Player Matchup

Gilgamesh
Gilgamesh
Diztroyer
Gilgamesh
Level 84
God Stats
10W - 12L
1,420 SR
Queue Stats
100W - 123L
1,361 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Dr_effyou_up
Ah Muzen Cab
Level 157
God Stats
17W - 15L
1,560 SR
Queue Stats
259W - 293L
1,544 Elo+
Solo
Ymir
Ymir
HOBO PUFF
Ymir
Level 144
God Stats
4W - 4L
1,177 SR
Queue Stats
175W - 212L
1,389 Elo+
Party 2
Team Averages
Level 128
1,386 SR
1,432 Elo+

VS

Team Averages
Level 100
1,526 SR
1,480 Elo+
Da Ji
Da Ji
ZarebHunterK
Da Ji
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 22L
1,457 Elo+
Party 1
Sun Wukong
Sun Wukong
lYeyoxl
Sun Wukong
Level 160
God Stats
1W - 1L
1,577 SR
Queue Stats
103W - 84L
1,617 Elo+
Party 1
Chang'e
Chang'e
wlfgrl
Chang'e
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 115L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Diztroyer
Gilgamesh
11
3 / 2 / 7
9,227
659
7,142
12,816
7,195
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Muzen Cab
Dr_effyou_up
Ah Muzen Cab
15
9 / 0 / 5
11,163
797
14,779
9,012
3,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
13
5 / 0 / 12
11,244
803
6,319
6,862
6,395
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 1
7,956
568
6,000
12,298
4,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sun Wukong
lYeyoxl
Sun Wukong
10
2 / 3 / 0
8,423
602
9,509
13,283
6,971
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chang'e
wlfgrl
Chang'e
10
0 / 6 / 1
7,992
571
7,537
9,697
2,845
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
4
17
Kills
2
2
Deaths
17
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Diztroyer
Gilgamesh
3
2
7
3.25
W
Ah Muzen Cab
Dr_effyou_up
Ah Muzen Cab
9
0
5
11.5
W
Ymir
5
0
12
11
L
0
8
1
0.06
L
Sun Wukong
lYeyoxl
Sun Wukong
2
3
0
0.67
L
Chang'e
wlfgrl
Chang'e
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,240
Damage
23,046
28,690
Taken
35,278
17,060
Mitigated
14,740
7,450
Healing
8,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Diztroyer
Gilgamesh
7,142
2,464
582
985
12,816
7,195
342
4,214
8,602
0
22,922
W
Ah Muzen Cab
Dr_effyou_up
Ah Muzen Cab
14,779
7,593
0
4,195
9,012
3,470
2,579
1,195
7,817
0
59,956
W
Ymir
6,319
1,254
736
952
6,862
6,395
0
2,295
4,567
17,773
0
L
6,000
1,269
0
863
12,298
4,924
0
2,665
9,633
0
21,016
L
Sun Wukong
lYeyoxl
Sun Wukong
9,509
1,477
0
3,537
13,283
6,971
0
2,192
11,091
0
30,583
L
Chang'e
wlfgrl
Chang'e
7,537
1,427
1,710
2,297
9,697
2,845
0
1,542
8,155
38,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,634
Gold Earned
24,371
140
Minions Killed
133
0
Camps Cleared
0
809,137
Distance Traveled
764,334
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,227
659
21
2
0
279,144
2
W
Ah Muzen Cab
11,163
797
98
7
0
292,308
2
W
Ymir
11,244
803
21
2
0
237,685
5
L
Da Ji
7,956
568
33
2
0
250,578
1
L
Sun Wukong
8,423
602
37
3
0
272,296
0
L
Chang'e
7,992
571
63
5
0
241,460
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role