Player Matchup

Amaterasu
Amaterasu
Alyx944
Amaterasu
Level 28
God Stats
15W - 7L
1,655 SR
Queue Stats
87W - 60L
1,527 Elo+
Party 1
Athena
Athena
FarzanZand
Athena
Level 6
God Stats
7W - 9L
1,295 SR
Queue Stats
124W - 105L
1,342 Elo+
Solo
Nemesis
Nemesis
Maciej600
Nemesis
Level 16
God Stats
1W - 3L
1,311 SR
Queue Stats
2W - 6L
1,222 Elo+
Party 4
Medusa
Medusa
sebex123
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,677 Elo+
Party 4
Bakasura
Bakasura
ste999
Bakasura
Level 28
God Stats
3W - 7L
1,528 SR
Queue Stats
132W - 100L
1,440 Elo+
Party 1
Team Averages
Level 17
1,458 SR
1,441 Elo+

VS

Team Averages
Level 19
1,596 SR
1,522 Elo+
Scylla
Scylla
Ensotor02
Scylla
Level 26
God Stats
3W - 0L
1,833 SR
Queue Stats
45W - 35L
1,521 Elo+
Party 3
Ra
Ra
Hendryck
Ra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,536 Elo+
Party 2
Hercules
Hercules
Mikupai
Hercules
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,540 Elo+
Party 2
Heimdallr
Heimdallr
SantinhoS93
Heimdallr
Level 14
God Stats
6W - 3L
1,646 SR
Queue Stats
19W - 21L
1,515 Elo+
Party 2
Arachne
Arachne
samuxiano
Arachne
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Alyx944
Amaterasu
20
10 / 4 / 2
14,660
611
23,989
23,235
23,548
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Athena
FarzanZand
Athena
16
1 / 7 / 8
10,915
455
4,993
21,193
23,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
Maciej600
Nemesis
13
4 / 7 / 3
10,220
426
5,186
15,722
5,295
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Medusa
sebex123
Medusa
14
2 / 11 / 2
10,047
419
6,103
16,697
5,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bakasura
ste999
Bakasura
20
6 / 6 / 8
14,341
598
15,231
25,043
11,937
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ensotor02
Scylla
19
4 / 5 / 8
12,854
536
15,945
12,126
3,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
6 / 6 / 10
12,633
526
9,927
12,749
4,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Mikupai
Hercules
19
4 / 3 / 5
12,425
518
11,135
21,247
22,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
SantinhoS93
Heimdallr
19
9 / 4 / 10
13,557
565
16,654
17,273
7,859
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
samuxiano
Arachne
20
12 / 5 / 7
15,266
636
20,871
22,001
13,775
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
75
23
Kills
35
35
Deaths
23
23
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Alyx944
Amaterasu
10
4
2
2.75
W
Scylla
Ensotor02
Scylla
4
5
8
1.6
L
Athena
FarzanZand
Athena
1
7
8
0.71
W
6
6
10
1.83
L
Nemesis
Maciej600
Nemesis
4
7
3
0.79
W
Hercules
Mikupai
Hercules
4
3
5
2.17
W
Heimdallr
SantinhoS93
Heimdallr
9
4
10
3.5
W
Arachne
samuxiano
Arachne
12
5
7
3.1
L
Medusa
sebex123
Medusa
2
11
2
0.27
L
Bakasura
ste999
Bakasura
6
6
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,502
Damage
74,532
101,890
Taken
85,396
69,880
Mitigated
52,339
16,895
Healing
28,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Alyx944
Amaterasu
23,989
12,595
0
9,413
23,235
23,548
1,490
3,570
19,029
0
93,714
W
Scylla
Ensotor02
Scylla
15,945
1,638
285
1,769
12,126
3,749
1,780
226
11,473
72,401
0
L
Athena
FarzanZand
Athena
4,993
1,392
0
1,313
21,193
23,483
0
4,453
16,228
25,059
0
W
9,927
2,226
1,589
2,106
12,749
4,761
1,437
1,217
10,972
57,665
0
L
Nemesis
Maciej600
Nemesis
5,186
2,127
0
2,022
15,722
5,295
623
6,032
9,218
0
31,583
W
Hercules
Mikupai
Hercules
11,135
4,181
0
7,891
21,247
22,195
1,102
882
19,394
0
53,984
W
Heimdallr
SantinhoS93
Heimdallr
16,654
11,628
0
7,216
17,273
7,859
6,674
1,690
15,093
0
85,718
W
Arachne
samuxiano
Arachne
20,871
15,660
0
7,447
22,001
13,775
4,482
978
20,913
0
117,414
L
Medusa
sebex123
Medusa
6,103
3,497
0
1,552
16,697
5,617
343
4,753
11,561
0
31,772
L
Bakasura
ste999
Bakasura
15,231
8,565
0
2,595
25,043
11,937
0
5,508
19,184
0
149,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,183
Gold Earned
66,735
549
Minions Killed
639
0
Camps Cleared
0
2,036,933
Distance Traveled
2,273,278
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
14,660
611
182
8
0
463,199
2
W
Scylla
12,854
536
121
5
0
446,613
3
L
Athena
10,915
455
31
1
0
356,018
0
W
Ra
12,633
526
103
4
0
459,254
7
L
Nemesis
10,220
426
60
3
0
401,461
6
W
Hercules
12,425
518
104
4
0
461,149
1
W
Heimdallr
13,557
565
153
6
0
429,518
4
W
Arachne
15,266
636
158
7
0
476,744
1
L
Medusa
10,047
419
53
2
0
339,806
2
L
Bakasura
14,341
598
223
9
0
476,449
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role