Player Matchup

Neith
Neith
Cinnyuwu
Neith
Level 26
God Stats
7W - 4L
1,673 SR
Queue Stats
43W - 41L
1,551 Elo+
Party 1
Hera
Hera
Leroner
Hera
Level 21
God Stats
0W - 4L
1,273 SR
Queue Stats
23W - 37L
1,345 Elo+
Party 4
Cerberus
Cerberus
Osmond76
Cerberus
Level 129
God Stats
13W - 5L
1,765 SR
Queue Stats
235W - 209L
1,516 Elo+
Party 1
Danzaburou
Danzaburou
llMarkizall
Danzaburou
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Chaac
Chaac
zemuH
Chaac
Level 104
God Stats
4W - 2L
1,531 SR
Queue Stats
352W - 315L
1,514 Elo+
Party 1
Team Averages
Level 65
1,549 SR
1,485 Elo+

VS

Team Averages
Level 50
1,535 SR
1,597 Elo+
Chiron
Chiron
Ozz420
Chiron
Level 84
God Stats
4W - 1L
1,388 SR
Queue Stats
73W - 90L
1,315 Elo+
Party 2
Yemoja
Yemoja
SabaLiii
Yemoja
Level 37
God Stats
18W - 28L
1,342 SR
Queue Stats
63W - 79L
1,305 Elo+
Party 2
King Arthur
King Arthur
TheCrunchmeister
King Arthur
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 1L
1,815 Elo+
Party 3
Nemesis
Nemesis
TheSupremeGinger
Nemesis
Level 49
God Stats
3W - 0L
1,943 SR
Queue Stats
16W - 4L
1,740 Elo+
Party 3
Zhong Kui
Zhong Kui
Vape123
Zhong Kui
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,811 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cinnyuwu
Neith
14
0 / 7 / 4
8,878
423
5,921
14,152
4,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hera
Leroner
Hera
12
1 / 6 / 0
7,796
371
11,691
12,729
3,596
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
Osmond76
Cerberus
17
6 / 4 / 1
10,190
485
12,806
21,276
10,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
llMarkizall
Danzaburou
8
0 / 6 / 0
6,316
301
1,882
8,213
2,356
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
zemuH
Chaac
15
1 / 4 / 1
9,296
443
9,898
23,334
14,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Ozz420
Chiron
18
10 / 1 / 8
12,403
591
12,778
16,544
7,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
SabaLiii
Yemoja
16
4 / 0 / 9
11,862
565
8,291
19,463
19,641
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

King Arthur
TheCrunchmeister
King Arthur
20
3 / 1 / 7
12,962
617
22,755
26,092
21,105
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
1 / 2 / 6
11,246
536
5,673
15,091
6,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Zhong Kui
Vape123
Zhong Kui
18
9 / 5 / 1
12,178
580
14,797
13,566
7,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
58
8
Kills
27
27
Deaths
9
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Neith
Cinnyuwu
Neith
0
7
4
0.29
L
Hera
Leroner
Hera
1
6
0
0.17
L
Cerberus
Osmond76
Cerberus
6
4
1
1.63
W
Chiron
Ozz420
Chiron
10
1
8
14
W
Yemoja
SabaLiii
Yemoja
4
0
9
8.5
W
King Arthur
TheCrunchmeister
King Arthur
3
1
7
6.5
W
1
2
6
2
W
Zhong Kui
Vape123
Zhong Kui
9
5
1
1.9
L
Danzaburou
llMarkizall
Danzaburou
0
6
0
0
L
Chaac
zemuH
Chaac
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,198
Damage
64,294
79,704
Taken
90,756
35,335
Mitigated
62,509
22,338
Healing
33,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Cinnyuwu
Neith
5,921
1,820
0
4,000
14,152
4,434
0
5,351
8,801
0
58,833
L
Hera
Leroner
Hera
11,691
2,047
687
3,072
12,729
3,596
74
6,029
6,700
35,024
0
L
Cerberus
Osmond76
Cerberus
12,806
871
0
5,300
21,276
10,035
0
6,147
15,129
64,515
0
W
Chiron
Ozz420
Chiron
12,778
3,863
1,929
7,135
16,544
7,358
2,848
5,815
10,729
0
82,501
W
Yemoja
SabaLiii
Yemoja
8,291
315
3,347
5,656
19,463
19,641
2,297
5,039
14,394
39,917
0
W
King Arthur
TheCrunchmeister
King Arthur
22,755
2,873
0
10,152
26,092
21,105
245
3,797
21,517
0
101,923
W
5,673
1,695
0
961
15,091
6,475
824
4,689
10,372
0
103,120
W
Zhong Kui
Vape123
Zhong Kui
14,797
1,637
0
4,634
13,566
7,930
4,164
5,384
8,182
76,813
0
L
Danzaburou
llMarkizall
Danzaburou
1,882
228
0
390
8,213
2,356
0
3,220
4,993
0
17,143
L
Chaac
zemuH
Chaac
9,898
2,198
0
8,889
23,334
14,914
0
2,633
20,701
84
54,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,476
Gold Earned
60,651
432
Minions Killed
649
0
Camps Cleared
0
1,527,499
Distance Traveled
1,994,604
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,878
423
106
5
0
317,995
1
L
Hera
7,796
371
42
2
0
317,015
0
L
Cerberus
10,190
485
146
7
0
353,384
5
W
Chiron
12,403
591
129
6
0
396,479
1
W
Yemoja
11,862
565
48
2
0
362,620
7
W
King Arthur
12,962
617
176
8
0
438,312
2
W
Nemesis
11,246
536
152
7
0
454,740
6
W
Zhong Kui
12,178
580
144
7
0
342,453
0
L
Danzaburou
6,316
301
27
1
0
219,855
0
L
Chaac
9,296
443
111
5
0
319,250
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role