,204
3,951
873
0
315
3,558
0
19,295
L
Gilgamesh
Tendolious
Gilgamesh
4,350
1,464
0
2,171
8,652
3,605
0
0
8,652
0
25,063
L
Cerberus
o__TUNA__o
Cerberus
1,454
0
0
1,150
4,856
1,894
0
817
4,014
19,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,695
Gold Earned
26,354
255
Minions Killed
280
0
Camps Cleared
0
1,008,336
Distance Traveled
931,972
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
5,774
577
59
6
0
233,167
0
W
Baron Samedi
5,604
560
54
5
0
187,275
2
W
Medusa
5,210
521
61
6
0
182,835
4
L
Nemesis
4,966
497
54
5
0
197,896
1
L
Ra
5,528
553
79
8
0
201,318
2
W
Bacchus
5,075
508
16
2
0
213,509
2
W
King Arthur
6,032
603
65
7
0
191,550
1
L
Apollo
4,578
458
42
4
0
163,060
4
L
Gilgamesh
5,952
595
56
6
0
205,563
3
L
Cerberus
5,330
533
49
5
0
164,135
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role