Player Matchup

Chaac
Chaac
Gold II
Bolkil
Chaac
Gold II
Level 42
God Stats
1W - 1L
1,632 SR
Queue Stats
55W - 64L
1,663 MMR
Solo
Rama
Rama
Gold II
HIigt
Rama
Gold II
Level 125
God Stats
15W - 15L
1,622 SR
Queue Stats
39W - 37L
1,697 MMR
Solo
Nox
Nox
Gold II
TheMisteryKlohx
Nox
Gold II
Level 127
God Stats
8W - 12L
1,516 SR
Queue Stats
54W - 57L
1,664 MMR
Solo
Serqet
Serqet
Silver I
playerdeath77
Serqet
Silver I
Level 105
God Stats
1W - 1L
1,914 SR
Queue Stats
4W - 3L
1,670 MMR
Party 1
Ares
Ares
Bronze III
xXKuzainXx
Ares
Bronze III
Level 77
God Stats
1W - 1L
1,788 SR
Queue Stats
1W - 2L
1,600 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 95
1,694 SR
1,659 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 107
1,359 SR
1,627 MMR
Ah Muzen Cab
Ah Muzen Cab
Platinum III
ChopinQAQ
Ah Muzen Cab
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Gold II
NUxIsYT
Hera
Gold II
Level 88
God Stats
1W - 2L
1,334 SR
Queue Stats
364W - 357L
1,638 MMR
Solo
Ganesha
Ganesha
Gold II
Puschely
Ganesha
Gold II
Level 48
God Stats
1W - 2L
1,312 SR
Queue Stats
9W - 11L
1,625 MMR
Solo
Apollo
Apollo
Platinum IV
Timer23
Apollo
Platinum IV
Level 129
God Stats
4W - 7L
1,554 SR
Queue Stats
220W - 226L
1,683 MMR
Solo
Thanatos
Thanatos
Platinum V
Vrcobe
Thanatos
Platinum V
Level 108
God Stats
3W - 3L
1,094 SR
Queue Stats
83W - 92L
1,690 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bolkil
Chaac
12
0 / 4 / 0
6,770
451
3,776
13,459
10,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Rama
HIigt
Rama
12
1 / 5 / 2
7,389
493
6,994
11,692
3,505
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 3 / 0
6,025
402
1,337
4,578
1,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
4 / 5 / 0
7,930
529
4,412
9,341
4,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 4 / 2
7,019
468
4,076
12,884
5,302
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
GilgameshTsukuyomiAthenaSetSobek

VS

Bans
YmirScyllaYemojaKumbhakarnaKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ChopinQAQ
Ah Muzen Cab
15
1 / 2 / 6
9,263
618
9,786
10,106
4,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hera
NUxIsYT
Hera
16
5 / 0 / 3
9,826
655
7,467
4,053
1,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Puschely
Ganesha
13
1 / 1 / 6
8,502
567
4,260
11,970
7,277
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
Timer23
Apollo
13
3 / 3 / 2
8,406
560
4,341
8,180
6,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
Vrcobe
Thanatos
17
11 / 0 / 5
10,917
728
10,887
9,596
3,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
6
Kills
21
21
Deaths
6
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chaac
Bolkil
Chaac
0
4
0
0
W
Ah Muzen Cab
ChopinQAQ
Ah Muzen Cab
1
2
6
2
L
Rama
HIigt
Rama
1
5
2
0.4
W
Hera
NUxIsYT
Hera
5
0
3
6.5
W
Ganesha
Puschely
Ganesha
1
1
6
4
L
0
3
0
0
W
Apollo
Timer23
Apollo
3
3
2
1.33
W
Thanatos
Vrcobe
Thanatos
11
0
5
13.5
L
4
5
0
0.8
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,595
Damage
36,741
51,954
Taken
43,905
24,452
Mitigated
23,010
11,444
Healing
19,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Bolkil
Chaac
3,776
855
0
5,793
13,459
10,534
0
1,228
12,181
0
36,862
W
Ah Muzen Cab
ChopinQAQ
Ah Muzen Cab
9,786
5,017
0
4,711
10,106
4,361
3,026
148
9,104
0
60,800
L
Rama
HIigt
Rama
6,994
5,997
0
3,451
11,692
3,505
200
771
10,921
0
51,640
W
Hera
NUxIsYT
Hera
7,467
1,680
0
1,466
4,053
1,382
2,474
1,593
2,460
57,018
0
W
Ganesha
Puschely
Ganesha
4,260
118
0
1,250
11,970
7,277
172
1,611
10,167
20,892
0
L
1,337
336
0
970
4,578
1,033
135
2,070
2,380
32,665
0
W
Apollo
Timer23
Apollo
4,341
2,377
0
688
8,180
6,208
1,174
731
7,209
0
44,088
W
Thanatos
Vrcobe
Thanatos
10,887
3,901
0
11,386
9,596
3,782
521
1,695
7,901
0
82,164
L
4,412
1,321
0
230
9,341
4,078
0
1,634
7,669
0
43,087
L
4,076
392
0
1,000
12,884
5,302
0
5,614
7,076
13,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,133
Gold Earned
46,914
368
Minions Killed
436
0
Camps Cleared
0
1,293,804
Distance Traveled
1,515,013
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,770
451
97
6
0
263,518
1
W
Ah Muzen Cab
9,263
618
94
6
0
291,507
4
L
Rama
7,389
493
92
6
0
250,433
3
W
Hera
9,826
655
133
9
0
305,615
1
W
Ganesha
8,502
567
16
1
0
284,775
5
L
Nox
6,025
402
66
4
0
178,701
6
W
Apollo
8,406
560
65
4
0
284,354
3
W
Thanatos
10,917
728
128
9
0
348,762
2
L
Serqet
7,930
529
94
6
0
313,982
3
L
Ares
7,019
468
19
1
0
287,170
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role